Personal loot needs to be back for LFR ASAP**

With Dragonflight coming an end and having been mostly an LFR raider for the entirety of the expansion. I can tell that loot rolls for LFR (and arguably for other difficulties) is not doing that much good.

Take these scenarios and points:

  • Boss dies, 3 out of four of the drops are agility daggers or bows. No rogues or hunters are in the raid. Yay transmogs!

  • Someone disconnects during an encounter, can’t log in. Boss died, loot rolls expired and they’re saved and not even the upgrade currency is received in the mail.

  • AFK player not even showing up on the damage/healing meters. Or even tagged the boss. Or even in the instance when Boss dies. Player needs on all rolls and of course wins while people who actually helped make it happen get nothing.

  • There is no bad luck protection for need before greed rolls.

  • Next raid in queue pops right after the last boss kill in the wing and can’t get to the boss before the timer runs out if you die and release.

  • Hybrid classes changing loot specs for each boss to maximize loot eligibility. Since patch 10.2 it doesn’t matter what you are queued as, role-wise. You will have priority according to your loot-spec not actual spec.

  • 99% of the time people will click need not matter what. If they don’t they just leave instance and let the loot roll window hang there for the full timer. And honestly for the last bosses of each wing, some players will be rushed to need everything anyway so they won’t miss the timer of the next raid in queue.

  • And of course I have to mention the slight lag of clicking on the roll toast leads to mis-clicking the proper roll. I personally mis-clicked pass several times because I the way the loot toast UI shift will cause toasts to shift and appear in a sometimes unpredictable way.

Aside from the LFR queue issues, these same issues apply for higher difficulties. But I will not engage with the commonplace gas-lighting responses such as “play with friends” “find a guild” “communities exist who are friendly”.

Pick up groups are a perfectly valid way to enjoy the game and I applaud the developers for catering for people who want to enjoy large parts of the game as they wish. Thanks for the solo dungeons :pray: More of that please.

Perhaps the crowd who like the need-before-greed and master loot experience are the ones who can find communities and guilds who cater to such loot methods. Heck even GDKP and DKP works fine as long as it’s not the default.

**I don’t mind dungeons having need before greed back as most of the time I would rather not interrupt the flow of the dungeon to trade an item and just pass on items I don’t need for someone else to use.

13 Likes

I do agree with you that personal loot should never have been removed. I was one that advocated for master loot to return, not group loot. But the option for both should have been there not force any one loot style on everyone.

In lfr and random dungeon groups personal loot should be active no matter what. In organised groups we should be allowed to chose what loot style we prefer, just like how we had it for a big part of the games history.

The only “issues” are being able to roll need on everything whether upgrade or not and the timer is excessively long. Maybe a minute would be. Better rather then whatever it is now. feels like I have to wait ages at the end of lfr to get loot (on characters where it matters)

1 Like

I miss Personal Loot. Group Loot is an awful needfest system.

I wish they’d either give us PL back making everything tradeable or just simply make it so GL respects the classes and specs present.

7 Likes

I have to be honest that I don’t mnd the loot system but I get it that others don’t.

I also am one of those that completely misunderstood the concept when it was announced. I thought it was going to be an option at the start of the raid where the RL put it to a group vote. Either pick Master Looter or pick Personal Loot and let the team vote for the option they want, but this never showed up in the game as apparently I was wrong.

Having experienced and tested the abuse in LFR I am 100% in agreement that by default a “public” group should default to Personal Loot to prevent this. Note though the abuse goes 2 ways. I offered up a staff to player with a blue weapon who took it from me and immediately offered it for sale in the instance chat. Personal Loot needs to be soulbound for this reason.

Ow. Not nice. Kind of you tho, regardless of the outcome :slight_smile:

i like current system . personal loot has many times this problem:

some high level loots everything, disenchants in front of your face

this way he can roll for his disenchant

3 Likes

Nope, thx; I hated PL and prefer GL - can’t stand receiving loot into my pockets that I didn’t want (but counts as “loot received” and lowers the chance to get something else) instead of the one I do want and then get whispers from 5 ppl. I want agency - roll on what I want, even if I’ll lose to others needing on the same thing.
Btw, everyone needing on everything was already the system with PL - you just didn’t see the rolls because the system did it offscreen.
Would love GL to be extended to M+.

