Pets re-summon at the start of each key

Why do our pets disappear at the start of each key? Forgot to call them and ruined my opener too much times…
I sufer from ADHD, it will keep happening :frowning:
Please just fix this one small thing and make our lives way, way easier

Get a weakaura as big as your screen and you’ll never forget again.
Then we can wait for another 15 years until Blizzard changes it, if ever.

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Little hint from a Hunter fella that sometimes forgets it too ^^

I put in a Macro for my 2 most used Casts to start a fight:

Kill Command:
#showtooltip Kill Command
/startattack
/petassist
/petattack
/cast [pet] Kill Command; Call Pet 1
/use [@pettarget] Claw
/use [@pettarget] Bite
/use [@pettarget] Smack

Barbed Shot:
#showtooltip Barbed Shot
/startattack
/petassist
/petattack
/cast [pet] Barbed Shot; Call Pet 1
/use [@pettarget] Claw
/use [@pettarget] Bite
/use [@pettarget] Smack

These macros will Call your Pet (in Slot 1) the second you cast your first Kill Command or Barbed Shot if your Pet isn’t summoned and alive. Also useful if your Pet attacks a Mob like anywhere else and you go on (like on Super Bloom or so ^^) and dismisses itself cause of distance. And if you die, you don’t have to summon your Pet before engaging the fight again.
Only Problem is: If your Pet is dead, this won’t work ^^ But if i know correctly, there is also a Macro-Command, that can revive your pet if it is dead instead of try to summon it ^^

Hope this helps, till Blizz is fixing this Problem every Pet-Class has (esp. annoying as Warlock with the 5 Sec Summon-Cast ^^)

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