Class Adjustments
We intend to follow our once-per-week class adjustment schedule and take the time needed with class adjustments to not make too many changes too hastily, particularly when it comes to power reduction or “nerfs”. You can expect to see the first full round of class adjustments arrive with weekly maintenance in your region during the week of Feb 20th.
That said, there is one major outlier that we intend to tackle before then. We intend to make the following adjustments to Balance druid over the next 24-48 hours.
The base damage of Starsurge has been reduced by 30%.
Additionally, we’ve identified and fixed a bug in the Starsurge spellpower coefficient and this has now been corrected. Starsurge should be properly gaining 42.9% of spellpower as damage now, as intended.
To compensate for this adjustment, we will be adding an additional effect to Starsurge that causes your next Starfire to cause 66% additional damage.
The intent is not to significantly nerf overall druid damage output, merely to reduce the efficiency of Starsurge specifically and shift the damage output of druids further towards their hard cast abilities such as Starfire.
Other Changes are Coming
There are many other adjustments we are hoping to tackle across multiple areas of the game in the coming days but we wanted to focus on these items initially, and get word out to players about our intentions here as soon as possible. We really appreciate all of the feedback we’ve gotten about these and many other items throughout the weekend. We’ll be issuing a number of hotfixes later today for the issues listed above plus many others and those will be viewable in the normal location on our official forums.
Because its coming?
It needed a nerf in pvp and thats what happened, in PvP they doing just fine and it seems they havent lost any dps there.
Cheesemaker:
-Shadow priests: Shadow priests have to do some kind of build up before their mind blast SWD combo, so it’s not that busted. But apart from that, doing 700-800 mindblast into 800+ SWP doesn’t sound that balanced.
But using SWD wrong will get yourself in problem aswell and due to the build up you can counter it with stuns, silence, interrupts and then kill the priest.
I guess you are one of them?