Open World Events Rating

The expansion is over. So let’s rank all the open world events we’ve been doing during Dragonflight! 1=worst, 5=best

Siege of the Dragonbane Keep - 2
Completely linear, crowds that are too big ruin the experience imo.

Iskaara Community Feast - 4
Really fun when there are lots of people. It’s nice to see everyone participating and working together on big tasks. It’s even better if you manage to get it to Legendary multiple times.

What sucks is being phased out mid-event to an empty layer and losing all your progress. Yeah, that happened.

The Big Dig: Traitor’s Rest - 1
Never got into it. Tried it once, didn’t know what to do really.

The Grand Hunt - 3
Very diverse event but big crowds can ruin the experience just like the Dragonbane Keep.

Time Rifts - 5
Probably the best one. There are many variations of the event and lots of mogs attached to it.

Researchers Under Fire - 4
Surprisingly enjoyable, fairly varied event.

Dreamsurge - 3
I did it for the mogs mostly, it’s nice if you wanna farm rares, I guess. The finale lacks oomph.

Fyrrak Assault - 4
Varied in location, spawning powerful enemies is fun and the finale is the opposite of Dreamsurge.

Superbloom - 3
Even though there are only two variations, there’s a lot to do during the event. And again, lots of mogs, mounts, pets attached to it.

Elemental Storms - 1
It just buffs existing mobs in the area, idk what to say about it really.

Let me know if I missed anything!

4 Likes

Not a fan. Soup was great.

Siege of the Dragonbane Keep - 5
Felt like an outdoor adventure. You clear a path and then defeat the final boss.

Iskaara Community Feast - 4
Unique event that also had fun tasks

The Big Dig: Traitor’s Rest - 3
It felt like a downgraded Iskaara feast. I’d prefer this to be an actual weekly Archaeology event

The Grand Hunt - 4
The huge amount of different tasks and locations meant that this was never a static and boring event, but damn does it take long time to complete a cycle of 6 events to move to the next area when there are few people. Sure Dragonbape Keep also took longer, but that felt like an adventure and not like some random assemblement of tasks.

Time Rifts - 5
Even though this felt like a combination of Grand Hunt and Community Feast, I think it’s the music and “nostalgia” themes that make it stand out for me.

Researchers Under Fire - 5+
This is possibly my favourite event in the expansion. Appropriate duration, doable with few people as well with lots, and funny dialogue

Dreamsurge - 2
Indifferent. This was simply a “take the weekly quest and go do world quests with it”. There is virtually no difference between this and the weekly Sparks quest.

Fyrrak Assault - 4
Again varied tasks meant that it was not static every week, or even every 2 weeks. Appropriate scaling to number of players. I’d give it a 3, but the ominous music and the Disciple appearance are very high points. “SOFT! WEAK! FLAMMABLE!” is possibly my most favourite and memorable quote of all of Dragonflight.

Superbloom - 1
Quite honestly I hate this event because of the cringe dialogue. Really if it had no dialogue at all it’d be easily a 3.

Elemental Storms - 4
I liked that it not only spawned additional rare bosses, but it also made the whole area harder. When we were at appropriate item level in Season 1, this felt like a good middle point between the extremely easy overworld and the elite-enemy areas like Nokhud.

1 Like

Obviously I despise timed events. The idea of creating things to liven up the open world is otherwise awesome though

Siege of the Dragonbane Keep - 1

Although I like the idea: it’s a timed event. As with most of the others you need to be there at a very specific time for 2 minutes or you miss out. The gameplay is really short unless you’re doing the event by yourself and it says on the map that it’s up even after being finished. The tasks themselves are OK.

Iskaara Community Feast - 3

Although it’s the timed event design I despise, I love the theme, the mini tasks can be fun for 1-2 runs, the soupervisor title is top tier and there’s a cute cutscene when eating the soup that has Monster Hunter vibes. Also although it’s a timed event it runs for the entire time it shows so you do have time to make it if you see it. Would be a 5 if it wasn’t for the timed design.

The Big Dig - 2
Yet another timed event. It runs for the entirety of the time it shows thankfully but it’s pretty boring. You need people to get any artifacts going. It was a good excuse for recolors of the RaF sets!

The Grand Hunt - 4
The better timed event design. Hunts happen in a single map and are up for a while. You can do them anytime and the tasks were sorta engaging, especially at launch. Likely my favourite.

Time Rifts - 3
Timed event… It can fool you into thinking you made it on time, unfortunately. Really really creative compared to the others. Can play on some people’s nostalgia as well but with the fun twist they’re really good at pulling. Can be engaging and the bossfights can sometimes be fun if not in a raid of 100 people. Also the addition of cross-faction gifts which was pretty wholesome in my eyes.

