While the upper levels of the stronghold remained secure, the lower levels of Kol Ungor and the state they lay in were still unknown. The Great Hall lay below them, wherein the Ninth Thane's treasury was also expected to lie in wait. After gathering their strength and reforging the rune-keys that controlled the doors of the great dwarven fort, they Order set off with Thane Angrune at the helm, down into the depths of the hold.
Through the dark and lifeless slaveforged halls of Kol Ungor the Order traversed, until at least they came before a great iron door. At the Thane's command, the doors to the Great Hall swung open, and revealed to them the fiery secret that the Charspear Legion had enchained there.
Towering high over their heads, the black wyrm Apocion, the Wyrm of Kol Ungor, reared back, and at the onset of battle the Order was awash in dragonflame. Without pause for thought nor safety, the Order - from sworn crusaders to newcomer-followers - charged forth to meet the chained wyrm. The battle raged on with greater ferocity than the Order had faced yet, matching even the great magics of Kelmir and the demonic fury of Diathonix, for this was a black dragon and a commander of flame and earth.
As Apocion's fury grew, magma spilled into the Great Hall, covering the floor of the dwarven hall and forcing the Order to high ground. The wyrm weakened nevertheless, assailed by the Holy Light, even in the darkeest depths of Blackrock Mountain, until the ground hardened once more in the advent of its last stand. The heat of the dragon's flaming hide was so intense that many of the Order slipped into unconsciousness in its presence, yet, finally, the last of the Charspear Legion's great powers, and secrets, was laid to rest.
It was in the hall of his forefathers that Angrune, once more the Thane of Kol Ungor, finally conceded - beyond his stubborn dwarven pride and quiet resentment of surface-dwellers - that he needed the Order's aid. As such, he departed a portion of his wealth unto the Order, at the requests of those who were present for the death of Apocion. For most, powerful enchantments and works of dwarven craftsmanship were needed. Others received unfinished works - weapons and armour only lacking in finishign touches. And for one elven ranger of the Order, an ancient, petrified leaf of great natural potency; a mystery yet to be unravelled.
Thus the quest to destroy the Charspear Legion was at an end, and the dwarven fort of Kol Ungor was returned to its rightful owner - for better or for worse. By the Light, it was so.
Thus concludes the story of Kol Ungor, a mini-campaign hosted at the start of the month, in between larger and longer plots. We’re already well underway with our next storyline, the next step on a years-long epic that began at the end of BfA, and one that’s certainly going to be FLAMING hot Join today to get involved in what promises to be one of a battle!