So far some of the changes are looking promising however compared to some classes such as shaman, who now get everything there’s allot that could be improved with paladins.
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Firstly for the love of all things holy PLEASE give us a blessings/some kind of buff, we used to be the literal ‘buffing’ class and now we have nothing. You’ve even given Druids a buff the one class that’s always favoured, the buffs/blessing don’t even need to be the same as what we used to have, i propose we either have a unique buff per spec, Ret, Holy, Prot or just one buff that does a mixture of things such as “Buff the party increasing Attack power by 2%, Reflect a portion of incoming damage and restore 2%mana every 10 seconds, lasts 30 mins”
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Long arm of the law is cool, and personally i think steed is fine, however id love to see steed also by default clear slows and roots, because having to spend 2 gcd’s on it is absoulte trash, on the topic of movement i still feel like there place for a proper gap closer, like the Hots sword teleport, it was added in legion beta and removed before release, can we please try and re implement this! having such a unique ability would be awesome, paladins in general need more actual FUN stuff.
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For Holy paladins can we please bring back Holy Radiance aoe healing spell, it was such a great spell to cast and we could really do with some more aoe healing.
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The Holy paladin mastery NEEDS reworking/removing, or at the very least how about giving a choice in the tree to change mastery, we used to get a stacking absorb on players when casting heals and that was so much more fun imo and didn’t for us into melee all the time.
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Repentance, this needs to change, not only do we need to spec into it , it has a cast time and a cd, i feel like this talent would be so much more useful if it was instant or give another separate choice node to make it instant, either that or remove the cd.
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Can we make hammer of wrath an actual execute again, many years ago when a player was in execute range of a paladin you KNEW it was lights out, HoW used to hit like absolute truck! this whole AW HoW spam feels bad and diminishes the feeling of casting it, Remove the ability from AW and scale the damage way up!
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Flame of glory, the old talent from Mop that causes Word of Glory to Heal over time.
For now the last two and probably the most important is… give us the new concentration visual and bring back the old visual and sound effect for divine storm!! That spell animation was the whole reason i picked up a paladin all them years ago! to this day i can still here the sound in my head! GLYPH IT BLIZZ!