Researchers under fire - 1
Timed event. You need people or you simply can’t experience it until a later expansion. I managed to finish it maybe once because nobody does it. The tasks seemed fun though. What a waste : (

Superbloom - 2
Timed event. Some fun powers added to change it up but even getting ahead of the tree to do tasks / grind points gets you warned that you’ll be out of it. It’s sort of an escort although I don’t see how can you lose. The invasion at the end is really cool. It gets boring quite fast as it doesn’t change much just like the others outside of time rifts.

Fyrakk Assault - 4
Timed but you have a reasonable timeframe to actually complete it at your leisure. A good ol’ grind for free gear, reputation and an annoying boss that throws you around like a pinball every 20 seconds. You can actually die there if you don’t pay attention(gear dependant, of course). Overall great for world content.

Dreamsurge - 3
Weekly change between zones with one weekly quest. The event itself is just fill the bar with kills and a quick fight with an elite. You have cool passive powers that buff everyone in really lovely ways and you can vote for what to get. Nothing bad to say about that side of things.

Elemental Storms - 3
They just threw the pre-patch event into the zones. Immersive and just a good ol grind. Nothing to complain about other than it has nothing much going for it. It’s not bad, it’s not great. It’s OK and I like it the way it is.

3 Likes

Thanks, I added flavour spinning in it. :+1:

3 Likes

I like the idea of world events, but dislike the execution of them. Pretty much all of them sums up to aoe spam elite mobs to fill the progress bar. This is not very creative, and gets boring really fast. These events are also a pain to do, if not entirely impossible to do solo, when nobody does them anymore after a couple of weeks and the rep grind is done. A undergeared alt stand no chance against packs of 5-10 elites at a time, that are scaled for a whole raid group.

4 Likes

Open world event/weekly look fun.
But easy ruin from too many players in same time and laggy then attack boss

The Time Rifts were a 4 for me. Most of the rest I enjoyed I guess, but not enough to go out of my way to play just for fun.

Tbh I don’t think these kind of mass open-world events are really suited to WoW because the lag and huge hit on fps makes them a lot less fun than they should be. Similar events in GW2 are a much better experience simply because the game engine works better.

If I was MicroActiBlizz, I’d wind up the current version of WoW at the end of the upcoming trilogy and relaunch as a soft reboot, porting over all our existing chars, mounts and tmogs and sticking all other content in a Panda remix type sandbox for optional levelling, legacy farming and playing until you permanently decide to move the char into the new Retail game.

Siege of the Dragonbane Keep - 1
Iskaara Community Feast - 1
The Big Dig: Traitor’s Rest - 1
The Grand Hunt - 2
Time Rifts - 3
Researchers Under Fire - 3
Dreamsurge - 2
Fyrrak Assault - 3
Superbloom - 2
Elemental Storms - 1

Tough but fair.

Most events don’t actually involve playing your character and using your abilities. Instead you’re clicking a button to stir the soup, catch sand in an hourglass, or throw hats to NPCs.

It’s degenerate and it’s the kind of activities you see in video games for toddlers. It’s downright insulting to see Blizzard deliberately design game activities that are true to the term – braindead.

A few events do – surprisingly – involve playing your character, using your abilities, and killing some enemies and having a somewhat solid down-to earth gameplay experience. Hell, for a short moment in some of them, it actually feels like you’re playing World of Warcraft!

Thematically they’re almost all crap and lean into the whimsey and goofy, or downright approach the experience as joke commentary.
It all reflects creative bankruptcy and an unwillingness to deliver an epic Warcraft experience, instead using slapstick humor as a crutch.
A few events opt for a more serious approach that leans into a story setting, but still fall flat due to poor production value and terrible design execution.

My reality check for any event is to imagine them without rewards and then ask myself how compelling and entertaining they are. And the answer is absolutely not.
They’re glorified grinds that peddle cheap collectible rewards to the masses. Hamster wheels with bells and whistles. Low production efforts, small project scopes, and complete absence of design vision.

Hopefully the ones in The War Within are better.

7 Likes

All the events were pretty mediocre.

2 Likes

Delves, although not fully open-world, are a solution to the problems you mentioned. The world map clearly shows the delve entrances, and even though they are instanced, zoning into them is really fast - there’s no typical load screen involved - so it kind of feels like they’re part of the open world.

I only did a few on beta and they seem fun and engaging. Definitely not brain-dead grinding like all the existing open-world events.

1 Like

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