Pet peeves: The return (Part 2)

It’s great when people like them, do get their karma, and we’re witness to it. (For me, I think the Karen felt like a total idiot as she quickly sped off.)

But, it’s the people, like the van driver, who I feel sorry for. He was in a company vehicle and if he did have a collision with her (totally her fault), he’d have so much crap to deal with at work and going through statements and meetings and it’s not something he’d need.

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so i’m currently going through a d&d session, we encountered a ghost while all low on health and out of spell slots

the ghost just aged my character 30 years. he went from being a young 27 year old human mage to basically khadgar

How campy are we talking?

The scorned ex / former favourite of the Sultan just poisoned her rival, the main character, out of jealousy and for “ruining her life” because the Sultan doesn’t love her anymore (after all the ridiculous schemes she pulled off)

It’s a political love drama set in the court of Suleiman the Magnificent in 1520. For all the campy drama, it’s surprisingly historically accurate with the drama in the court during the Sultanate of Women time period it’s set in when the women of the harem ended up pulling some serious political weight in the Ottoman Empire.

https://en.wikipedia.org/wiki/Sultanate_of_Women

Historically accurate, but the acting is so campy and I love it

I love this aspect of ghosts. In previous editions age did have a mechanical effect (lowered physical stats, heightened mental stats) but in 5e it’s entirely fluff.

Unless you happen to play an aarakocra, which has a maximum lifespan of around 30 years, in which case it can oneshot you. No resurrections, no reversal. Roll a new character.

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the servant who delivered the poison is getting second thoughts about keeping silent…

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What’s it called?

It’s called the Magnificent Century and it’s found on youtube, posted by the certified official channel for the show itself.

1 hour 30 minute episodes. Join me in this incredibly addictive and campy soap opera, my friend. You’ll feel guilty about it.

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Ibuprofen has kicked in and my face doesn’t ache as much anymore.

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High Elf fans really get on my nerves sometimes.

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What did they do -this- time?

https://eu.forums.blizzard.com/en/wow/t/nightborne-tattoos/311614

I want to see the pattern properly!

“Give void elves paladins!”
Shut up! SHUT UP!
I’m really happy with the additional customisation to make you look like an uncorrupted form, but they’re still void elves… Also, as you’ve likely seen, I also want more corruption appearances and general hair styles.

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As much as it’s painful to see, Void Elves simply were not what people wanted, they wanted High Elves, period, otherwise they wouldn’t add so many normal elves options instead of doubling down on all void corruption.

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It’s literally;

-Race that have been a key part of Alliance side since WC2, and often requested, established lore and lots of potential

vs

-Some random backside-pull that has no lore, no foreshadowing for even existing, no ties to the existing lore and story and literally no one asked for

:thinking: Bigbrain.gif

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Yes. And if Void Elves had been given the necessary spotlight and involvement to make them slowly being fully integrated in the Alliance, I wouldn’t have any complaints but that’s just not what happened. The patch where that one Old God going crazy has nothing about Void Elves and how they’re dealing with his whispers, his attempts at controlling them and so on…

You might as well have revitilized the High Elves entirely, give them a distinct but clear dissassocitation with the others, maybe create a random zone elsewhere away for Quel’thalas or just update that zone in the hinterlands heavily. But that’s work and consistency I guess, something Blizz is allergic to.

Helf fans may be annoying, obnoxious and downright toxic but at best they are right on a lore perspective and logical conclusion… At worst they’re getting stuff done for themselves even if it’s through the medium of Void Elves that they never wanted. I’m seriously thinking that the reason Blizzard gave was mostly motivated by the whole “faction balance” through “pretty races” instead of fixing the racials or removing them entirely so people play what they want and not what gets the better parses.

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100%
And making racials have mechanical benefit is a long-term problem that won’t go away until it does, imo.

Honestly, I can’t think of any equivalent for how Velves have been done Alliance side to what could have happened mirrored on Horde side. It’d be like Horde players asking for Ogres or, say, Taunka for years and getting… uh… um…
I honestly don’t know. That’s the problem, I can only think in terms of existing races that have valid reasons and existing lore for siding with a faction, how and more importantly why they did Void Elves just boggles my brain, and the only excuse I can think of is “Oh, but we don’t want to give them High Elves because people won’t be able to tell the difference!” which is a weak and stupid reason (design choice wise, regardless of anything else) and totally invalid since, as they seem to keep wilfully forgetting, Pandaren are a thing.
-sigh-

You two were supposed to go and support my Nightborne tattoo thread.
Boooo!

This. High elves have been around since WC2 and play a major role in WoW *as members of the Alliance * since WOTLK. I get why Blizzard did not introduce them back then, they had to preserve the Horde’s races. But when they introduced VE and then gave us the HE reskin for VE it was a bit of a “??” moment. It completely flew over their head that people have attachment to the lore and established background of the high elves, not some random race which should be better just because it is more visually appealing.

To me, this is a signal of the new team being disconnected with the lore of the game - something that is growing more and more evident as time goes on.

While over time I ended up liking void elf lore, it looks more like a sect or research team than a race, and could have easily been reduced to a single sect of playable high elves, rather than creating an entire race out of the thinking hat.

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Again, they didn’t. Pandaren already exist. Heck, Goblins could have been Neutral too.

The whole ‘if one side gets something the other does too, but it has to be different’ is a dead Albatross that has long outlived any original ‘point’ imo.

Too many cowardly design decisions, I believe.

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What? Where? :frowning: