Player housing and comparison to other MMOs

pets the non rabid chihuahuas

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Peting a Vulpera before opening the Vault brings good luck, everyone know
Same with the dungeon and raid loot
Pet a Vulpera before pulling the Boss and you will have good fortune
Extra good if you give us treats

And lets be honest…

If the Doom Slayer can have a house he can fill with collectibles in Doom Eternal, then so can Souldefiler in WoW.

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This is what I mean. you state this as a fact while it’s not. there’s literally no proof it will not work. No matter what you claim.

A moot point. Nobody but blizzard knows where resources go and to what end.
I assume every available resource blizz has goes to improving their games to make more money. And yeah making stuff they can sell in their ingame shop ofc, but that’s a different discussion. Point is they’re not going to deliberately ‘use their resources’ to destroy their game, in their eyes.

Fair point, I admit, so let me rephrase my initial question: why do you - apparently - feel you need to seemingly verbally fight the people here that do want player housing? It’s all subjective.

I’m sure that before legion someone suggesting to put a timer on dungeons and give them difficulty levels would trigger some people to say “that will destroy wow!”
just like every change that is suggested.

Man I can remember in early cata people were begging blizz daily for transmog, because other mmo’s at the time had it. These posts had a ‘you’ aswell, someone who would strongly disagree and claim it would destroy the game. Look at where we are. transmog is a beloved aspect of the game, you can’t argue with that.

It is instanced but you can allow public visitors or guild visitors etc and set up permissions to move things.

You can only modify the interior but there are also building materials that somehow, I haven’t figured it out, people do manage to actually create buildings from. You can get empty plots and just build stuff there. That takes some real creativity!

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Blizzard once said that Pet Battles made sense because the way Blizzard approaches pets is as a thing to work on in-between other projects. Like if you have half an hour to spare, just work on a new pet or weapon or icon or some other miniscule thing that can always be used in more volume.

That’s a very smart way to distribute development resources.

And it’s even smarter when you can take all those small contributions and bundle them together to a bigger feature.

It’s the same with the Trading Post. A lot of it is just some random stuff, because it’s random stuff an artist can work on here and there. It doesn’t need to be for anything in particular, because the Trading Post can be for anything.
But bundle all those small random art side projects together in the Trading Post and you have a monthly rotation of new stuff that people are super excited about.
That’s really smart.

But that’s not Housing.
Housing would be a massive undertaking from the start. The sheer scale and size of what people are outlining in even their modest suggestions are wild.
As I think Ion has said and hinted at more than once, then a feature like Housing is something Blizzard has to pick the right time for and get the entire team behind.
It can’t just be a little side thing like Pet Battles.

I think they’re perfect examples.
Because housing can be like that as well.

We’ll never agree on this. I just hope Blizzard are willing to take a chance on this because I believe it can be a boon to the game overal.

That’s EXACTLY how housing can operate once it’s up and running in its most basic form. With decorations and furniture being added (and double dipping because of world design assets) :person_shrugging:

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Oh for crying out loud, they put raids back in? Do they not learn? Until it goes back to the difficulty of the original, I’m not playing it.

I have to admit that I have a real Love/Hate relationship with the Trading Post.

I get excited to see what’s coming for the next month on WoWhead. For the first hour of every month I love it. I go out to get my 1000 Traders Tenders, and I buy the cool stuff I saw online.

After about 5 minutes, I realise that enjoyment just dies. I look at the stuff I bought and well, it doesn’t mean anything. There was no great adventure going about my way to earn it.

Part of what I have enjoyed about making transmogs in WoW is going out and earning the pieces. Whether it’s getting a Reputation up, farming a raid or dungeon for a particular drop. Or even if it’s just completing a long quest line, achievement, or collecting Veteran level gear to run through the Catalyst when I have enough charges to spare.

It’s the adventure that gets me there. The trading post simply takes away from that experience. Just imagine how cool of a quest line or achievement they could have made for the Darkmoon Faire to earn that Clown Ensemble.

Or even the “beach wear” stuff from this month. I was in the thread complaining it had nothing to do with World of Warcraft. Why not make a cool summer event that rewards it?

It just feels like the system is an excuse not to make content.

I enjoy looking at the data mining, because I like to see what’s coming in future patches. It gets me excited for the future and I look forward to playing. And the trading post plays on that, by showing what can earn in advance, and then just giving it to us with little or no challenge.

Well maybe if you actually start listening you’ll understand.

I still don’t see it like that. Just like you described pet battles player housing could be something you do in your ‘spare time’ (weird sentence within a video game but whatever). you can craft/look for furniture, decorate, choose a location…

I’m betting putting an entire pokemon system in wow was aswell, not to mention the countless abilities, rock/paper/scissors system and new pets.
And there was a TON of negative feedback to pet battles, yet they did it anyway.
I feel the feedback to player housing will be way more positive than pet battles were.

That I agree with.

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That’s a you thing.
I have a different mindset and greatly enjoy both my little journey to aquire the tender as well as buying neat new things with it.

You can’t expect the whole game to only be catering to your mindset. That’s just not realistic.

Please take your own advice and open your mind a bit to other possibilities.

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wow. and for some guys here housing was just for a niche. 1k posts! mor than high elves thread.

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And you wonder why people don’t like you /sigh. If you can’t understand people having opinions (about a video game) and them being subjective, yeah you’re truly hopeless to have a healty discussion with. Feel free to think I’m bullying you by saying this.

Journey? it takes about an hour to rush around and complete it. It might as well be a world quest.

And this is why I don’t listen. Because you choose to attack before you actually accept that player housing won’t work here.

I’m here for a healthy debate on the topic. But if you’re just attacking me and picking apart what I say we’re not going to get anywhere.

An hour of questing IS a journey. I also literally said ‘little journey’. :smiling_face:

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Stop speaking like you’re some religious preacher mate :joy:
I don’t know if you can tell but you’re not mister popular here, and that has a reason. But sure keep strawmanning.

He will never see it that way, which is fine in and of itself, but will say you are wrong for experiencing the game ‘wrong’.

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You don’t listen because you’re stubborn and set in your ways and not open AT ALL to anything that counters your claims.

This is on you. THAT is why you’re getting grief.
You are the problem here. Not your basic opinion. The way you conduct yourself and treat other people’s opinions.

And that’s not an attack on you; sadly that is entirely factual.
In this thread anyway; I won’t speak on other topics since you might act different there.

I said this before: You are like me in years past when I discussed Titanforging. :sweat_smile:
Getting a load of people against you and digging your heels into the sand and standing firm, unwilling to even admit the smallest dent in your reasoning.

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