I wish players with xp off and players with xp on would once again be in the same bg queue just as they were during vanilla, TBC, Legion and BFA up until patch 8.15.
This is my opinion and many others that I know who have quit the game due to the change after 8.1.5 hit. So if you disagree that is okay, but I think I am allowed to express my opinion as well even if it isn’t the same as yours.
I only play this game for twinking, and so I did since 2006. For the most part. And I would hate to have to unsub for good and find other games to play or do something else since this is the game I always come back to and like the most.
If only the employees at blizzards side working on battlegrounds could look at balancing some enchants (like elemental force or crusader at low lvl and some others at high lvl etc.) but of course not nerf them to complete uselessness and what else is required to kinda cap the balance difference. Same as they do for end-lvl bgs. Then I don’t see the problem.
I personally see lvlers without enchants even topping the charts way higher than some twinks even, usually it is MM hunters. So it proves that it isn’t only gear and that gear, at least in the bracket I play, is not the main factor.
I also see some players I face backpeddling until they die, and looking up the socreboard afterwards they are in the buttom of the scoreboard. To be expected.
Not all players are at the same level and don’t play the game equally much.
That difference will always exist and is a natural incitement to improve.
Time invested = reward.
The more work you put into something the better it should get generally, which is also how this works. Twinking is very hard and tedious sometimes due to RNG on drops and they have spent A LOT of hours getting just one item sometimes, or gold for that sake. Why shouldn’t they be allowed to be stronger statwise than someone who only spent 10 minutes on buying some greens on AH?
Anyways, just wait till Classic. Then you will see much more ‘imbalance’ in power and skill depending on your knowledge of your own and other classes and specs as well as how to gear your class/spec correctly vs which enemy/setup etc. Knowledge in gear and skills WILL always make a difference.
Removing the gearing part, is like removing a huge element in this beautiful MMO tbh. It is half gear and half skill more or less, and that is what I enjoy about this game. Preparation + reflectiveness/readiness.