People without heirlooms

do nothing seems like a really irresponsible thing to do its less about the kicking and more of how they are treated

they are literally treated like second rate and expendable even healers or tanks gets this treatment

they look new? treat them like trash and kick
they make mistakes? treat them like trash and kick

i’ve been leveling alts for the past 5 weeks and this is a pretty common occurence not just specifically kicked for low dps which happens more often than you actually think it does

the dungeon experience prior to shadowlands seems very harsh and unwelcoming had i been a new player i’d get discouraged from playing

a lot of the time new players are often treated like they aren’t part of this community and it sucks because instead of helping them they get kicked or shouted at and insulted like they killed their mother or something

its sad really because they are equally part of this community and deserves an equal chance to learn and experience low end content to high end content but how can they when they get kicked for the tiniest of issues why would they even want to being treated like that?

thats not to say “everyone” gets treated that way but a scary amount of them do and its genuinely upsetting i like this game and most of the people i meet are nice but the part before shadowlands is where the issue is festering the most

i really don’t think that “it is what it is deal with it” is a valid response and i really think that there should be repercussions for kicking someone without valid reason

being in a 3 man group all friends isn’t a valid reason to actually kick someone

i agree people with ego issues suck like tanks and healers thinking they are immune to all form of consequence because they are low in pool

but yeah people do suck and i wish blizzard did more about it felt really bad for the last guy

he went “oh thats okay hope you guys find a better dps” like what the hell bro nah don’t say that

rtards doing rtard things. Holy moly, low dps at low level dungeon. Specs scale very badly . Level 10 doing 2 times more dmg then level 40, ect.

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yeah i noticed that too wish they’d tune it better

I probably buy one hair loom to avoid the kicker, I do not know. But now if you kick me, know to come to me so I can give you a slap! Chiara.

This drives me crazy to. If you want to be e-sport pro about your leveling then dungeons are extremely inefficient compared to a solo leveling route. Same goes for Shadowlands leveling where at best you can do 3/4 of the dungeons once for the quest xp. It makes the entire kicking new players that much more needlessly cruel in BFA dungeons.

I´ve said this so many times on the forums, but I have honestly experienced worse and more crazy behaviour in WoW´s casual content like LFG and Timewalking than anywhere else.

It is also every players duty to report and have these people kicked and removed from the dungeons if possible.

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Ele shammies are quite slow, according to a recent thread where a player was recommended the spec as they were looking for something that’s easy to learn and isn’t rushy.

I bet the guy still tried to do whatever he could, but… it’s not on his end. :frowning_with_open_mouth:

People use Heirlooms?

God I remember the same happening to me back in Cata. Some Night Elf hunter demanded I be kicked for not having heirlooms and he was clearly with his buddies so I sorta just pre-emptively vote kicked him, stating the reason as ‘Noob. No heirlooms’. And his friends kicked him without even checking the name of who they were kicking.

Heirlooms are nerfed to the ground… Damage difference isnt even noticeable. Once you start doing dungeons and get most of blue items you can even pull more dps with some random epics.

Heirlooms isnt reason he got kicked… Its people just being *****.

Imagine giving a s#!t about dps in a queued dungeon.

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This.

Rogues are a mess below about level 40, brewmasters don’t get stagger until I think about 30. Some classes simply do not function properly during the levelling process. My holy priest often topped the dps meter 11-45, while also keeping the party alive. It’s rubbish. (It was also very amusing on that particular priest.)

Which is why I never vote to kick someone from a levelling dungeon unless they are actually afk. Were they trying? Are we not dead? Then that’s fine :smile_cat:

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Completely with you on that one though it will be to no avail. You can’t change what is rotten way too late.

Back in time my first dungeon very first one ,a deadmine like many players , hey the chick ( they presumed i was a woman since i was playing a female character go figure … :rofl: )

You are the tank since you play a warrior… fair enough even though i had no shield or whatever, i then proceed to die healer being very sloppy : omg she sucks group kick me from the party without ressurecting me. Welcome to world of warcraft !

First experience in final fantasy 14 online, a few minutes after character creation and launch scene is completed mentor system send me an invite : we saw you are a new player(you have a sprout icon), do you have any questions?, any free compagny/guild ? One of the mentor group me once i am level 16 with on the realm for new players iam is double experience and very fast.

We do a leveling dungeon together , he tells everyone i am a new player and to always warn other i am new, everyone salute me and congrats me for playing ff 14 and to have a great journey, dungeon goes smooth and great and i get some loots and one in game friend my mentor already.

Whenever I don’t set my Chromie time and end up in BfA dungeons it’s these zoomies folks who just can’t go too fast. But everywhere else, it’s typically fine.
Heirlooms are a bit boring tbh, they’re nice for some slots but it’s more fun to use the loot you get.

Usually, because the people in leveling dungeons just want to blast through them quickly as possible. I’m going to assume that the BfA dungeon in question was…

Freehold.

It was a torturous “run here, run there, take this path, take that path, jump here, jump there, ride here, don’t go there, move here” in BfA, it’s even worse now as a levelling dungeon

Just to avoid one pack of patrolling meanies.

And woe betide you if you aren’t psychic and can read minds.

Repeat that through the entire dungeon and that is the reason most people will get kicked if they don’t have heirlooms.

But I give Blizzard a huge share of the blame for this happening because they are the ones who design dungeons to be run like this.

If a boss is able to be skipped, then it shouldn’t be there in the first place because it WILL be skipped.

A lot of dungeons, and increasingly with raids, I feel Blizzard should just have a straight line with nothing in the way to Boss1. Boss2. Boss 3. End boss.

It would make life so much easier for the gogogogogogogo brigade and the “run here, run there, take this path, take that path, jump here, jump there, ride here, don’t go there, move here” brigade who don’t seem to understand it actually takes LONGER to do that with every pack of meanies rather than just killing them in seconds…

I feel you on this one :sweat_smile: but according to a certain huntress I’m still an honorable female…

Even worse if you wanna get a loot piece from it :frowning_with_open_mouth:

Pretty much this I think, but I haven’t run FH for a long while now. None of the other “starter” dungeons were that rushy or anything.

Yeah that was a crap dungeon for me as a newbie. Too open and the other 3 just started running taking shortcuts while I had no idea where I was.

Blizz should rethink the first few dungeons newcomers have to go through. The one in the tutorial island, I wouldn’t even call that a dungeon. Way too easy so it doesn’t force you to learn anything.

This is what I wanted as a new player from the game. For the first few dungeons it should pair me with other noobs. I know, I will not be carried by experienced players and it’s going to be hard but that’s the point. Sitting idle while experienced players zoom past everything and you can barely catch up is not fun. You don’t learn anything, it serves no purpose.
With noobs you take it slow, fail, you’re forced to learn. It is an experience. Maybe have a system where experienced players can join the noobies and they will not run past mobs or kick because they know what they’re getting into. Give them some reward FFXIV style and that’s it.

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