Possible New Death Knight Runeforging Spells

Shadowlands Alpha - Possible New Death Knight Runeforging Spells

https://shadowlands.wowhead.com/news=311920/shadowlands-alpha-possible-new-death-knight-runeforging-spells

Nice Blizz,Nice.
I asked for new runes because this potential was never used, and it was cut out.

In my reply I suggested adding also a rune associated with necromancy. This would work on the same principle as vision of percection - random summoning of pets/minions.
When it happens, I feel that my character possesses incredible power, it’s a stronger feeling than when I use the army.

BTW !!!

Unholy Pact

https://shadowlands.wowhead.com/spell=319230/unholy-pact
Dark Transformation creates an unholy pact between you and your pet, igniting flaming chains that deal (10% of Attack power) Shadow damage every sec to enemies between you for 15 sec.

While active, your strength is increased by 8%.

Please change the action from pet to more PETS/minions

The increased max runic power one looks juicy.

Nothing impressive on first glance so far honestly. All specs play almost the same as they do on live. 2H frost is more of a nerf on the alpha. Not only you lose a runeforge enchant but abilities do exact same damage with both 2h / dw. Also talents like runic attenuation i don’t see how they can balance these to be equal for both. Unholy pact is pretty useless talent compared to other two on that row. I’m kinda sad because army of the damned seems cool but unholy frenzy will most likely be the go-to talent in almost all scenarios. New runeforges - most will never be used. Spellwarding can be good for blood in m+ but that’s pretty much it. I thought apocalypse rune could be good for uh in pvp but debuffs are only applied from your main ghoul making it almost impossible to stack effectively (this might be bugg tho , i don’t see who would ever choose this forge in any case if it’s intended to work like that)

I suppose the easiest fix is to add razorice as a passive for 2H whenever you switch from DW. That would balance both just fine, if otherwise they do the same damage.

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I tried to tell people about this for so long I forgot how much.

The reason why Obliterate ws hitting so hard in Wrath was not because there was a 2h weapon equiped, but because the skill was suposed to do that much damage.

If the damage is not rethought you are better off with 2 weapopns becasue of the rune forging.

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OR, they do this:

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