just for info:
Orcs (warrior, chaman, hunter, warlock, rogue) = ~50% of a BG team
have 25% stun resist on:
- Warrior’s charges, prot stuns
- Spriest’s stun
- Firemage’s stun
- Paladin’s stun
- Feral’s stuns
- Rogue’s stuns
- Hunter’s stuns (pet’s stun too)
this is really too broken
the other ~50% of the horde BG team are forsakens with personal anti-fears
the game can’t stay in this state… or it’s dead in the egg
SoD is Classic+ so the balance should be done