For my tauren, I’d like to make something akin to the caves of the Spirit Rise.
Waterfalls, circles for meditation and communion.
Then an area for craft, be it weapons, ceremonial items or textiles and clothing.
I’ve been listening to a lot of WoW housing related videos cropping up on YouTube, and there was something that stood out in the new T&E one:
Basically the observation that the number values in the furnishing panel could refer to the cost of the furnishing in the item limit budget. I initially thought the values next to items referred to how many of them you have in storage.
If they instead indicate the cost in the item budget (10k in the current WIP screen), then the amount of furnishings would be limited to roughly around 150-400 items for the whole interior, which now feels a bit less than expected next to them teasing how big you can make the interiors. Even on FF14, 200 items for a small house with two floors, 300 items for a medium house with 3 floors, and 400 for a large house with 3 floors doesn’t always feel enough to properly detail each space if you wanted to make unique custom layouts. Which is why housing designers often cut off entire floors to make a very detailed single floor build. I know the limit has to be drawn somewhere but… Hmm! I hope we’ll get more info on this soon as well.
Ideally that 10k budget would then be for each room or floor (not the arbitrary rooms made with partitions).
I’d love a house with nature themes, I like the styles of the Nightelf houses in Bel’ameth and in Val’sharah. I’d create a witchy, rather small cabin, cozy. With an alchemists work space.
I hope for outside space to design too, I want a herb garden or veggie stuff. It would be fun, if we could grow things like we can on the farm in Halfhill!
The one thing I loved from Garrison, and I hope spills over in one form or another, is a place to let my favorite battle pets roam around, either in a pen, or around the house!
It would be ideally if they made the favorite pets character specific then, so for example, my Highborne and Nightborne could have magical items and pets floating around the house, while my Druid/Death Knight/Demon Hunter could have friends of nature/Undeath/Fel floating, walking and scurrying around!
Easy, Suramar palace / manor with a big garden!
I’ll use my latest FF14 housing build to explain why I’m personally hyped about the creativity Blizzard seems intent on allowing us with the player housing decoration. It’s something I made for the roleplay community over there to use whenever for plots and events while I’m away focused on WoW.
The default Minimalist interior design (fixed stairs, balconies, ceiling and wall borders) for a large house in FF14:
What I turned it into with housing items:
There’s an easy jump puzzle to let people onto the platform.
To achieve this, tons of items were floated up or sank through the floors. The ceiling in the cell level for example was made of dozens of Indoor Ponds, using the bottom surface of the item. The blood spills around the table were made using this item sunken into a stone loft furnishing. The window in one of the cells was made of a small imitation window, two paintings for the bars, a chair for the window frame, with a spotlight lamp hidden into the ceiling to create more dramatic lighting effect. The courtyard walls were made of two housing partitions piled on top of each other, and the sky was made of lots of square carpets dyed dark blue. The moon is a wall lamp floated up.
I might detail the build more once the devs deliver the promised furnishing item count increase, something to come later this year I think.
To summarize, if Blizzard’s housing will allow roughly same level of customization, I think there’s so much potential for all kinds of places to surface for roleplay purposes!
The Life Line Brigade’s hospital. I certainly hope you can invite plenty of players because the idea of a group of injured people streaming in from friendly guilds after a harsh campaign of theirs, and my crew taking them in for triage and care sounds like a dream to me.
I’ll have a surgery quarters, rooms, GP consultation rooms, a lab… Like a raid full of people, part patient, part medics and aid? That’s my little dream.
Oh, this is wonderful work!
I actually think Blizzard’s housing will let us have more customization with the ingame clipping already enabled, and glitching not being required like it is in FFXIV, which will bring some interesting builds. Alongside this, you’re (as far as I know?) not limited to the same limit as in FFXIV, so it might become more detailed too.
Safe to say, as a FFXIV custom house builder as well, I’m looking forwards to what I can get up in WoW’s.
As for the question, I think my inspiration will solely come from Valdrakken and other Dragon Isles areas. I’m not sure if we’ll get the furniture from the Dragon Isles, so it’d be interesting to have to puzzle together items that may give the illusion that it’s Draconic/Titan in theory, kinda like what I did for my Shadowbringers end zone inspired build back in FFXIV.
Lots of fun to be had, regardless!
What I’d like to build are the concealed Guild Halls for the Thieves. Training areas, vaults, equipment rooms, living areas etc. all in an urban-ish environment, hopefully multiple floors and set up in an eclectic style that would match my idea of a grubby hideout but with garish, elaborate decorations thrown about the place.
I have ideas and plans for all my characters but I’ve heard it’s one house per account, is that correct?
As far as I know, nothing has been confirmed by the devs yet. One house per account, faction, character, housing zone - we don’t know exactly.
I hope I will have the means to create a spooky haunted mansion vibe with skulls and other ghastly things for my human house.
Now I cannot confirm this 100%, but I am pretty sure on the first or second big posts about Housing, it was said you could have a house in every district we get, human, orc and future etc.
You need a alliance character to own an alliance home, but your horde alts will be able to enter it, and vice versa.
I cannot find the articles, so I may be wrong, take it with some grains of salt.
Here’s the article:
Quickly leafing through I can’t find a mention of getting a house in every housing district. But there’s this:
As a part of our focus on wide adoption, we wanted to ensure that Housing is available to everyone. If you want a house, you can have a house. No exorbitant requirements or high purchase costs, no lotteries, and no onerous upkeep (and if your subscription lapses, don’t worry, your house doesn’t get repossessed!). Your houses are also shared amongst your Warband with your different characters being able to come and go as you see fit (so your Orc character can hang out in your Alliance house without a problem). Housing rewards are also shared across your Warband, so you’ll be able to use your décor collection no matter which character earns it.
Your houses are also shared amongst your Warband with your different characters
would suggest that players will be able to get at least more than one house, though it’s the only instance in the article where they write houses in plural.
Ahh, I see. Thanks for finding it!
https://worldofwarcraft.blizzard.com/en-us/news/24196547 a preview/run down on some decoration specifics.
Suppose I finally have to look into professions…
And level up old reputations…
…And get into M+ , raiding and hardcore PvP for every last piece of furnishing. You never know when you might need the back of Onyxia’s Head plaque for something, after all.
From having played other games I feel this. Sometimes the backs of plagues and trophies make very good backings or platforms if large enough
I’m not really a mount or pet collector but this is going to claim my life. ![]()
Big fan of those guiding principles—this is exactly what I’d hope for from a classic WoW adventuring fantasy. Go out, conquer the world, collect your trophies, and come home to a place that’s basically a patchwork of memories from your journey. Stoked to see the rest.
That said, the RPer in me is also slightly apprehensive: part of the charm (for me) in MMORPG is seeing people out and about, and we’ve seen with Garrisons that if personal instances have function (like Auction House), people stop going out in the world. Since player housing will have a lot of function for roleplay, I’m a little fearful what housing might do to open world roleplay. How do other people think about this?
Torn between so many housing ideas. A Suramar vibe home wouldn’t go amiss!