Phase 4 is good

2 enchants, an ony/UBRS cloak and maybe a ring and a trinket will easily get you 96 FR.
stop acting like you need to swap your entire set out to go heat 2.
there is no way you are jumping straight from prebis to heat 3 either, so that argument is invalid.

in heat 3, and only in heat 3, are you looking at banking some of your usual gear to get more FR, and by that point you should have t1 pieces anyway, which does have FR on it, further removing the need to min/max FR.

It’s not whether or not you are technically in a team that matters, it’s whether or not you spent a lot of time forming a group and then clearing content that matters. You are supposed to learn basic boss mechanics, find pre-raid BiS gear, enchant it, do attunements. This is an MMO, you cannot just ding 60 and AFK in a BG and count on getting the best loot or the loot that can compete with the best loot.
Also PvP is a relatively minor activity, it is not meant to be self-sufficient.

Dunno what’s more funny in that phrase when it comes to classic and its players, the part where you think ppl enchant their gear besides probably weapon? the part where you think they farm pre-raid bis besides 1-2 slots, or the part where you think they learn mechanics…
(while pvpers only thing they do is to afk, right?)

Tell me you haven’t played other MMOs without telling me so (not even any wow expac). And tell me you haven’t played pvp without telling me so.

Anyway, i’ve spent way too much time with an imbecile who thinks MMOs are like that and who can’t comprehend the part of asking pvp set being competitive in pvp (THE 6 PIECES OUT OF 16 YOU HAVE TO WEAR), noone asked for it to be overall bis in every form of the game. Unless ofc you think some extra stam, or even a set bonus like the wsg helm in p1 to reduce dmg from players will ruin your boss fights that you had to learn basics mechanics for (omegaLUL). Guess pve heroes found it hard to compete again pvpers in p1, so you are afraid your 16 shiny epics won’t carry you in bgs vs players who wear 6 pvp blues.
Ppl like you (the #noChanges crackheads) make me feel so good every time i hear classic andys cry for fresh servers and blizz is like “yeah… we’ll think about it in the future, meanwhile take another $h1tty retail expac” (you know the version of the game that for about 17 years had the pvp set competitive in pvp).

Have a good one. Or don’t, couldn’t care less.

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You are again showing your true toxic a-hole side and just insulting me. I am not a no-changes andy, that is why I do not play Vanilla. You are absolutely clueless of how MMOs work and why the best rewards were, are and will be hidden behind organising a group of well-prepared coordinated people and doing the hardest raid.

PvP did not, does not, will not and should not offer gear comparable to that offered by raids. PvP is a diversity activity, essentially fishing on steroids, it should not exist self-sufficiently or give access to top-tier-raid level of gear

Whats your problem of give people good gear in the Gamemode they like?

And dont come with ohh you have to find a grp bs that job is done by maybe a handfull of people.

And preparing for PVP is as timeconsuming as PVE WO worldbuff meta.

You go from H2 to H3 in 1 raid. So yes, my argument is very valid. You spent days collecting 0.5, thousands of gold, and most of it ends up in the bank after 1 raid.

I love Phase 4.
Classic is good, but SoD is several times more fun.
And im actually having more fun in SoD than Dragon flight that i liked alot.

i’ve been rocking 4x of my tier 0.5 throughout heat 2, combined it with tier 1 and just supplemented with fire res from enchants/trinkets and that was plenty for heat 2, i was even overcapped in regards to the 96 Fr requirement, but that is by virtue of being a tank so its actually needed.

you absolutely do not have to bank your tier 0.5 to reach the required FR needed for heat 2.

also, for certain classes the set bonuses from tier 0.5 makes them better than rocking full tier 1.

some examples are mage and shaman who want to mix their gear to optimize.
and like i said, you can still easily reach the needed FR for heat 2.

heat 3 might see the need to min/max FR a lot more, but that was to be expected tbh.
and even then, it won’t actually be that bad.

farm argent dawn exalted for +15 FR enchant on shoulder.
2x resilience books for +20/+20 leg/head enchant
cloak enchant from waterlords for +20.

that’s a whopping 75+ from enchants alone btw.

get ring from waterlords questline for +20 which is basically free main stat+FR ring just for doing whats expected of you on an entry level.
you get 7-10 FR from the T1 gear, so for arguments sake lets say you get +10 per piece, that’s +80 (+/-).

now you’re at about 175 FR.

if by chance you aren’t lucky enough to get your full t1 set, you still have both trinket slots, neck slot, cloak slot, and a ring slot left to shove FR into.
oh, and you got your weapon slots as well, in a pinch.

most trinkets give 20+ or even more FR, new dungeon contains one.
UBRS cloak is +20, alternatively onyxia scale cloak is +16 with some stamina on it.
ez ring from BRD for +15 FR and 10 stam (or literally buy a +21 FR green ring).
onyxia necklace +15 and some stam.

depending on your class/spec, ony head also rewards a mega trinket/neck/ring for a bunch of FR and stats.

if you have any combination these, you are easily above the 226 FR needed, and free to swap out gear pieces to optimize your dps/healing.
now if you are a tank, the story is different, but that was always the case regardless of whether we are talking about SOD mc or vanilla mc.

or you can go more chill approach and stay in h2 for couple weeks to have fun with 0.5 :slight_smile:

You can see why its hard to argue these points when you and I are talking about different heat levels. H1-2 its fine. The FR is so low you can cover it with tier and consumes.

