Edit: Hi Varindral!
While this is true I think the argument that nothing matters because everything can be bought is stupid. Be proud of your accomplishments, set goals and enjoy achieving them.
Edit: Hi Varindral!
While this is true I think the argument that nothing matters because everything can be bought is stupid. Be proud of your accomplishments, set goals and enjoy achieving them.
If the accomplishments are obtained by self and not via buying some service for it then yes.
Any challenging task one by themselves manage to obtain is of value to the person themselves from the satisfaction of being able do something that were challenge for them and they were able accomplish it after practise and due their own merrits.
Yes, thankyou for clarifying.
I just donât get this mentality of âItâs not hard people can just buy itâ or âWhy would I do XYZ in game if other people can just buy itâ.
Hence my comment about it cant be done without breaking ToS. If thats the argument, then i guess every single game in existence is p2w cause u can pay someone to do it for you.
The way the TOS are applied are very subjective though. They allow RMT to proliferate the trade chat daily. The bans BliÂŁÂŁard enforces are few and far between. It always comes across as a token gesture to me.
What gets to me when it comes to P2W in Wow is in the largest prize for playing Wow in world firsts. BliÂŁÂŁard are very active in promoting these guilds as an advert for the game. They give them a loud voice in how the game is developed and adapted. And yet at the heart of it, these guilds use real money to gain resources to further their aims to become world first. They will pay people salaries to play the game in some cases. This is no different than someone giving an account across to another to play the game for them.
And yet BliÂŁÂŁard will penalise individuals, while allowing large sponsorship deals go on to take over the game.
Whilst the latter is true, thereâs definitely â for me at least â been a huge shift in how I perceive other players.
Going all the way back to Vanilla you kind of knew who people on your server were, and you knew that the Warrior standing in Ironforge with his Tier 1 armor was an amazing and accomplished player. He was obviously a serious raider who was successfully clearing Molten Core with one of the top guilds on the server.
It was an easy form of recognition that a sparkling character was the product of an accomplished player.
It doesnât feel like thatâs the case anymore.
You look at someone in game and what are you to believe? What impression are you supposed to get? Their character has all this amazing gear, all these difficult achievements, and yet youâre not sure if they even know how to play the game!
Something has changed there, and not for the better.
They did go through a phase of banning people on the receiving end of dubiously acquired gold.
I think the intent was to deter getting your mate to buy it for you, or another account.
This really is the case. Back then there were no guides. Tactics were formed in the raid set up or by word of mouth. I can easily see why people gained so much respect back then. It was a hidden skill.
And, as you say, the today is a very different ballgame. You will never earn that sort of respect now.
And yet youâre neither of those, so how does this even affect you?
What does it matter when some streamer gets carried through content, or Method clears another raid as world first.
NONE of it has any impact on you playing, making groups and clearing content on your own.
Most thing sure, but playing and being good at the game surpasses anything money can buy. You can play this game entirely for free if you farm your gold, you can buy any cosmetic from the shop with gold, you can overcome every challenge in this game by playing. While you can pay for most things, you can play all things.
There was a well known streamer who recently had there gold removed and items that used the gold on removed and banned for 24 hours as it was there first offence admittedly this was classic but bans for buying still happen.
Are you truly playing if youâre not going for the good boi mount?
Yes, Iâm a cat person.
Idk why people dont just try do things in games with their own merrits. And If something is not obtainable for them then that is not end of the world either as its only a game. Ill never understand the logic in buying achievements or cheating in games in general.
It did impact the game though. There is a famous interview that went off and got all DHs nerfed by 2% on their buffs.
As for how it impacts me, that is not the subject at hand. The OP was that P2W is rampant. This is just another example.
Except it isnât.
Letâs assume you buy a boost to get carried through Mythic TWW Raids.
Did you win?
What did you win?
To be the laughing stock in the next raid you join for fun and knowing nothing yet having some fancy title?
I think that might be a you issue. The game is orders of magnitude more difficult than it was then when doing the hardest content.
Itâs the Diablo II timeline in its own way.
Early on in Diablo II it was pretty cool if you spotted someone with Tal Rasha or a Stone of Jordan. And then as the duping and botting took hold the perception eventually changed toward a natural assumption that everything rare that other players had was something that came through botting or duping.
Then you make yourself numb to other players in the game and just mind your own business, and then the community just crumbles from within.
It feels pretty similar with WoW, the process is just slower, because it is â thankfully â less rampant here, for now.
Thatâs the design of most mobile gatcha games as well, so Iâm not sure thatâs commendable in itself. This play to pay to play business scheme obviously only exists because it works to the favor of the game company.
Itâs a bit like online casinos that offer free spins or free money to get started. They do that because they know that if you play for a while, then youâll get hooked, and then youâll be inclined to pay yourself when the freebies come to a stop. Itâs the same in WoW. Blizzard will gladly allow players to pay for everything with gold, because the ones who do are invested in the game, and once theyâre out of gold theyâll be more likely to spend money than to stop playing the game or not buying the mount they really want.
Itâs good business, but Iâm not sure itâs good from a consumer point of view. Iâm inclined to say it isnât.
This is so true related buying boosts and other services for achievements in both PvP and PvE. Its really sad the people every season buying them dont realise it, or see how it factually degrades the potential feel of accomplishing to do something themselves instead of going to a booster sites and buying piloted carries and whatever people buy⌠I think they only do harm on themselves by doing it really and the rest of community can spot them anyway and see it for the real value their bought things hold, so essentially they only wasted their money anyway for something that holds no value. Even self accomplished achievements really hold value to the person themselves only but atleast they get the enjoyment of obtaining it through own merrits.
I think a larger factor is honestly overexposure from cross realm + the introduction of transmog. People donât wear their accomplishments on their sleeve and even if they do youâre seeing so many more of them.