Patch notes

LOL… thanks for overreacting and taking a dump on us, while ignoring massive glaring issues across the classes in general.

absolutely bonkers.

Upcoming Class Tuning Incoming on Weekly Reset - Global Tank Nerfs - Wowhead News

2 Likes

Soothing darkness nerf is kinda fair, I feel. But the nerf to rotten will hit hard.

Sub is a burst spec by design! I get that Blizz wants to move away from too much CC and bursty meta, but that’s what Subtlety rogue is all about - It’s fair to say the times are changing, but sorry, you have to reinvent this spec then.

To be fair, nerfs were needed. If it’s too much hopefully they’ll revert this a little or offer more damage elsewhere. The control sub has is just to powerful to have that kind of burst as well.

1 Like

Even if you argue that soothing could use a nerf, i would counter saying 50% is just way too much of a nerf, this is gonna make our survival just about nothing. its locked to a 1 min recharge and Crimson Vial is already lackluster.
don’t forget the 50%! reduction to leeching poison.

poison bomb going from 70 to 56% chance to procc at 7! combo points.. 40% if you’re only playing with 5cp. At that point we should start talking about replacing the talent all together if they’re gonna gut it.

as i’ve got limited experience with rotten, i can’t really speak too much about it, so on that i’ll take someone elses word.

I cannot see how they came to this point, where they cripple our selfsustain by 50%, make PB depressing to use, and 15% reduced hemotoxin (its easy to believe its to make killing pres evokers even more impossible.)

They partially or compeltely ignore most problems the out of control monks, DHs, warriors, SP, maybe hunts? and i cannot stress this enough, the immortal and massively overtuned preservation evokers who simply ignore enemy players and so does their teammates.

sub can live with that damage nerf, probably not so much with the healing nerfs tho.
Sin already struggle with self sustain, so the leeching nerf was uncalled for. PB proc nerf i think is just too much and will push if not all, then a lot of people away.

2 Likes

Assa leech nerf… what why?

2 Likes

rogue players has to be the most delusional players in wow

2 Likes

DH coming to rogue forums being a clown.. shoo simpelton.

Well, he got nerfed too.

With Shadowlands class redesign and unpruning Crimson Vial was changed from 30% to 20% to take into account all defensive conduits.

May be it’s time to revert this change. Currently rogues really lacking in self-sustain department.

It’s just become problematic to play solo very little combat sustain and no out of combat sustain with Soothing Darkness reworked into emergency heal.

Nerf on shadowstrike really sucks :sweat_smile: so Now Is time to play with flagellation :sweat_smile: which i really hate cuz is additional button with echoing reprimand. Or maybe shadowstrike build will be playable but not with this rotting dead talent

you must realize that you killed people in a 3sec stun?

and if anyone trinkets it you just blind them and do it all again cause there is no way to keep you rogues out of stealth since you get a dumb shield now when u vanish?

rogues were mechanically hard to play before but now you have so much handicap with the spec, you even complain NOT being able to 100-0 someone in a 3sec stun when u still have kidney off cd?

I never argued for our damage, nor did I argue to keep “cloaked in shadows”(sub only talent) the one that grants us a shield on vanish.

My main concern is the radical 50% reduction to soothing darkness. Also the reduction to leech poison, which is the only sustain sin has since they do not have access to “cloaked in shadows”, nor is shadow dance a viable talent in any builds for them.

nerf cloaked in shadows, nerf rotten. Going after soothing which they reworked for this purpose, and also nerfing leech which is sin’s only sustain, I cannot get behind.

1 Like

I only can talk about Assa and yes we have rly high damage, but STILL Damage dealer can outheal you in a inviroment with no damp and healer that are finding there buttons need dampening too be killed

I just wont too say passive selfhealing and healing is soo high that classes need rediculas damage too land a kill, if not 80%damp games are incoming

You only can tune down damage if also healing get a cut, if HP pools get a little higher “oneshots” will be a bit better too deal with

I find the patchnotes atm are a W (besides leech nerf but thats more for soloplay reason, wont matter in Arena), lets play and find out the real meta with arena active and then tune again

what is it with all this rogue hate ?

all 3 specs of your class needs fat dmg nerfs in both pvp and pve

currently dominating almost every aspect of the game

i love doing 1 m+ damage in arenas :frowning: why ruen the fun ? :frowning:

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