Patch notes I think we need (serious)

Racial abilities

  • Shadowmeld now shares a 45 second cool-down with Medallion and Adaptation
    This would bring shadowmeld in line with players still being able to utilize Shadowmeld as it currently does, but at a trade off for being unable to trinket for 45 seconds

Feral Druid

  • All damage reduced by 3% in PVP
    I think Feral survival is perfectly fine and with a small reduction to overall damage will bring the maximum pressure down just enough to not drop them below S Tier.

Devastation Evoker

  • Obsidian Mettle (pvp talent) now reduces the effectiveness of interrupts and Silences by 50% whilst Obsidian Scale is active, instead of granting immunity.
    Devastation Evoker damage profile is far too over-tuned to have access to not one, but two walls that grant immunity to interrupts. This change will allow the burst window to be interrupt but not completely shut down. Targeting damage would be the wrong thing to do as it’s the main niche of Devastation

Hunter

  • Survival Tactics (PVP Talent) has been removed from the game
  • Chimaeral Sting (PVP Talent) has been removed from the game
    Hunters damage is on the A++ Side however the main issue with Hunters right now is they are the jack of none, master of all. Removing Survival Tactics will bring the survival in line whilst the removal of Chimaeral sting would bring the crowd control to a near healthy level given they still have trap, scatter and double stun. These changes would drop Hunters into A / B tier depending on the spec

Frost Mage

  • Frostbite proc chance reduced by 100% in PVP
  • Energized Barriers no longer removes Snare effects from the Mage in PVP
    Frost Mage mobility is far too high, and although many people believe it’s due to the blinks, alters and displacement, the actual issues are Frostbite and Energized barriers. Frostbite takes Mage to the next level with random 4 seconds snares, whilst Energized barriers means every time they recast, they self dispel snares, when combining that with strong slows themselves and many blinks, it becomes near impossible for a melee to re-connect. Removing the slow dispel and random Frost Bite will balance our mage mobility over the span of a game

Rogue

  • Veil of Midnight (pvp talent) has been removed
  • Sap initial duration reduced to 4 seconds in PVP
    Rogues defensive capabilities are too good vs certain specs, and having the ability to cloak Disarms shouldn’t have ever been a thing. The Sap reduction is to nerf the impact of the opener of any Rogue comp whilst fixing the Rogue strength in Rated BG / Blitz

No 10 char

Yes let’s reduce cc that requires skill to use and keep garrote and cheap shot spams.

Also, leave meld alone already.

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You didn’t mention healers dude.

Devoker needs at least 10% reduction to damage.

Nerf on mastery in pvp would be the smarter solution.

Unbound flight frees you from rots/slows and makes you immunebto them for 3 swconds would also be needed

And the slow talentbshoud be gone from the pvp ones

Buff me nerf everything else

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:point_up_2: Lol 10/char

Those are overall pretty bad patch notes ngl.

Especially when there’s so much wrong with the game currently, but this isn’t it.

So what’s wrong? please enlighten me if the specs above aren’t an issue across the board. which are?

you understand blizz has already stated Meld is getting nerfed heavily due to the interaction with Rogue and Feral but they will be doing it in the next major patch? LOLOLOLOLOLOL

I hope so. Having to be NE as a Rogue is annoying.

Where did you get that info from? Give us the link.

Your manner of writing is disgusting tho.

Check the last interview, Ion says that that Night Elf racial interaction is way to stronger with Rogue and Druid but they aren’t willing to fix it within a hot fix or mid patch, but will be altered in the up coming major patch.

gonna be a good time to quit then, not gonna spend money/gold to change all my characters to the next fotm race

even Yanux isnt playing the game anymore

yea when yanux quits you know the game is doomed

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Sir I dont like feral but comment is spot on what comes to eu arenas!