I’ve noticed recently that I can no longer play some in-game sounds using PlaySoundFile().
For example, if I was to type /script PlaySoundFile(“Sound\Character\PlayerRoars\CharacterRoarsGnomeMale.ogg”) nothing would happen.
I’m sure this was working a few days ago; has there been a change to the API that I’m not aware of, or has Blizzard changed the way sounds are organised?
Damn it all, this is extremely inconvenient for me; I’ve got an addon which makes use of loads of in-game sounds; having to change hundreds of lines of code to use this method is not going to be fun.