MTG Arena made me lose a match in a draft that I actually won due to server issues. I file a report, and they give me double the entry fee back in recompense. Nice!
I use that fee to enter a new draft. Which makes me lose a game due to server issues.
Well, I set the Chaos invasion on Hard during my mortal empires in TWWH 2, and hoo boi, did I feel that⌠hadnât dealt yet with the remaining army from the first previous invasion when suddenly Archaeon decided to invade with about 12 full-stacked armies⌠I managed to snipe Kholek Suneater down with Grombrindal, but letâs see how the rest of the invasion goesâŚ
Fox fans. Specifically, *ucker Swanson McNear Carlsonâs unbridled fash propaganda hysteria hour where the millionaire frozen food fortune heir pretends heâs speaking for the working class.
So⌠Iâm not criticizing D&D for this because itâs simply outside of the systemâs scope, but one thing I regret it fails to capture is the fantasy of the process of learning.
Learning a new class ability or spell always appears to be instantaneous. Your character goes from not being able to do something at all to doing it perfectly all the time, seemingly in an instant.
Sure, in the case of some classes you can explain it as literally just unlocking new powers. This is especially true for sorcerers with their inborn magic, and for clerics it could be that your character has reached a new level of closeness to their deity so the latter can imbue them with stronger powers. But fighters actually train to fight, and wizards are supposed to train to cast spells, too.
Because I want them on my console, and currently I only have them on PC and just generally hate modding.
I donât get much PC time these days, so dropping in and out during the day from the comfort of my couch is the dream. The original trilogy doesnât exist on PS4 (or 5 which I have) as far as I know, and even if it did it would be better to play it at a resolution and quality that is more appealing.
EDIT: Also the Mass Effect 1 gameplay changes are super needed.