Please Make Gold Account-Wide—It's Time to Move Out of the Stone Age!

Hey Blizzard,

I wanted to bring up something that’s been a pain point for a long time: the way gold is handled across our characters. With all the incredible updates and changes coming to World of Warcraft, it’s disappointing that something as basic as account-wide gold hasn’t been implemented yet.

Right now, managing gold between characters is a frustrating and outdated process. Sending gold via in-game mail feels like we’re stuck in the stone age—slow, tedious, and unnecessary. Why can’t our gold be account-wide, available on all our characters without the need for constant shuffling?

We’ve seen a lot of QoL improvements in recent patches, but this is one area where the game is seriously lagging behind. It’s time to bring gold management into the modern era. Not including account-wide gold in the latest updates feels like a missed opportunity, and it’s something that should be prioritized moving forward.

Please, let’s get rid of this antiquated system. Making gold account-wide would save time, reduce frustration, and make the game much more enjoyable.

Thanks for listening, and I hope to see this change implemented soon!

Sincerely,
A Dedicated Ret Pala

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Just put it in the warband-bank, think that’s already an improvement.

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We already have an improvement with the warbank that allows gold to be stored and retrieved from any character, anywhere.

However, even though it’s easy to say, ‘Yes, we should have this,’ we need to consider the current constraints.
For example, how would it work for players who have reached one or more gold caps? For players with multiple accounts, you can’t access the warbank on multiple characters at the same time, just like you can’t cage pets on different characters simultaneously (probably to prevent any duplication exploit).
So how would it work for gold?

The only time it would be crucial to have all your gold available at any time and on any character is when you want to place a gold cap on the Black Market Auction House (since it varies by server). Other than that, having a small amount of gold on each character works just fine.

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that one is capped to 99.999.999 gold

Don’t think many ppl will have a problem with that… Just spend it if you do.

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I understand where you’re coming from, but the Warbank feels like just another extra step we have to go through to access our own gold. It’s not really solving the issue—it’s just adding another layer. We still have to go to the Warbank, deposit or withdraw gold, and manage it across multiple characters. It’s more convenient than mailing gold, sure, but it’s not the true account-wide solution we’re asking for.

As for the gold cap, why not just remove it? It’s 2024, and if Blizzard is worried about gold buyers and sellers, they should focus on banning them rather than putting limitations on regular players. The current system feels restrictive and outdated, especially when we have so many different things to juggle in the game.

Having all our gold available on any character at any time shouldn’t be an issue, especially if Blizzard takes a stronger stance against those who abuse the system. It’s time for a more player-friendly approach that streamlines our experience rather than complicating it with more systems and limitations.

Have gold be account-wide and shared on all characters with no limit or cap.

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Unless “account-wide” means 1 wow licence then they won’t do that. But account-wide means Battle.net account, so max. 8 wow licences.

Sure. Per license then. I think that would cover 99.99% of players anyway.

It’s always funny to see how players on this forum seem to have an answer for everything. Every time, they come up with solutions like magic. When they’re told that something isn’t possible or that it’s really complicated to implement (because even with what we know, it’s already a pain, and there’s probably a lot more complexity behind the game’s mechanics), they just pull out more solutions from their hats, once again imagining that it all works with a snap of the fingers and that magic happens.

This probably explains why Blizzard almost never gives credit to what’s said here, and it’s a good thing if we’re not delusional…

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It’s interesting that you seem to think any request for improvement is just “magic thinking.” Let’s not pretend like Blizzard hasn’t increased the gold cap in the past—they’ve done it multiple times, so it’s clearly possible. Saying it’s too complex or impossible sounds more like being a Blizzard apologist than facing the reality that the game can and should evolve.

If we all just accepted the idea that everything is too complicated to change, then the game would still be stuck in 2004. The community’s feedback is what drives improvement, and pretending that our suggestions are delusional is counterproductive. Instead of making excuses for Blizzard, let’s push for real progress. The devs have the resources and ability to implement these changes, and if they really care about player experience, they should be listening to what’s said here—not dismissing it.

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I have never heard either by Blizzard, and it’s not for me to restrict my wants and desires, ideas and suggestions, to be amendable to Blizzard’s implied struggles.

I say what I would like – that’s my feedback – and then Blizzard can do whatever they want with that feedback.

Simple.

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Its the same thing as with the topic about making proffesions warband wide. Its a terrible idea. Just use the warband bank.

I do not want everything on my characters automaticly shared. Sometimes i just want to start a new character from scratch. If i really need some gold badly i can always go to the bank.

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It’s surprising how self-centered your perspective is. You’re essentially saying that just because you don’t want something, the rest of us should be stuck with an outdated system. You mention wanting to start a new character from scratch—well, great! You can simply not touch the gold or items you don’t want to use. No one is forcing you to spend your shared gold. Meanwhile, the rest of us who want a more streamlined experience are left jumping through hoops because you prefer a certain playstyle.

