Please change rapid fire animation

I like the concept of rapid fire, but the animation is very underwhelming.
Firing arrows like a machine gun is not very satisfying and breaks the immersion for me. I would rather see it changed to firing less shots (same damage) to give the shots some weight. In SWTOR there is an ability of the sniper class called “Series of shots”. The same concept, but 3-4 shots being fired while channeling, and it feels very good. With some good sound effects, landing a series of arrows / bullets to the target would immortalize the fantasy of a long range marksman. Thank you for considering!

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ur auto attack will be fast like a machine gun when bow has auto attack speed increase what stacks 10x :stuck_out_tongue:

Ye, but who cares for auto shot anyway, I barely notice it :smiley:

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you will once it starts triggering lock n load all the time

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Would be nice to see some DOTA2 arrow animations…

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