Saw it in 3s, mostly rdruid/feral/evoker or evoker/feral/evoker.
I heard both comp alow the druid to spam clone and be pretty tanky with both evoker and druid tools.
Saw it in 3s, mostly rdruid/feral/evoker or evoker/feral/evoker.
I heard both comp alow the druid to spam clone and be pretty tanky with both evoker and druid tools.
Yes and bite at it’s best, with a lucky crit, with everything up is like what 25-30% of that? DH hit for that much, Warrior, WW, Hunter hits for double that amount, Evoker does more than that with a single disintegrate, Frost mage with Ray / Bomb, like if more than half of the specs do it that means Feral aint special at all.
Rake ticks like once every 3 secs, at max you’ll get 2 ticks of it, each tick for like 30k, that is FAR from 100k lol. Hard maths. And you need it to be a buffed Rake + Berserk + TF.
Only if he can land a cyclone and only if you are full energy and only if you already have 5CP on the target waiting.
No, cause this type of hit is one in 30, the average FB crit is 200-300k, 400k+ are rare, you can have a game where you use 30 FB and maybe 1 might be 400k is your procs and CDs happened at the same time.
Let’s not forget you also need to crit, which is like a 20% chance if you go full mastery or even less.
Also you need 100 energy to do this, you need to already have 5 CP on the target waiting, you need to land a Cyclone, you need full bleeds on the target - Rip, Rake, Thrash, Frenzy, Berserk Bleed, and only then can you actually use FB twice in a row and maybe maybe one will crit for 300-400k if lucky.
How can it be guaranteed when you need to be lucky and it happens once in 20-30 casts?
Yes trying to land a Cyclone when everyone is on you is boring and is bad gameplay.
We ain’t arguing, we just giving you the facts. You are right there is nothing to argue about, the facts show 400k crits are not the norm.
Yes cause WW actually has survivability and is actually really good where Feral again will be a niche spec that you need play 1000h+ to be actually good at it.
Sniper Shot is 800k, always. FB is 400k once in 30 casts. LOL
Nope, we need survivability buffs and a way to not be forced into cyclone spam 24/7.
Yeap WoW has a problem with proc stacking, CD stacking, and DMG modifiers. I would a lot more prefer more DMG outside of CDs / procs and less during CDs. Would be nice to have bleeds actually deal DMG and not just be a maintenance thing to get FB to hit harder. This is a design flaw and it’s probably only gonna get worse next expansion with hero talents.
I’ve seen 800k Sniper Shots in shuffle
yeah saw it too, the clone thing went out of Controll and is really problematic, the bite, or normal dmg is fine, but wt and the clone thing isnt
Just finished a solo shuffle.
81 FB
61 Normal Hits - Average 150k, Max 220k
16 Crits - Average 220k, Max 330k
If you don’t have everything line up you can cast 80 of them and not get a single 400+k hit. 400k+ is not the norm OP.
There were 2 mages, so it was not high armor targets. I was not the kill target most of the game so I did end up with 50 Cyclone casts and highest DMG after 6 games with Feral Frenzy just under FB. When you can cast Cyclone 50 times you actually do feel strong that I gotta say, but as soon as I get a full melee lobby I can go AFK, I’ll probably get 5 casts if at all.
ofc it´s not the norm, but you have to take into account that he is not good at math
also he said CC isnt the Problem, the problem is bite, Since then I can no longer take the post seriously
Procs and dmg modifiers are so frequent, they are basically a part of consistent damage. As for CD stacking, it has been far worse in almost all expansions since MoP…
We ARE in a “high consistent damage” meta. The only spec who still has a traditional “setup” is sub rogue.
Almost all games are a battle of arttrition, aka dampening and ooming the healer atm.
Also, I would like some screenshots of these Sniper Shots hitting 600-800k in arena please.
oh no how could he do that in his biggest 3mins CD??
