Hey, I beg you please fix the spellfire spheres. We respawn with no spellfire spheres after a wipe and it takes forever for spellfire spheres to recharge back to 3 when we are out of combat. Usually in raids you keep trying to same boss over and over again with quick re-go’s. This causes us to start the boss with 0 spellfire spheres rather than starting with 3. This means -%6 dps in CD+Lust window. Please blizzard fix this asap, it’s so frustrating
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- Currently all spheres get removed on death.
- All of them get removed as soon as you change a single talent.
- They dont refill on boss resets.
- It takes 50 seconds out of combat to generate a single Sphere.
Since we can skill 5 spheres and will go into every single consequent surge with 5 spheres it should just refill to max on boss reset.
Because its not only a dps loss but also makes the surge window and arcane soul window smaller, effectively altering your playstyle and burst window every time. Like, what the **** even is this in a competitive environment?
I already made a rant threat about this a few days ago and I still absolutely hate it.
Thank you too for voicing the issue.
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