You talk about using the Warband Bank as if it’s a perfect solution, but that’s just another tedious step. The process of transferring gold or items isn’t difficult, but it’s unnecessary busywork. We have enough things to manage in the game already. Why add more friction to something as basic as accessing your own gold?

And please, explain how sharing gold between characters is a “terrible idea.” What’s the actual downside? You say you don’t want everything shared automatically, but that’s your personal preference, not a universal truth. For those of us who enjoy the convenience of having resources readily available across characters, this would be a huge quality-of-life improvement. It’s not about making everything easier; it’s about making the game more enjoyable for everyone, not just those who share your narrow view.

In the end, just because you like things a certain way doesn’t mean it’s the best or only way for everyone else. The community is asking for options and improvements, not to be forced into a single way of playing. The sooner we embrace that, the better the game will be for all of us.

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Maybe it would be easier to just add a button to vendors / AH that says “Pay from Warband Bank”.
Something like the button we have that lets us repair gear from the guild bank .

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thats a 2 way street buddy. Why should people who still like the little bit of immersion we have left be burdened with this terrible system. Just because you are unwilling to use a mailbox or warband bank.

All i said was make it optional instead of shoving it down everyones throat.

i couldnt agree more. But i guess this does not apply to you because you think you have the moral high ground. Its fine to force it upon others when its your suggestion

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Your point about immersion is interesting, but let’s be real here: we’re talking about retail WoW, not Classic. Retail WoW is a game that has evolved far beyond the traditional RPG roots where every little task added to the sense of immersion. We have instant queues, cross-realm grouping, teleportation to dungeons, and a thousand other conveniences that have slowly stripped away any sense of a “real” world. So, clinging to this idea that using a mailbox or Warband Bank somehow preserves immersion feels a bit disconnected from what the game has actually become.

If you’re so concerned about immersion, why are you playing retail in the first place? Classic WoW is designed specifically for that old-school, immersive experience where every action has weight, and nothing comes easy. There, your argument would make more sense. But in retail, where we already have things like instant flight paths, mounts that pop out of nowhere, and the ability to teleport across continents, the idea that sending gold between characters via mail adds some kind of meaningful immersion is a stretch, to say the least.

Also, let’s not twist the argument. You’re saying that you don’t want this change because it impacts your personal sense of immersion, but then you call others hypocrites for wanting a more streamlined experience. It’s not hypocrisy to want the game to evolve and become more convenient—it’s just a different perspective. But labeling people as unwilling to use the mailbox or Warband Bank is missing the point entirely.

This isn’t about laziness or unwillingness; it’s about modernizing the game to match the way we actually play it today. You claim that making gold account-wide should be optional, but even that argument has flaws. Why should we maintain a clunky, outdated system just to appease a small subset of players who, for some reason, feel like mailing gold is an essential part of their immersion? If the concern is really about options, then let’s talk about giving players choices in a way that actually makes sense.

In the end, retail WoW has moved beyond the days where every small inconvenience added to the sense of immersion. The game is about efficiency, accessibility, and fun now. If you want to experience the old-school immersion you’re talking about, Classic WoW is there for that very reason. For the rest of us, asking for quality-of-life improvements that make sense in the context of modern retail WoW isn’t hypocrisy; it’s progress.

So, before you accuse others of shoving something down your throat, consider that your resistance to change is doing the same to everyone else. The game needs to evolve, and holding onto outdated systems isn’t the way forward. If we can find a compromise, great—but don’t expect the majority to settle for an outdated, clunky system just to preserve your personal sense of immersion in a game that has long since left that concept behind.

I love how you automaticly assume you are the majority. Like i said you are being hypocritical because you think you got the moral high ground.

Why add an arachphobia mode when its just for a small subset of players, why cater rp servers when rpers are a small subset of players of the total playerbase. Why cater to the top 1% players in mythic or worlds firsts in raid. Making it optional to share everything literally an accesability function for people who want to keep immersion in a rpg, since you seem to like to talk about accesability. Subsets of players get served to all the time

Catering to subset players is fine as long its not against what you want. Besides i doubt the majority of players are altoholics wich have like 60 different characters to manage. So the suggestion you are making seems to benefit a subset of people the most as well. I doubt people who play maybe 1 -3 characters max have that much issues with transfering gold between characters because they generally stick to very few per expansion

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I have no objection to an account wide approach but with warbands and warbanks only just having been introduced I would think it’s currently unlikely to go that way. I do think, there would be a limit, regardless of which system existed.

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I’d like to think that’s enough for most WoW players. I’ve never had a balance beyond 900k or so, across all characters, and I’ve been playing since launch.