I did get hit by a 380k one outside of Incarn yesterday. Bash on my healer, we go for a Kidney on the Feral + a Kick on Frost on his Mage to stop all the damage, I’m still like 450k so we’re thinking surely we’re fine with the Mage locked on damage and the Feral in a stun, and well, after maybe two seconds of intense hesitation the Feral decides to use trinket FB for 380k + a DoT tic ('cause yeah FF also tics for 100k somehow), dead from 450k HP.
I need to adjust my ways. Trinket to use a defensive and stay alive must be a bad play when you can, in fact, trinket to kill people who are 35% health with one attack outside of your major cooldowns.
I understand the frequency of FB during Incarn. But with the cooldown lasting for 30s, having only 2min actual CD and not 3, and FB dealing that high damage … maybe tune something ? Anything ?
You don’t need to nerf FB
Delete or rework wild attunement and FB isn’t an issue anymore
But if they do that
They need to buff the hell out of feral bleed
Also the clip just show some regular bite and a guy that didn’t respect feral CD.
I can assure you 90% if ferals dont like the current playstyle of spamming clones and big bites. Most would be happy to move some dmg from bites to bleeds and not rely too much on clone spamming.
This clip has nothing to do with feral bites more with mage not pressing buttons
3 Bites for 700k is pretty low if you think about it and he is a mage on top of that
in s3 we could crit 350k ish on a good roll while everyone was at like 900k hp
now people are at like 1500k hp so bites gonna be at 400-500k probably
Also i would love it if they removed Wild Attunement its really not fun at all i dislike it alot
thats the biggest problem not the bites alone
Duration of incarn getting Nerfed in next xpac, and Bite changed, to only increase Bleed dmg instead of finisher moves. they already reworked feral in the ww alpha
incarn from 30 sec to 20 sec
it´s already happening, also cat moonfire getting buffed by mastery in the alpha
Sure. But that’s irrelevant. I don’t personally care about their feelings. I care about being hit 400k outside of major CDs, with an ability with a virtual 6s CD.
Since this is the only feral ability that deals actual damage
Doing rarely 400k isn’t so bad
just in case if someone havent seen it, no point to discuss, what have to be changed (currently) because Devs wont make changes for the last Season
Some problems were addressed, others were not, maybe the feral gameplay will be Healthier in the next xpac
Hopefully Wild Attunement getting Changed/removed in the ww Beta
- here is the class rework link
https://us.forums.blizzard.com/en/wow/t/the-war-within-alpha-development-notes/1833243
Tiger Fury + Tinket Proc + Incarn + Frenzy + TRIPLE CRIT with 20-25% crit.
And he did 60% HP in 7secs with all of that.
That triple crit alone is a like a 1 in 100 chance. And you use that to say that there is a problem with a spec or spell?
Even with that 1 in 100 chance to get triple crit if you actually look at the DMG he did it was 900k in 7secs, thats 130k DPS with all CDs up, with a trinket proc and a triple crit. Is 130k DPS a lot during CDs? Well let’s check.
According to wowarenalogs these are the numbers
1.Devastation - 300k DPS in burst
2.Windwalker - 300k DPS in burst
3.Affli - 260k DPS in burst
4.Aug - 260k DPS in burst
5.Elem - 260k DPS in burst
6.MM - 260k DPS in burst
7.Frost Mage - 250k DPS in burst
8.Ret - 250k DPS in burst
9.Frost DK - 240k DPS in burst
10.Fire Mage - 240k DPS in burst
.
.
.
22.Feral - 200k DPS in burst
Fero Bite in this video was totally fine.
welcome to leather land Shade
u think ur fine but u arent
and 1600 hardstucks will argue with you by pulling representation values and “you got outplayed” statements
Its not irrelevant because nerfing FB dmg without any compensation elsewhere will just remove any threat feral has.
Sure having 400k bites consistently is problematic but so far I didnt see it. Maybe its a new season thing