Patch Notes we need

Rogue

  • Gouge is now a 30 second cool-down
  • Sap now breaks stealth when used on enemy players

Mage

  • Alter Time duration reduced to 4 seconds
  • Displacement no longer heals the Mage in PVP
  • Shimmer cool-down increased by 2 seconds

Hunter

  • (BM) damage reduced by 10% in PVP
  • (MM) damage reduced by 10% in PVP
  • Diamond Trap has been removed
  • Chimaeral Sting has been removed

Death Knight

  • Death Echo no longer grants an additional charge of death grip in PVP
  • Anti Magic Shell no longer makes the death knight immune to magical debuff

Warlock

  • (Affliction) damage reduced by 10% in pvp

Thanks

And no nerf for DC priests, SURE. 20% of ALL PLAYERS in top5000 are dc priests, but why would we nerf them, right?

I am starting to wonder why people even play rogue anymore lmao. This is literally just gouge… only that the target doesn’t get into combat. Imagine being in a 3v3 match. You sap a dps or healer, and then the team instantly jumps you because your stealth broke lmao. Thank God rogues have two vanish! So you can use one for when you sap :joy:. Just gotta hope they don’t drop a flare on your face afterwards.

The wow community cannot be serious at this point.

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