Please never design anything like Murozond Rise into M+ again

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The razzle dazzle witht he timeline boss is ok, but the part where you are sent back if you get hit is just meh. Also literally 1/4th of the dungeon pool looks and feels the same because of it taking 2 slots, getting bored of Chromie as well. At least the final scene is hilarious: “Everyone, I’m a random person from the future, let’s go kill someone! The (proto)aspects: Sure thing, let’s roll!” XD

The Gauntlet, sandcastle and skippable mobs between the mid-bosses is all that needs to be dealt with.

Gauntlet gets more furstrating the more players are in it at once, would probably work better to have the traps instances to players rather than party.

The sandcastle is just… boring.

And skippable mobs are just… annoying.

which means I was right and people defending RISE were kinda delusional or trolling

Tbh rise is not even difficult dungeon, it’s just one of hardest of this undertuned season. like its literally one dungeon that wont allow you to time it with 20+ deaths ( as it should be tbh, cuz now people dont even know tactics and do +15 and higher )

THERE WE GO yoooooooooo

Unfortunately no longer cast time of no problems or slower moving adds :grimacing: These changes do nothing for me.

I don’t really think the bulk were denying it’s a harder dungeon. Just the odd outliers.

Honest I used to hate it as well but its starting to grow on me a bit haha.

I think the last boss is pretty cool mechanic wise at least.

Except when they needlessly spam them constantly. Had a guy constantly spamming that and rw when killing fyrakk last week was pretty annoying

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Because to you anything with mechanics is overtuned

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Dungeon is heavily complained about by simple people. Dungeon get nerfed and the simpletons feel vindicated.:joy: no. Put a little effort into learning the mechanics and it’ll be fine. Need me to show you your interrupt or bubble. Basic stuff about your class if your struggling with possibly the easiest boss in the game

The only thing that bothers me is the variable trash and the sands in the sands area.
The first boss can be murder on the timer too.

they could make this dungeon timeable on +30 with 100 deaths and i still wouldnt run it again unless i had to

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