Pet peeves: The return (Part 5)

“I’m Mary Poppins, y’all!”

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I mean yeah? Because you’re actually pushing on the sword and if Claymore taught me anything, don’t guard against a psycho half demon Claymore lady when you’re a human boy or she will guard break your double-edged sword into your own shoulder.

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uh yeah but I use the force so it does work :roll_eyes:

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just use the force to turn off the other person’s lightsaber genius.

That’s what the kids are doing these days isn’t it?

Please don’t tell me there’s a Star Wars story where this actually happens.

against my force-immune amulet? heh, good luck kid…

Doing a little google search because I was curious, I don’t think there is atleast mid-combat. But there is allegedly an explanation for why people don’t in a book.

Short version: It’s apparently incredibly difficult(if not near impossible) to use both the force and a lightsaber at the exact same time. The reason given is…force stuff and how taxing it is to fully focus on a lightsaber.

There’s a meme that I have seen.

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But otherwise, don’t turn your lightsaber off in a guard counter.

If Dynasty Warriors 4 (at least i think it was 4, 4 was filled with a load of crazy mini games that didn’t make it into any other DW after it) has taught me anything; you get into a guard counter, you’re spamming the attack button hard on you’re losing it and getting hit.

(yeah, I do have multiple of these from different media, can you tell?) Long and short of it, I have never actually been in a sword fight, but I have witnessed many others in my long stint in nerdom to know that THAT is a terrible idea, don’t do that, you’re gonna get sliced.

just like catching pokémon

“Why is he called Smolderon? He isn’t even that smol”

General chat never disappoints

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Smolderon just ain’t an impressive name for a fire elemental

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we have ragnaros at home

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Like I said, it sounds more appropriate for a small potatoes quest boss than a major character with setting-wide significance.

I don’t think any character could even come close to matching the presence and nostalgia-value of Ragnaros. Dude’s unmatched in the Big Fire Dude Who Loves To Set Fires arena

https://twitter.com/PlayRuneterra/status/1729184091591811367

Unrelated, my favourite boy is coming to Legends of Runeterra.

“Those who seek my armour find my mace.”

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My peeve of today is when the writer takes away control of your character in a cutscene and makes them do something that you consider out of character.

I’m not even talking about the Harrison Jones questline in Uldum, but about smaller things. Like Shepard in Mass Effect 3 saying “you big stupid jellyfish” to a hanar, which I presume many players can’t imagine their Shepards ever saying. I certainly can’t.

For a Warcraft example of thematic inappropriateness, there’s the Maldraxxus cutscene where your character defeats some opponents at the arena, and then your control of them is yanked away as they pose and flex for admirers in the audience in a cutscene.

This is bizarre. This writer either hates or, more likely, doesn’t care about the very concept of roleplaying. WoW doesn’t let you make meaningful in-character decisions like BioWare games do, but usually it lets you have total freedom in controlling your character. You can roam the game world on your whim, make any emotes of your choice anywhere, and even, if you want to, completely ignore all quests and level by picking flowers. The game is good at maintaining the fiction that your character is an independent adventurer free to decide for themselves what they do, and that it’s all up to you, the player.

To make that cutscene even more hilariously inappropriate, I did that quest on Lintian, who, RP-wise, is humble and practical and wouldn’t waste her time striking dramatic poses for some audience in a show she didn’t even want to participate in.* She’d cut straight to the point, asking who’s in charge and what they know about the Necrolord attack on Bastion, and would view the arena as an annoying distraction from her real goal here.

Of course, the “real” Lintian has never been to Maldraxxus and never will be, as I RP in contexts where Shadowlands lore never comes up and wouldn’t be believed even if it did. But when I do content on my RP characters, I still imagine their basic personalities driving their motivations — like a fantasy version of them (double fantasy?) being the Champion of Azeroth or the Warrior of Light. And here the writer has the gall to decide for you, the player, how your character would react in a situation where nothing forces them to be such a show-off.

This is worse than railroading. A railroading GM will force you, the player, to take the “correct” path by placing bombs or impassable walls on all others, but at least they’ll give you the courtesy of voicing the “choice”. This is the GM just flat-out taking control of your character from you.

— The Maldraxxi warriors lie defeated at your feet. The crowd begins cheering, and as you strike cool poses and blow a kiss to the audience, a few large figures approach you—
— Wait a minute, why are you describing what we do? Isn’t that supposed to be up to us?


* My FFXIV RP main, on the other hand, would absolutely do that. She revels in that kind of theatrics. My point is that the writer can’t expect all players to watch that cutscene without a player-character disconnect.

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You really like the shadow isles dont you?

I love the spooky people, it’s true

(my favourite single champion is Jhin or Galio)

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Is this why you get on with me?

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