I’m ready to waste hours upon hours rotating housing items at all angles, to figure out what could be built from the back of a bookcase, the top of a table flipped upside down, the bottom of a bed… just to create all-new furnishings and structures by combining assets through floating and clipping. It’ll be an addictive match 3 (or 4,5,6) game within WoW…
For me personally, I’d like to build an order-hall for my guild so that we can hold meetings, train and potentially invite guests over for revels!
I know that there are some concerns that this will impact ‘open world RP’ - but I don’t think that it will. I think that it’ll provide expansion for it.
For example - I know about 5 different guilds that use the keep in Ashran for representing their guild HQ. And many more who’re using Norwington to represent an ‘estate’.
I think that what housing will give us are spaces that we can go to RP at and hold events at. This is already happening - only we’re limited to fighting for space and using our imaginations to the best of our ability.
So I think that this is going to be a net positive for RP in general.
If, in the future, there’s a space for outdoors area, a garden, even a patio, I will create a sacred grove with water elements. For the house proper, especially if the aforementioned wish doesn’t come true, I will turn it into a greenhouse. Oh, and secret entrances and pathways are a must.
I don’t see any of my characters owning a house, so I’ll end up probably creating hypothetical places for events.
It seems from preview info that (at least in private neighbourhoods?) the outside area is customisable to some extent already between the neighbours. This might well only mean the general area around one’s own house, but I don’t see why that restriction would exist in private neighbourhoods honestly.
Indication seems to be that:
Private = Closed-off, Invite-only but full internal and external customisability
Public = Open, Whoever-Whenever but customisability is limited to internal housing and general area around one’s own house.
"While we’re not really talking about exteriors in this article, it’s worth mentioning that the outside size of your house has no bearing on how big the interior is. If you want a huge mansion outside with just one room inside or a tiny shack on the outside but a dozen rooms inside, you do you.
We’ll share more about the exteriors for your home later though!
There’s so much more to discuss with decorations (“Where do we get stuff?”, “How do I show off my collection of transmogs, pets, and mounts?”, “How do Professions fit in?”, and more) never mind Neighborhoods"
Prepare for housing association - Azeroth Boogaloo.
We definitely need a disgruntled goblin Killdozer
So they allow item pieces to be coloured, BUT NOT ARMOUR, gee blizzard, talk about giving the middle finger to all the people who played your game for 15-17+ years and never got cool armour that we could customize.
This new housing system is just them fishing for FFXIV refugees that left the game because Dawntrail was disappointing.
I built a whole piano from scratch this way in ESO. There is no piano furniture in ESO.
I remember seeing the screenshot you posted of it. It was damn impressive. If only ESO’s slot limits didnt make customs like that take a large chunk.
this feels like a bit of a reach
What are the poor sods going to give players as rewards for doing world quests/reps or going through ten different difficulties of raid content, not to mention the amazing trading post recolours?
I mean it’s embarassing that a big mmo like wow in 2025 still doesn’t have a dye system for gear and even mounts but sadly they’d have to restructure their content and the reward scheme in big ways to make it happen.
I think they’re just trying to play catch-up because pretty much all the big name mmos have housing at this point, but when it comes to roleplayers it’s certain to bring back some people from you-know-where, the place that shan’t be named.
Considering the reveal included a not-so-subtle (and, really, well-deserved) dig at ff14’s housing system, I don’t think it’s a big reach at all.
I very much doubt it.
FFXIV’s take on player housing arguably isn’t even all that great in the first place. For starters, it isn’t available to everybody, it’s a finite resource. The development team also did nothing to stop single players buying up entire housing districts for themselves which further cut into the availability for regular players.
Even if you happen to get one there’s the matter of size. The larger, more prestigious houses are even more limited in number. The drawbacks don’t stop there, though. If you take a break from the game without logging in for more than 45 days you lose your house altogether.
I also found myself increasingly disappointed with the offerings in terms of furniture and their aesthetics. Early on in the game’s lifespan the furniture fit the game world and had some rather nice high fantasy and low fantasy vibes in equal measure.
After a certain point, however, the furniture started to be overwhelmingly geared towards ‘cutesy’ stuff and modern day/futuristic aesthetics. Which wasn’t exactly what I wanted from a game that was initially advertised as a love letter to the Ivalice games back when the setting took itself a bit more seriously.
Alas!
At any rate, I think they’re taking more cues from Wildstar and TESO when it comes to player housing. It’s a lot more elaborate than I was expecting and actively tackles a lot of the drawbacks and concerns tied to FFXIV’s housing system.
I only dabble in TESO these days but a lot of focus has been put on player housing there over the years and both parent companies are under the same umbrella so it’s possible they’re taking cues from each other moving forward.
Incidentally my main concern is that, much like TESO, a lot the fancier and more coveted furniture is going to be locked behind the cash shop and limited currencies and time windows via the Trading Post. I intend to start stockpiling my tenders for precisely that reason.
Personally id have seen it as a wake up call that as of last year WoW is the last mmo without a housing system after gw2 added one. Mmos give each other these digs all the time. Just comes off as weird to bring up the “dawntrail sucks.” argument here.
Pretty sure they started planning the housing feature way before July 2024 when Dawntrail was launched. WoW housing was teased only 4 months later. The development of such a big feature takes time.
Do they try win some of the FF14 population over? Absolutely. Even in this new article they made fun of FF14 decorators having to use glitches or (hush hush) plugins to be able to effortlessly float and sink furnishings.
- You can enable gimbals (little 3d controls on objects) which will let you move objects on all three axis, including floating them up into the air without having to jump through hoops.
Yeah but can I turn into a bee to float around my house
this needs to be another feature that you ape from guild wars, blizzard
Newly. Created. Yes. Specifically created for use with the new system. In tandem, some might say.
We might see this rolled out to gear in future, who knows? But this is… a staggeringly odd comment.
The way itemisation works in WoW is that there is a unique model of the same item for every single race and every single gender. With WoW currently having 25 playable races, that means they have to create 50 versions of each item every time they add it to the game. Or 44, since some Allied Races share skeleton with core races, but that’s still a lot of models to make for each piece of equipment.
As much as I want dyeing of old pieces, they would have to go through every single model ever created in the game and make a dyable version of it, and then make 44-50 versions of the item to be equippable by every single race/gender combination.
Exactly. It would be nice, yes, but from a technical standpoint I entirely understand why that would be a prohibitively large amount of work.
I would honestly rather they spent time on, if they’re making New stuff anyway, doing something like an old world Overhaul/update or something. I would like to see all the pre-MoP, 2004 aaaah looking assets updated at somepoint. But still.
New equipment taking advantage of this tech feels more feasible going forward, yeah. It’s not ideal but it’s better than nothing.
Daily reminder we will never see full transmog on dracthyr.

New equipment taking advantage of this tech feels more feasible going forward, yeah. It’s not ideal but it’s better than nothing.
It’s worth noting that, honestly, a lot of furniture has variations and recolours anyways. Look at Stormwind, Elwynn, Duskwood and Redridge as a good example. All the same assets with some different shades and hues put into them. There’s no guarantee they’ll add them all, of course, but even stuff like Azsuna and Val’Sharah share a tonne of repainted assets.