Primary Stats - Misleading

I’ve recently got the Lambet Armor Kit on my Paladin as I switch between Holy/Retri spec and noticed that the tooltip says “Use: Apply a Lambent Armor Kit to your leg armor, causing it to permanently gain 155 to all Primary Stats, as well as 41 Verstility”. Before I applied it I took note of my Primary Stats (Strength, Stamina as I was in Retri). I noticed that the Strenght did increase by 155 but to my surprise, Stamina did not. I closed the character window and reloaded but nothing changed.

Stamina in other posts from Blizzard is considered to be a Primary Stat and not a secondary stat, so how come is it not increased in this case since the tooltip shows ALL Primary Stats should be increased by 155?

Proof that Stamina is considered a Primary Stat by Blizzard → https://worldofwarcraft.blizzard.com/en-gb/news/9974574/primary-vs-secondary-stats

“Primary” stats has always been AGI/INT/STR, with Stamina having its own separate enchant or combined with… the one exception being the “ALL Stats” enchant, probably. :stuck_out_tongue:

Maybe something changed in the 14 years since that article you used as a source was written?

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If I recall correctly Stamina was considered a primary stat especially for tanks back then. I think something obviously changed over the years and it may not be considered primary anymore, not even for a tank.

The article you linked is also proof that Spirit is a primary stats, but you’re not complaining about that.

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Spirit is essentially gone from the game and each class has a base of mana regen. so yeah, it’s more of a question rather a complain.

Tooltip should be STR/AGI/INT if it does not increase STAM.

Items didn’t use to change their AGI/INT/STR until patch 6.0.2. So the term “primary stats” wasn’t really used in tooltips and was more of a concept and didn’t need to be super well defined. The article you’re using as your source was written years before gear with dynamic primary stat was implemented.

So now that items are dynamic, it makes much more sense to have Primary Stats defined as the three main offensive stats that a spec can use. It’s much more concise for tooltips on multispec items, such as enchants or trinkets, to say “increases primary stats by X”, rather than something like “increases strength, agility or intellect by X, based on your current specialization”.

There’s basically no need to have stamina under the umbrella of primary stats since it’s used by every single spec in the game, and serves serves a defensive purpose, unlike strength, agility and intellect.

I understand your point, however the there’s a part where you are wrong. Agility is indeed used as a defensive purpose to this date for Druids & Demon hunter tanks.

I still believe the tooltip should be fixed as it’s misleading. Some enchants such as other leg enchants specify STR/AGI, why not just do the same for this enchant?

I don’t really like how Primary Stats work in WoW these days. It’s jsut a short hand for +Damaging Stat.
Agi increases Rogue and Hunter damage. I don’t think it increases dodge or other Agile type behaviour.
Intellect increases damage for Ele Shammy or Mage, it doesn’t help you learn skills or know more about anything.
Strength increases damage for Warriors and Ret Pallies. It doesn’t let you carry more or break free from traps or anything.

They could just rename it +Damage and be done with it.

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It’s primary purpose is still offensive. Yes, tank specs gain a defensive bonus from their main stat, but also hit harder because of it. However every other spec will only gain damage from it.

Stamina however will not add anything to your damage, save for a few odd examples that are being removed form the game because they causes balancing issues (see Demonic Consumption).

Because they specifically only add strength and agility, but not intellect.

You seem to be the only one being mislead here, but it’s because of your own stubbornness, not the game. Open your the specialization tab in your talent window and look at what is says under each spec. It’s “Primary stat: X”, and X is never stamina. Nowhere in the game is the player lead to believe that Primary stats include stamina, at least to my knowledge. Which is why you’re using a 14 year old article to try and prove your point.

Just as an interesting fact: more than twice as much time has passed between the writing of that article and today, than between the game’s release and the article.

