Pursuit of Justice to replace Divine Steed
Pursuit of Justice (New Talent)
Judgement increases your movement speed by 50% for 5 seconds
Long Arm of the Law to replace Cavaliar
Long Arm of the Law
Judgement range increased by 20 yards
Unburdened Soul to replace Seal of the Templar
Unburned Soul
Pursuit of Justice now suppresses all movement impairing effects for it’s duration
Seasoned Warhorse-renamed Seasoned Law bringer
Seasoned Law Bringer
Pursuit of Justice movement speed increased by 50%
Avenging Wrath redesigned (all specs)
Avenging Wrath - 60 second cool-down
Cost 5 Holy Power
Increase damage and healing by 20% for 10 seconds
Seraphim redesigned
Seraphim
Avenging Wrath now generates 5 Holy Power when used
Sanctified Wrath redesigned
Avenging Wrath now cost 3 Holy Power and cool-down reduced by 10 seconds.
Exorcism redesigned
Exorcism
Replaces Blade of Justice
30 yard range
11 second cool-down
Generates 2 Holy Power.
Deals Holy damage + additional holy damage over 5 seconds, slowing the targets movement by 50%. Art of War causes your next Exorcism to be 100% critical strike and to shackle the target, rooting them to the ground and reducing all healing taken by 25% for 5 seconds.
Selfless Healer redesigned
Selfless Healer
Casting Judgement reduces the cast time of your next flash of light by 50%. Stacking 2 times. Flash of Light healing and critical strike chance is increased by 50% when used on the Paladin.
Healing Hands renamed Shielding Hands (redesigned)
Shielding Hands
Word of Glory now grants an absorb equal to 5% the targets maximum health that last for 12 seconds. Can Stack up to 4 times.
Crusader redesigned
Avenging Wrath now grants 20% stamina and now heals the Paladin for 50% of the damage dealt in-addition to it’s current effect.
Avenging Might redesigned
Avenging Wrath also grants 20% increased critical strike and Haste for it’s duration.
Final Reckoning redesigned
30 second cool-down
Cost 5 Holy Power (3 if Sanctified Wrath is learned)
Now usable on a single target
Replaces Avenging Wrath
Deals X amount of damage to the target and increases all damage dealt to the target by 50% for 10 seconds.
If Crusade is learned, Activating Final Reckoning will grant “Crusader” for 10 seconds. If Avenging Might is learned, Activating final Reckoning will grant Avenging Might for 10 seconds.