Paying to Beta test an unfinished product?

Im aware that I use the forum to complain a little too much but bear with me for yet another hot take.

I feel like PvP in World Of Warcraft is just a beta product or a byproduct of the real product.
What I mean by that is that the cycle never breaks, its been cosnistent from probably 5 + years:

->You pay for expansion → you pay to play the game (sub) → you enter → its bad and unbalanced → you literally payed to beta- test PvP → you struggle while your sub goes down the drain in the most unfun way possible paired with pure frustration and dispair → everyone mass reports whats going on → 2 months pass by and still nothing → nothing is done until the end of the season → game is finally balanced for a nice solid 3 weeks → new patch is realeased → time to pay for sub.jpg → new patch brings you at square 0 in terms of balancing → new expansion is coming → buy expansion → buy sub
buy buy buy buy buy.
you dont even get to consume, lmao.
As things are right now , i just payed my sub hyped for the new season and guess what i wont even get to play it until a few months pass by because its PvP is a literal nightmare.

So
Are you as well beta- testing, son ?

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Idk it’s just every time the same. People complain about gearing difference, it gets fixed and made omega easy and then people complain about balance. Yes, some classes right now (mainly dh) seem a bit broken but it’s gonna be most likely fixed once we have full gear, just like it usually is.
The more crazy part is that WoW PvP, regardless how broken and unbalanced people claim it to be, it still outperforms every other MMORPG in terms of PvP, which is the reason why WoW is still going while other games can’t attract the players. (especially from WoW)
I’d gladly play something else but there is literally zero competition.

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What you say is not false however it doesnt tackle the issue at all.
And its quite the big gap between quality and quantity.
We are getting 3 new expansions, every month you pay for a monthly sub and if an expansion is released you pay for it too yet the quality you receive is laughable in terms of PvP, in PvE too, most stuff are time gated, like the main story, lfr and so on.

Wow is quite expensive as i said, id expect all the testing to be done BY the staff itself or hired gamers who get paid to do that instead of us and the content getting released broken.

PVP is unfortunately a mini-game in wow and usually they balance raids first, then mythic+, then PVP. And by that time a .5 or .7 patch is released and they have reworked some specs and it goes on… from scratch

But we love PVP so much that we forgive them every time, man up, and endure the lack of balance and other issues.

Story of iur life

Idk, I used to think that too, then I tested other games and I have to say if you put it in comparison, WoW is sadly S tier. As I said, I would have swapped long time ago if there was something out there.

Like most changes, it was done for the casuals. So they don’t feel like they are behind when they play their 30 minutes a month…

I’d assume the PvP player base is not big enough in order for them to invest the money required. Also, WoW is almost 2 decades old. I don’t expect any effort a new game would put in, simply because the devs obviously milk as much as possible until the new big game, I guess. Not saying it’s good, it’s just how it is. Other games, like FF14 for example, can’t even make PvP work at all, like literally. It’s beyond bad and horrible and we are speaking of 10+ years being on the market and having experienced devs.

constantly used in paid beta, pay for expansions and sub to test for various things, now we are testing blitz, before it was shuffles, yet i see things like retocalypse, aug, dh going off charts even after feedback

sl used as paid beta tester for their solo shuffles before it would be ranked, well now it is and is it good and are you satisfied? is it working like it should or could as a ranked format of arenas? no.

could just released the blitz as rated right now if the end result is just whatever anyways, and which i very much believe it will be, were just unnecessarily waiting longer now

None of us should perceive PvP as a mini game as long as AWC is an official blizzard pvp tournament. As long as AWC stands, PvP is not a mini game in WoW. Blizzard needs to step in and fix the PvP and their freaking studio. The main problem of PvP players is the monkey brains of blizzard itself, all problems start with blizzard people and end with them.

If AWC would be cut as some competitive scene of Heroes of the Storm, then we can agree that PvP in wow is just an afterthought.

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i see people mostly pve constantly call pvp as mini game or not as end game content. if awc comparable to mdi or highest gear comparable to mythic are not concidered as end game then i dont know what is

but these people mostly collect pets and mounts and farm achievements and things like this calling it end game which i guess they can if they want and i dont rly care what they call it or what ppl do, pvp very much is part of world of warcrafts end game, gear wise and content wise tho

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Thats not a very good argument in my opinion.
Which are these other games?
Are they as funded and time- taxing as World Of Warcraft? Do they require you to have 10 + addons and macros and years of experience to compete ?

I dont think so.
Theres no “casual” insentive in almost anything Warcraft related.
WoW is not a casual game. Its quite the oposite.
Which are these “changes” you refer to?

Not just that, PvE gets new content every Xpac and seasons - world content, dungeons, raids and some experimental content such as Expedition isles/Warfronts/Nightmare visions/Choregast.

PvP on the other hand may not receive any piece of new content for years. All we get is some remesh or recolour of an old mount as a reward and maybe a new arena.

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also it doesnt matter if wow is best at what there is to offer mmo pvp wise or not, even if its best what anything else has to offer its still pretty bad and alot room for improvement

This is something we all agree on.
For me the most infuriating thing about WoW Devs is the unseen potential of this game PvP-wise, Player housing, and even RolePlay-wise it could easily overshadow any expectation, but no…
PvE is such a bleak excuse for a game in my opinion if there no other extra stuff as I mentioned before that goes along with it.

At least be happy that NA is alpha testing xD

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Literally any other MMORPG from all these years. Some of them already shut down I believe or have like 100 players, like Crowfall. Some of them never succeeded to thrive properly, like GW2. Some are simply lacking, like Lost Ark. Some never managed to implement PvP like FF14.

I’d say more or less, yes.

Actually it’s either addons or experience. You can play without addons, it’s just way harder. Playing with addons, you don’t need years of experience. My little brother played with me to 2,1k in SL and he has no experience whatsoever, he never played WoW before.
But no, most of the games don’t require addons but I am not sure what to conclude here? The games do worse. Does that mean the games require addons in order to do well?

What do you mean? Literally all the big changes, even LFR and LFG were implemented for the casuals. PvP gearing being omega easy is also done for the casuals since any other PvP player always got the gear naturally by playing. Timegating, when it was implemented, was literally announced to please the casuals, I am 99% sure here.
I am not sure when exactly it was but they cried they can’t join any content because they have work, life, bla (like the rest does not) and they apparently can’t join groups because they are so behind with gear and everything. And somehow they didn’t want to play with each other, as usual.

Idk why u arguing over me tbf.
We all know the money given to Blizzard are not going to where they’re supposed to, and you write bars of texts for mental-gymnastics. I dont get you.

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I don’t argue. You asked me a question, I answered it.

You can rage at the state of PvP all you want, but PvP balance goes out the window with every new season, and it takes a few iterations to put on all the bandages for a temporarily serviceable product.

If you value your time, come back when the conquest cap has been unlocked or even later towards end of season. You can catch up quickly and won’t have to put up with the complete lack of polish.

PvP is linked to the PvE content cycle - that’s the problem.

agree we pay a sub and that balancing is unacceptable

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Sadly this is how it always has been, and always will be. Make all pvp content free to play, but you can’t do any max lvl pve instanced content without paying.

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thats just wishful thinking id argue.
and let me tell you another sly thing they do just to prove my point:
-They just sold a bunch of alpha releases to the masses. I rephrase for the sheeps: If you bought early access you literally paid to alpha test the next expansion.
That is not only unacceptable, that is absurd , my brothers in faith.

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