I’m trying to decide which one of these classes to pick up for patch 8.2. I’m mostly leaning forward to Paladin, but Monk’s mobility looks really awesome.
What I play the most: wPvP, BGs, M+. Most of the time solo or with randoms.
Roles: Heal, DPS
I’ve already checked them with trials and I can say that Paladin looks really simple and fun as Ret. Monk is also fun, but I always find myself without Chi and energy. Also really squishy class which frustrates me a lot. I just don’t know how is monk survives in the open world on a high level.
In terms of DPS, there is also an open question for me: which one would perform better for 1x1 or 1x2 in the open world. I think I would pick Paladin if I wasn’t scared that Monk will be better for wPvP, lol.
As healers, they are both looks fine. Tanking is not my thing, but I heard that Prot Paladin is good for BGs and PvP.
Could you please give me some advice?
My current main is SV/MM Hunter.
I would go with ww monk, it was decent in 8.1.
Pala is a very slow class, but I guess easy to start, hard to minmax.
Ultimately your call, but draenei leg punches with hoofs looks awesome.
If you’re fine with the monk class fantasy I’d go monk I think it’s a lot more enjoyable.
Personally I hate the class fantasy and the DPS spec so I’ll never roll one myself.
I don’t mind about a slow class if it’s tanky enough. But perhaps it’s because I never really play these classes. My hunter with good mobility, so I can’t complain. The slowest class that I’ve played is Warlock, but as a caster, it wasn’t an issue.
I don’t mind to play a monk. The MoP expansion was fun and class fantasy is also looking nice. My main concern when I play as a WW monk is that I find myself in downtime, without any resources most of the time. And damage from Paladin looks higher. But it’s on a trial without traits.
That’s incomparable with 8.2
My pala has 36%+ haste quite consistently, my monk is unstoppable killing machine.
Pick based on the mobility and looks, cause they don’t change much. Rotation fluency does.
Yeah a trial isn’t a good measure for numbers. Take a look at the traits for each spec on icy-veins or bloodmallet and see if any of those traits look interesting / like they’ll help.
For example a monk running out of resources will improve with gear.
I will say I’ve been killed / seen others be killed my MW monks far more than hpalas.
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