Pet peeves: The return (Part 3)

Ace Combat 7 really went down hill from 6. It was so… Meh.

I played seven, it scratched the itch for dog fighting I had.
and the story is stupid but in the brain off action kind of way, still prefer HAWX
I should get Project Wingman I hear that one is decent.

Telaryn?

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How the War of the Ancients really ended.

(Sorry not sorry)

Endwalker spoilers, kinda

(Tyrande is walking along the shore of the Well of Eternity amid the burning ruins of Zin-Azshari.)

TYRANDE (V.O.):

Even now, I remember standing there. Locked in a moment where the sky is aflame.

Where the stars fall as tears, and screams darken the seas.

Where corruption of the land twists magicks into abominations.

Such is the lament of they who have gone before.

The song of they who tried and failed to create a better world. The song of the end.

That which towers over the heart of the Kaldorei Empire is no longer hope’s creation.

It is hopelessness incarnate.

That day, elvenkind saw its best and brightest sacrificed to repel the Burning Legion.

And banishing Sargeras back into the Nether, we forestalled the final days.

Yet the cries echoed still…

We wept for innocence lost. Wailed for death inevitable.

And for too many, who sought comfort in gilded memories of joyful days and tranquil nights.

Let us not seek to forget this tragedy. Let us carry it in our hearts, that we may grow stronger and know true happiness.

So please, open your eyes. To try and reclaim the wonders we lost by pouring yet more magic isn’t wisdom. It’s weakness.

No paradise is without its shadows. If we cannot accept this truth and learn from our pain, our plight shall be repeated.

BITTER HIGHBORNE:

With the Well of Eternity, let us deliver unto the world the lives we once had. Deliver unto us the lives of old… The days when our planet was a font of love, and we knew nothing but bliss!

…You would destroy it? Our beautiful world?

TYRANDE (V.O.):

Lands that stretched on forever. Skies one could drown in. The heartbeat of nature, silent yet strong.

And amidst it all a people. Beacons of light and life. Laughter that warmed my heart like naught else before.

They are my meaning and my purpose. My love.

In spite of… or perhaps because of this, I choose to believe.

In elvenkind’s potential, in its ability to find a way forward.

So let there be no way back. From that temptation I sunder us.

No more shall the kaldorei have wings to bear them to paradise.

(channels a spell into the Well of Eternity)

Henceforth, they shall walk.

Covid continues to ravage the staff at work. Pretty crap day thus far.
Also, why do cars have indicators?

No reason, we just think they look cool.

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They’re there to be ignored! Apparently.

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Hawx fans, together, strong.

The game was fun, the first one I played a :pirate_flag: version of it and lived in a place with no internet… Grinding those levels was… Pain.

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I’ve never heard of Hawx, tell me more of it.

Ace combat is great; I just wish they’d introduce a second plane.

[an A-10 warthog BRRRRRTs past]

I’ve only played the first one and it was my only introduction to fighting jet games ever so, be warned of tainted rose glasses + young impressionable age + shaky memories.

The first Hawx plotwise has very little memorable but I do remember that it’s as usual US military industrial complex but this time being in charge of the Air Force… Missions upon missions where you do stuff benefitting the US Army and the private company owning you until at some point you draw the line and go against the company’s orders. The evil corpo guy is killed in an epilogue mission reeking of something real that definitely happened in real life.

The gameplay itself is something I can reliably said was smooth AF, sure the engine back then could give you a realistic experience but what they did with what they could, it was clearly some stellar stuff. Variety of jets and missions, not so much regarding target enemies but there’s only so much you can do, fighting enemy jets was pretty wild once you got gud on harder difficulties. The Ubisoft identity is well in there sadly with the achievements, collectathons and needing online to progress on those last fighters jets but there was no extra payment for those I think.

That’s all I remember, demand on friend Thuzar for Hawx 2.

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Tom Clancy’s H.A.W.X 2 is pretty similar in story
from memory the game takes place in the future ghost warrior setting and you are playing some hotshot pilot working for the US running missions around the globe, that is until you switch sides to some Private Military get up, the money is good and you run a few missions for a handful of different cilents until surprise the PM you work for is actually evil and is trying a hostile take over of the US, you being a typical Tom Clancy protag is not taking kindly to this and switch back to the US for a final showdown with your former boss and company.

Gameplay feature a vast selection of air planes which you can customize with all manner of weapons. The main feature in the games dog fights has to be what I affectionally call “air drifting” this entails pulling a stunt which flips the plane 180degrees and open fire, however because the enemy is hot on your tail and shooting, you often do this while flying in a curve, which is why I call it air drifting.

I do not recall Ubisoft having their scummy claws in the progression to badly, and planes were unlocked at a reasonable pace.
Take it with a grain of salt as I haven’t played it in a decade, its a PS2 game after all.

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somebody stole my freaking cat litter!

A press build for Warhammer 3 has spawned. It includes all DLC and all 3 games. I’m allowing myself a tiny bit of hope.

Stupid Windows 10. Just because I set my regional settings to “English (Ireland)” doesn’t mean I also want it added as a keyboard layout alongside US English.

Just let me set keyboard layouts independently of regional settings. Windows 7 did, because it wasn’t a piece of rubbish.

(Eventually I worked around this by removing US English from my language list and setting the keyboard layout for English (Ireland) to US International)

I finished WoTR’s first DLC, finally got around to it.

Unfortunately I had to do the last boss “properly”. The first time I did it my trickster persuasion 3 made the second-to-final boss kill himself, then kill his second form, then made the final boss kill himself, then made the final boss kill his second form - but this time it glitched out and soft-locked, forcing me to reload, toybox out the mythic powers and fight him “normally”.

So I had to spend two rounds slapping him down instead of simply watching him commit sudoku.

Trickster Mythic Persuasion 3 is stupid and hilarious. Literally the only boss that didn’t immediately gutstab themselves after I got it was

Summary

Nocticula. Good goin’ girl.

Now to update the game, wait for mods to get updated, and then take a look at the next DLC.

I appreciate how viable a lot of the builds are in Elden Ring. Magic in DS3 was completely scuffed. The game was significantly faster than DS1, but the spells still moved at DS1 speeds most of the time. Along with this, they did pitiful damage. It took a lot of effort to kill someone in PvP with magic.

DS1 was pretty much the opposite. You bet every single invader was using pursuers because if they hit you and stunlocked you, the rest of the pursuers would send you straight back to Lumbridge.

A classic DS3 magic build.

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Is punching viable

Blurg

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OG GARO character couldn’t be so bright, but O-yin can!

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