Here is my summary of the raiding part of phase 5.
First of all, clearing BWL wasnt difficult at all. The trials is an additional mechanic that the raid needs to deal with but in all fairness they are hardly any challenge at all.
Black trial itself is supposed to be the hardmode but even that proved to be very easy.
If we look at ZG, it has just been a fast clear also, barely any challenge. Another bad part when it comes to ZG was that in order to get the ZG sets you had to get reputation and for certain classes that meant getting exalted. To spend countless hours/days for rep farm is not appealing, on top of that consider that many people have several alts and to have to rep farm on all of them is just not something people will do. This was one of the worst things in this phase. I have a several alts where I want to play certain specc, but it just takes too long and its not worth spending the time.
So to clarify on one hand we have fast and easy clears with BWL and ZG and on the other hand we have reputation farm in order to get the set bonuses. When you remove the challenging part out of the equation then it wont take long before this gets super boring.
This is not what makes gaming fun. The ideal situation would had been if BWL would have an actual hardmode and that ZG would had been more difficult on the hardmode level, also you would only need max honored to get full set items.
Many of us have pointed out several times that the current dev team fail to deliver challenging content. The challenging content should also be linked with getting stronger items. There is no getting away from this. You need to deliver on this, there is no game that has developed difficulty levels where they say there is no reward. Why would I bother spending my time, wiping when I can kill bosses without any wipes at all on easy mode and get the same loot? Stronger items is not only about the reward, you add an additional layer for people to challenge themselves when parsing.
By removing the stronger item option you also remove the incentive for people to strive for more.
If we look at the black trial in BWL its not even a HC level difficulty. The only “difficult” boss in BWL is chromaggus and he is really easy killable where you just need to dodge the breaths, thats all there is.
Now we have phase 6 coming later on. Its pointless to say that the current phase should be changed since its pretty much over but can you please make the next phase more challenging? SoD is a seasonal gameplay and its time you give the hardcore raiders a turn. We are not asking for new content, we are asking that you tune up the existing content aka AQ40 + AQ20.
Lastly I would also like to point out a key factor. When we started phase 5, majority of people were already full p4 bis. This wasnt the case when P4 started which is understandable since we levled up from 50-60 and we have to farm to get T0+T0.5.
Like in terms of content, Phase 4 had a lot to deliver. You need tune up the bosses for phase 6 even on the “easy difficulty” so that you cant just oneshot through it all with full bis p5 gear on the first day. There needs to be challenges.
What do the rest of you think? Discuss.