Ah they will release TBC and WOTLK runs, maybe seasons maybe something different, when the potential for money-making is high again.
Although with the data found from their presentation to expert panel, they make a LOT of money from retail off-grider players.
They could probably fit one TBC and one WOTLK server.
No changes Era servers would have been great. No progression, no new patches nothing. People would have been able to not lose progression an basically enjoy these games at their own tempo:
Vanilla Era server
TBC Era server
Wotlk Era server
Progressive server ā Would appease the fresh crowd in cycles of 2-3 years, and people would be able to copy their chars to one of the Era servers at the end of each expansion, for example.
However, the āpactā and āpromiseā of the Classic concept was broken with TBC Classic - mounts, boosts, /spit removed, later tokens, made clear that Blizzard had no interest in keeping their promises past Vanilla. Cata is also a testament to that. What is Classic now? Legion is Classic?
Vanilla Era realms are kind of an anomaly and a product of that first promise made by Blizzard. Unfortunately we are in uncharted territory now.
Additionally, they have opted for a ācreativeā approach to let their developers tinker with the game and develop SoM and SoD, and we now how those went / are going. This is a very difficult task, since whatever they develop is being compared to arguably the best game of all time. The fact that many in the community continually asks for changes encourages them too.
In my opinion these masterpieces should be kept as in a museum, to be visited and enjoyed by the playerbase. Vanilla is kinda like that and we can count our blessings on that one (despite the missteps) and defend it to remain as it is.
Its 2024 and a game made 20 years ago with no monetization literally couldnāt get any further from their concerns. The sad reality is that although you can vote with your wallet, WoW classic has as close to a 0.01% impact of revenue as you can get. Lets argue that there are 6000 players on firemaw (and pretend none of them play any other version), thats Ā£60000 a month.
You seem to forget how many players Classic brought back. Let me remind you:
ironforge.pro/population/classic/overall/
Thatās about 300k subs on average x 12$ = $3.6mil per month or $43.2mil per year excluding server transfers, boosts and mounts. I wouldnāt consider that pocket change and I donāt think blizzard also does.
So, if they wanna keep their customers happy, give them what they want as theyāve been doing for the past 4 years or theyāll see their numbers drop again to pre Shadowlands levels.
As youāve said āI donāt consider that pocket changee and I donāt think blizzard doesā. So show me, show me their investment into the product. If the product is generating or capable of generating revenue then it has further investment, like I said, this isnāt my head calculations or interpretation of a forum users dataā¦this is capitalism. These people arenāt stupid, as much as the internet would like to make out.
Iāll tell you what, I personally think the lack of input or investment into classic is the same reason there are nicki minaj skins in call of duty. Refute that?
Itās all about money. Both investment and lack thereof, itās nothing to do with ākeeping people happyā, feelings or cancelled classic subs. M-O-N-E-Y.
Iām not saying they have abandoned the product but just think about this for a second, you, OP and everyone who complains and threatens cancellations of subs are still here. You are still talking on these forums so still have an active sub. Thatās a win for Blizzard.
Itās paying for itself with a bit of profit, investment would probably not increase that. They have the data, marketing, legal and analytical teams probably telling them that on the daily. SOā¦back to my original point that you seemed to refuteā¦
Its 2024 and a game made 20 years ago with no monetization literally couldnāt get any further from their concerns.
Of course itās about money, thatās why Blizzard is a dying company with zero passion and creative talent left, thatās why their most popular thing in recent years was relunching vanilla. Why would they do it if it wasnāt profitable and cost almost nothing on their end?
As the oneās Iāve checked have posted record profits through out Q1-Q4 2023 and letās not forget the Microsoft acquisition. Human layoffs (especially the departments concerned) are a good thing (hence them doing it) and are surplus to requirement, againā¦these people arenāt stupid.
You canāt just make things up and decide itās the narrative, this isnāt twitter and we are talking about dataā¦so, data please?
Incorrect on ātheir most popular thingā, Diablo4 generated $666 million. Are you implying classic WoW generated $667 (or more)ā¦lol.
Why would they do classic? Because it was easy (development and deployment wise) and helps bolster the WoW franchise as a whole. I swear to god they literally found an old backup on an employees machine, ported it to the 2016-2017 legion engine and then now we have classic. The resources required are minimal at best. Modern container infrastructure has allowed them to run these things as light weight VMās in some german datacentre.
This game is on PC and only PC, the least played platform. Lagging far behind mobile phones and consoles comes PC, and on PC lagging far behind FPS and popular looter shooters are 20 year old remasters. It has no monetization outside of a couple of mounts/packs for the expansions. I feel you have either been asleep for over a decade or are incapable of comprehending what that means. It meansā¦like I saidā¦like Iām saying againā¦
Its 2024 and a game made 20 years ago with no monetization literally couldnāt get any further from their concerns.
EDIT: That creative passion and talent you are talking about were developers with a mindset from over 20 years ago. Yes I miss them too but things have changed out there. These modern developers that use political and personal agendaās as the driving force behind their āpassionāā¦well Iām looking forward to when AI getās them too (and it will).
Iām not saying Iām happy with any of Blizzards decisions or the state of the gaming industry as a whole, Iām just old enough and bold enough to understand that whether I agree with decisions or not. Facts are facts.
Yes you can vote with your wallet, but people have been doing/threatening that for 20 years. Remember those record profits from Q1-Q4 2023 yea? How did all that voting go then? 20 years of quitting players really āstuck it to the manā huh? no. The house always wins.
I think with this whole cost discussion, itās worth mentioning the large amout of low population classic era servers Blizz are keeping alive. If they dont wanna open new servers there are already a bunch that easily could be upgraded to tbc/wrath era without needing to open a single new server.
I think the reason they plug their ears about this is they need the number of players in Cata classic to appear higher. despite many of the characters not being there out of choice.
Maybe when WarWithin launches and some cata players move from there to retail, theyāll be more open to converting a few era servers to tbc/wrath.
Dont try to change the recipe too much,TBC and Wrath need progression servers from low pop classic servers people can transfer on too or off and balance the factions just like classic +.
Blizzard are doing well to try new things like Classic + but things like this should be seasonal only llike pandria remix on retail.
Access to it during gaps during the year,Iām amazed to why blizzard dont offer the TBC/wrath servers (even in a limited amount of servers) to retain customers.
As a classic player myself the fun has stopped with cata for me,I dont want to log in to it.
Once i did the quests on 1 toon i couldnāt be bothered to even look at another toon doing all them again,I luckly tried pandria remix on retail which i think is an amazing idea - being able to go back and obtain cosmetics and mounts that people missed over the years.
You could do vanilla remix and TBC remix etc in future retail updates.
This is something blizzard should do twice a year aligned with classic +, add a way to catch up on the past in retail but also cater to the players who no longer wish to move forward and just enjoy there best life in TBC or wrath.
Cost??? has been an argument i hear alot- really ?
1 server NA and 1 EU ? that much - but it splits the players on a server!!
You will find if you consolidate the player base down on those servers you end up with a more engaged server of deadicated player rather than the flip on and off to what ever new game comes out next so it no longer feels so empty when they all leave,just dont go nuts with servers.
Private servers are booming with TBC/wrath content currently, and i can only just think of how much revenue Blizzard miss out on if they are playing there rather than here.
I would love to see the data on this.
Live your best life Blizzard - give us TBC/Wrath servers.
Amazingly written and i agree completely! TBC private servers especially are booming right now, because that option is gone on a Blizzard server. If they only released one pvp one pve as everyone is screaming that they should do, i am sure they will attract a lot of new players