Please make wracking pain interruptable again

I just ran through 2 +20 Atal Dazars and the last boss, for resto shaman, without wracking pain being interruptable, is unreasonable because the wracking pain almost always overlaps with the echoes moving which makes it impossible to heal if I do not have Spirit walk up. I was forced to potion heal myself, and when it went on others risk killing them to move from the certain instant death moving at racing speed towards me, not letting me finish one heal. This change is not for the better and I strongly recommend reversing it.

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