Priest Feedback

Here are some things about some of our abilities and talents that have been on my mind for a while that I would like to share and get your opinion on.

Shackle Undead - Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.

It should be a baseline ability, its use is too niche to be worth a talent.

Apathy - Your Holy Fire / Mind Blast critical strikes reduce your target’s movement speed by 75% for 4 sec.

It should be changed, a random slow simply isn’t useful.

Void Shield - When cast on yourself, 30% of damage you deal refills your Power Word: Shield.

Currently, there is no scenario where this talent can provide any benefit because Power Word: Shield is too weak, it gets destroyed by one hit from anything therefore it cannot be refilled. Which leads me to my next point:

Power Word: Shield should be stronger - From a holy priest’s perspective, I liked using it as a maintenance spell with Crystaline Reflection early in DF.
Its absorption was almost equal to Flash Heal which made it worth it given its lower mana cost. But in later seasons with the buffs to Flash Heal, it became almost useless. I’d like to see it buffed so it looks like an actual shield instead of the pitiful spell it is now.

Mass Dispel - Isn’t that great anymore, unless you’re PvPing. Maybe it could have an alternative choice.
There is, in my opinion, an underappreciated PvP talent - Purification - which grants a second charge of Purify, this could be a nice alternative to Mass Dispel when we don’t need it.

Also, if a harmful effect is dispelled, this talent grants my target a shield equal to 5% their max health. In my case, that would be (5,272,380*0.05=) 263,619 Absorption which is just 20,000 short of Power Word: Shield’s 283,514 Absorption. On a tank with 7 mill HP, it would be more powerful than PW:S. - Just my argument for a stronger Shield.

Mental Agility - Reduces the mana cost of Purify and Mass Dispel by 50% and Dispel Magic by 10%.

Doesn’t have much impact either, we’re not gonna go oom because we Mass Dispelled once every two minutes (which we don’t do nowadays anyway), we don’t cast that many purifies either, even in PvP, we will not lose an arena match because we went oom because we purged too much. It is designed to help a situation that doesn’t occur so it needs a rework, in my opinion.

That’s it, thanks for coming to my TED talk.

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