Please give us more dungeons in SL

In Legion we had 8 dungeons at launch. Then two more at Suramar. Then Mega dungeon Karazhan, then COEN THEN SEAT

All were fun, even seat and coen

In BFA we had just 10 dungeons at launch. Then… Mechagnome…

We need more dungeons unlocked with game patches please.

Please Blizzard don’t do like BFA in SL

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BFA was better in 8.1 tyvm.

Don’t know if I’m wrong but I remember Ion saying we’re gonna only get like 8 dungeons this exp.

Mechagon imo is one of the best dungeons ever made in wow

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There are few dungeons in bfa actually because the rest of the dungeons, players tend to avoid it like plague.

I am pretty sure nobody was happy for reciving a + 10 temple of sethralis.

A lot of people say the pool was too big in legion. I’d like it if we started with 8, added some more but remove some from m+ if no one runs the keys. Tol Dagor for example.

This is true,

which is funny because it is twice the size of all their other dungeons since tbc, as if people like sticking with the “same party” for longer and “spending time” to enjoy the game.

But nope dungeons should be short so you can do them during your break at work or whatever they said years ago to justify this nonesense.

Not just the size of it, but the fact that the bosses have actual interesting mechanics, optional hardmode, you can interact with the environment with stuff like the buffbots in junkyard to get yourself buffs, its an open ended dungeon where you can make pull as you please instead of being funneled down a corrdior, theres movement puzzles etc etc

Its all around just so solid and well rounded

SL = WoD 2.0 seems more and more to me.
Even plot is similar with ex warchief running to the motherbase
If there isn’t enough dungeons for m+ and general non raid progression people will quickly fade into torghasting solo = garrison camp play

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Yes please. Don’t just give us more dungeons, give us more megadungeons. Mechagon’s length and challenge was just perfect.

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honestly, that was kind of my impression. they just want to force people into torghast and stamp it off as content for years. :neutral_face:

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I agree 8 dungeons will feel a bit short from legion and bfa but still, i’d rather have 8 dungeons with the design complexity of say Arcway, Mechagon, Court of Stars, and Return to Kara than have it be like TBC where you had 4 different dungeons in each ‘‘place’’ that all played the exact same just with different skinned mobs.

Slave Pens and the Underbog were effectively identical
So was the auchindon dungeons, mana tombs, sethekk halls, crypts etc
Mechanar, Botanica, Arcatraz

Quality over quantity

i mean, i dont disagree, but…why not both? why not have more dungeons with good design?

i usually would agree but this is blizzard we re talking about. they should have the manpower and money to design good dungeons.

but then again…its blizzard, and they re lazy.

We could have lots of dungeons and rotate a selection out and in with each new season.

Of course, and they’ll probably add in 1-3 more over the course of shadowlands, and even if i agree with you, i believe their thought process goes like this, that since Torghast is a flexible party size endless dungeon, wich they can just add floors and bosses to whenever they want.

Because Torghast is so flexible, hey that can just add 10 new floors with new powers and enemies in a hotfix patch, they would make sure to have 8 very quality dungeons, and then simply expand on Torghasts features over the expac since it is a ‘‘endless dungeon’’ as they described

so what if you dont like the dungeons which are present this season? do i have to skip an entire season then cause its not fun?

Just a suggestion. It’s only the same as having a key you don’t like isn’t it?

yeah, you re right, but honestly, im not that much of a fan of torghast, so it looks quite lacklustering to me.

well, yeah but i still have the option to join other keys.

i know its just a suggestion, i was just curious though. :laughing:

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That’s what she said.

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