The most frustrating part of WoW’s storytelling to me is the way our characters are being treated compared to the NPCs.
With how the stories of the raids tend to work, our characters are always the ones doing all the heavy lifting, yet we never get a shred of credit for it in the story. The focus is ALWAYS on the NPCs. We get some lip service every now and then, with NPCs calling us “champion” or “hero”, but when the big flashy stuff happens, we’re expected to stand back and let the NPCs hog the spotlight
IMO the best example of this is still the post-Antorus storyline leading into BfA.
We fell a titan and save the universe in the process. When we bring back drop of Argus’ blood to dadgar, he tells us to tell the warchief about it. What happens when we arrive?
Sylvanas, Baine and a bunch of other NPCs who haven’t done a damn thing in the entire expansion are having a big victory feast, congratulating each other for a victory they had no hand in.
We, the people who did all of the work, aren’t invited. Instead, we are intercepted at the door by Nathanos, who barks some more orders at us before sending us away again.
Another example is Jaina in BfA.
Out of nowhere, she is now a demigod who can casually levitate a giant war ship around the place and is strong enough to hold her own against 20 of the Horde’s strongest fighters, including the vaunted “champion” who is being empowered by the heart of azeroth.
The problem I have with this is that all of these favoritisms are completely unfair. Sure, Sylvanas, Baine, Jaina, etc are all important characters, but you know who has also done a LOT of important stuff? US!
With everything our characters have done throughout WoW’s history, our accomplishments utterly dwarf that of any single lore NPC, yet we’re constantly treated like we don’t matter at all.
I get that some players like being a small part in a bigger story - you may prefer being some random dude who doesn’t matter to the world at large, but that approach just doesn’t work with the content we’re doing and the enemies we’re fighting any more. And this isn’t anything new either. Forget about flying a space ship to another planet and fighting space satan - the “small fish in a big pond” approach stopped making sense all the way back in vanilla, when you first killed Ragnaros.