So what is wrong with MW Monks / Pres Evoker / Rogues in Blitz
How is blizzard allowing this to happen honestly?
1- Monk’s infinte mobility to be all over the map and cap bases before even game starts with 4 abilities that make them faster than the mount to arrive at point 8 secs before enemy team which is completely unfair, its like you just que in and passively lose the game cause they have a monk who is goin to cap before you even get to point
2- Dragon healer with mobility as well, as they reset their hover infinitely and stun the entire team on their way with flag, cant be snared cant be touched like why is that even in the game? how is that skillful
3- Rogues, with cc nerfs they finally balanced rogues in rated BGs cause they can no longer Sap cap → Trinket → Blind cap, now they gave them a new mode where they can cap the point faster to compensete for that? on top of that, why are they allowed to cloak (immunity) while doing objectives like flag etc
Honestly they need to fix this as soon as possible, its so unfair to lose passively to some teams just because they have one of those classes
is anyone finding this fair?
1 Like
They can only reset it every 2 min
Time Spiral - Spell - World of Warcraft (wowhead.com)
And that’s just 1 charge, the only other way is Scalecommander,
Slipstream - Spell - World of Warcraft (wowhead.com)
Which Pres cannot take.
U can easily stop a rogue from capping even if cloaked though, anyone in higher MMR will bash u with staff/dagger to stop ur cap, yes its cheesy in low games cuz people don’t know whats going on and if u play distant u can’t melee them but u should be able to stop them from just cloak capping.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.