H3 you need to use some actual FR gear, which means (As a Feral) I have to break 4p t1 and 4p 0.5. I have to bring a bunch of other FR gear too.

On top you have 1 Set thats your “Main Spec set”, then you have another half a set thats “FR set+Main set” then you have like 40 slots worth of consumables. And none of this takes into account that you may have to bring an offspec for a boss or two. And while normally this would not be a problem, in SoD where the bags are minimal ? It sadly is.

90% of this prep is literally fake news, my casual guild cleared heat3 last night for first time, no1 brought a spare off spec or any of the bulls*it you just wrote, milion consumes were also not needed…
Half of the raid had 4 tier1 parts, all the other ppl had devilcore set that was crafted by guild as well using gold made in MC runs in resets prior.
The effort you are describing is completely false and a lie for heat3, its about 10% of what you are trying to make it out to be.

From all the drama about heat levels, if heat 3 was suposed to be for the sweaty nerds, i think devs need to rethink what sweating really defines.
On that note im super happy its still casual friendly even heat3 and i don’t want it changed.

If your guild wants to parse then maybe what you are saying would have some weight, but since we are talking just about heat3 , yea complete lie.

I am talking about parsing and min maxing.

Can you clear MC h3 by going halfarsed into it ? 100%. Its classic. Its suppose to be easy. If you want to max out what you can do ? Different story.

So if your Guild is casual and does h3… in the 4th week ? after MC has released ? Awesome. You guys are happy in your lane. The rest of us dont really enjoy being bad.

So what exactly do you want then? Go reserve some ony bags and enjoy, to me it looks like the only problem is bag space (which they increased).

Or do you want to sweat without sweating. Isnt min maxing the entire part of the fun, not like pressing same rotation u do in any other heat level is what makes you get a better parse.

Min maxing is fun, but it’s kind of hard when you have to build around a specific FR cap. You basically get a bunch of cool new loot and then can’t use half of it because you’ve got to keep your mandatory FR cap.

And that’s only going to get worse later on as it means you’ll have to keep all of your FR gear if you want to come back to Molten Core in future phases.

Different modes to the raid was a good idea, but locking them behind a mandatory fire resistence cap was very limitting.

You are still parsing against people who are using FR gear as well? THere are 3 diff tier lists for parses, if u wanna be good you should go farm 100 parse on all the heats and use all the gear in end, especially since t1 is bis for every1 theres if very little gear you are getting that is actually useless, and all that gear is also part of min maxing diff parts in and out.

Tho i do agree that they should enable ppl to try go in with any fire res they want in hopes to get a better parse number at expense of risking dying and losing all the world buffs that is not to mandatory one shot.

As for future raid tiers and coming back to molten core, lets wait and see, i dont think they will keep this requirement at all, if anything heat 3 should be removed from game when BWL is out.
Parses in MC when next tier content is out are irrelevant anyways and all the cool cosmsetics should become unavailable, i expect that they will have 1 difficulty for MC which will be heat 1 that wlil drop heat2 amount of gear and have maybe those additional mechanics as this raid will be a “catch up” raid at that point.

No point trying to explain further. He does not even try to understand what is being said.

After 1 month phase turns into raid logging. I do hope we get something before phase 5, especially for PvP.

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I believe Blizzard said they were working on something PVP related during one of those ‘what’s coming in the future’ videos they did, but I’m not sure what.

There’s hope for you, at least.

I think it is not about being bad or good, it is about time investment you are willing to do. As you said it is classic so yeah it is not hard. And most people still chilling in h1-2 as per logs and some people are happy with the game.

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Another issue with the gear requirements is that it is hard for guilds to recruit people. I’m now in H3, if my guild wants to recruit new people they HAVE to have the fire resistence to even enter.

Which means fresh starters can’t join us. Either that or we recruit somebody fresh and have to throw our gold at them ourselves just to even get them in. It means people will be using H1 and H2 guilds as stepping stones to climb into guilds doing H3, similar to how people jumped guilds a lot in OG TBC, keeping low end guilds locked out of progress.