My view is coming from a mainly paladin guild, Exo MS, Tank OS.
What should be buffed (It’s short I swear)
Healing, Improving or completely changing some of the talents is deadly needed. There is absolutely no flexibility.
What has been fairly nerfed.
Paladin Tank Thorn build.
Not many people use it but first hand dueling a full t1 BiS tank, I dealt damage, he stood still and I killed myself from holy shield and i’ve seen a lot of people kill themselves on him in world PvP.
I know not many of you here play the game enough but before the 6 set nerf on t1 it was an insanely funny build to see in action for world pvp.
How paladin works and how to improve it:
[This will be split into 2 parts for the 2 main builds. Exo and Seal twist]
PVP
A lot of the complaints people give is about the Seal twist build and the burst killing them within 1 or 2 CDs. This does happen, i’ve done it but it’s a very specific build that if you nerfed how you lot act on this forum, our max would be 1k dps in PvE and half of you lot aren’t actually effected (because alliance never actively PvPs) by it and just complain because you’re banned of twitter.
A lot of horde will be glad about that but the amount of complaining about how Shaman is now dead in logs. Something i’m glad about.
PVE
Talking about logs, Seal twisting is very, very rewarding in DPS. It’s set dependant but probably the most flexible within what gear you have. You have a sub category of seal stacking, in a great place. Don’t nerf it buff everyone else, it’s been brilliantly made and the people who have made it obviously have played paladin in the past few phases.
Exo
PvP
It’s a RNG class, if you don’t have wild strikes, HOJ, 40% crit. Which you won’t have because you’re not popping WBs in pvp, without this, you do less dps than warriors.
PvE
It’s easy but it’s gear dependant it doesn’t need any nerf, maybe the class weapon needs a bit of a nerf and a few other weapons need a bit of a buff.
Paladin PVP
How would you nerf paladin into the ground without killing their PVE?
Remove HoJ effect from pvp, equally remove any Wild strike effect from PvP. Decrease pvp damage done by holy spells. Increase GCDs in PvP. Everyone complains but this is how you kill Paladin PvP.
Paladin Tanks
Oh my, you should re roll paladin, get tier 2 6 set just to feel how good tanking is with the new set bonus. You are a machine gun in melee attacks and you just don’t die. Tier 1 6 set is perfect for dungeons, I’m surprised you don’t see more paladin tanks.
Overall:
Don’t nerf, buff other classes. We have not seen a proper buff for other classes in ages. Get my elemental shaman up for PvE. Fix Destro Warlock. Fix BM Hunter. Fix Arms Warrior. Keep Frost mage as it is (Trust me, get the ZG set and it’s so good). Everyone apart from them are within ~300 dps average of each other.