1 Like

The same old complaint

I thought bfa gearing was the best gearing is too easy now and also no personal loot

I can’t wait to run M+ and we get loot that isn’t for any of the classes or spec present. Going to be even harder to actually get useful loot. Atm I gear via M+ because at least it’s reliable gearing because it’s PL.

Once again, I’m not saying GL can’t be impoved - like adjusting loot tables to the classes present, but the actively rolling for things and looting as a group and not as individual are far better and healthier for group mentality with GL.

Eh? The only loot that person is getting loot is what drops for them on PL.

No need to wait, if you win an item, it ll be in the mail.

On topic, I prefer being able to roll in the things I want, instead of getting some random item dropped in my bags. But if the people who run lfr regularly prefer pl, blizzard should implement it.

just for clarity, personal loot or self found was implemented into DF just for testing purposes. This may return back into the game once self found mode has been implemented into hard core.

I find it’s much better for group mentality for PL to be in place. We go to the chest and know at least two of us are getting class/role/spec specific loot. That those other players in group can and frequently do share that loot if they don’t need it.

I hate GL with a passion, I find it insanely hard to get anything from running raids.

1 Like

Why, though? Look at the forums and those defending PL. “You are not entitled to MY loot”, again and again. Well, it’s not YOUR loot. It’s EVERYONE’S loot. One person alone can’t do group content (unless outdated); it was the whole groups work to get those drops and everyone has the exact same right to them. PL droping items into ppls pockets gives the wrong impression.

Never understood why they changed from GL to PL (uh yeah, the ninja-ing, the “wrong spec rolls” - but those are still there with PL and ninja-ing was only ever possible with Masterlooter; GL would have just needed some imporevemnets, like not dropping warglaives with no DH present etc.).

Of course, DKP would be even more fair, but that’s a system that doesn’t work at all in pugs. But with GL at least everybody on that group has a fair chance to roll on the loot - even if that means if two ppl want the same items, one will lose - and you don’t need to awkwardly call out your bag content or check on other’s loot in the chat window to know what dropped and ask if anyone’s interested. In M+ I usally don’t see what others got because of the score screen until everyone’s already left and most ppl don’t bother asking if anyone needs their stuff because it’s too much of a hassle.

And I always got the wrong items with PL but with GL I can roll on what I actually need and see those items much more often. :man_shrugging: My monk is more or less fully geared after 3 weeks heroic, Shaman was done after 1 week LFR (+2 dream weeks); during SL with PL it took way longer because if I got something in the first place, it was from the wrong boss and after the drop I knew the one I was actually doing the wing for wouldn’t drop anything anymore. So frustrating.

1 Like

Look at the forums and see all the issues that Group Loot is causing. Gearing from GL is a waste of space now.

I can’t really repeat that I have geared from PL. I have geared from doing M+, vault and catalyst. GL is bad.

However people all have their own preferences for their own reasons. And that’s all fine. But I hate GL, the only way it works is in a guild setting with fair distribution. Where it’s not a needfest but even then the useless loot drops for specs that aren’t present are useless.

That’s just my opinion. You do not have to share it :slight_smile:

You forgot to mention loot sellers who roll for items to re sell them or to give to their friends
Also,raid leaders kicking players at Fyrakk 5% hp

The joys of group loot are endless. Is definitely not for pug or lfr. It should be removed snd forgotten about,as it was in cata.
Guild groups can have whatever they want,i raid in a guild and honestly the loot system does not matter,its still going to be loot council.
So why the change? Because streamer X didnt get his last piece under PL,not realising that when ur at 1-2 pieces of loot left for bis,youre gonna struggle to get them regardless of the loot system and ur gonna get a lot of items u dont need
Only a deterministic loot system can solve that issue ,as broker tokens in SL s4 did