It is interesting. I’ve always considered a primary stat to be Int/Agi/Str but every google result lists Stamina too. :dracthyr_uwahh_animated:

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Thing is I can find multiple articles stating that Stamina is a primary stat, old articles yes, but no new article stating otherwise. You call it stubborness, at may be yes, however I’d rather have an official article stating otherwise or a clear tooltip.

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People generally consider primary stats to be agility, strength and intellect, like Puny said. Stamina is too different in it’s purpose to be clumped into the same category with the other three.

Sure it would be nice to have an official source that says stamina isn’t included, but it also isn’t that hard to figure that out in the game. As I said I’m not aware of anything in the game that leads the player to believe that “primary stat” in tooltips include stamina, but there are examples that suggest otherwise, like my example with the talent window. Which is also most likely why there isn’t an official source since cases like yours are so rare.

I’m quite an old time veteran player, way back when when it seems stamina was considered a primary stat. I was not aware that it is no longer considered a primary stat, and to be honest it is not written anywhere official i could find that states that.

I could argue that Stamina is in my opinion a primary stat as for example healing abilities healing % of life would heal more they more stamina you have, or I recall Locks dealing more damage the more Stamina they have (quite forgot if its was in shadowlands or recently in Dragonflight)

Secondary stats are modifiers such as CRIT, MASTERY, HASTE & VERS. I don’t see Stamine fitting in that description either. Primary stats feel are built in into the class whilst secondary stats you gain through gear and level.

To each his own opinion, however a clear indication would be appreciated. For all I care it could have been overlooked by the Blizzard Dev team and considered a “secondary” stat, however they never announced it officialy.

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I mentioned that already.

Such abilities are incredibly rare tho. The only other one I can think of is the absorption amount scaling of Life Cocoon. The issue is that there’s no good reason to have abilities scale with stamina when the vast majority of them scale with main stat instead. A spec will never want to stack stamina over main stats or even secondary stat just to increase that one ability’s output anyway.

It definitely isn’t considered a secondary stat, by anyone. I suppose the reason it is clumped in as a primary stat is how generally useful it is for every spec in the game, just as agi/str/int is. Secondary stats are secondary because it will depend on the spec which one they will want to focus on, tho all will offer some sort of bonus to any spec.

But again, it’s such an obscure (non)issue because in the game it’s most cases clear what the intended purpose of the item is, offensive or defensive. If it’s both, it’s pretty much always clear in the tooltip.

I’m just not sure how as an old timer you got confused by this. I’m not aware of any precedent in the game where the wording “primary stat” included stamina.

Looking a bit around in previous expansion of WoW such as Shadowlands Chest Enchants, you can see that a lot of people are confused by the term All Primary Stats, yet it excludes Stamina, so I don’t believe i’m alone in this when I say Stamina is a primary stat (it was).

If you search a bit you can see the same type of frustration and confusion for other chest enchants such as Eternal Stats.

Bluntly said, the tooltip needs adjustment. Blizzard subtly removing Stamina from a primary stat and just leaving it “without” a place in the stat tree does not make any sense.

Thank you. It is as I remember it. Specifically gear for tanks used to be high in strength and stamina. It was how we always distinguished what was tank gear and what was dps gear.

You’re definitely not, I did find some examples when looking around as well. I just don’t think it’s such a big deal that it warrants official intervention beyond a tweet or a forum post.

There is always a small group of people who get confused by something minor even when the majority around the understood it just fine.

It doesn’t need it. As I said it would be nice to have it clarified, but it’s such a small thing that is so easily deducible that it just flies under the radar.

What doesn’t make sense to me is stamina in the same clump with the other stats, since they’re so different in their purpose. I wouldn’t expect a tooltip that says “primary stats” to include stamina unless specified otherwise, and I have never even looked up what the term is officially supposed to include until after reading your post. It seems completely clear from within the game’s context.

You implying that the majority of people understand it just does not make sense, you have no proof of that. I can imply that most people do not with the same reasoning. I am not confused in any way, I understood now how it works. What bothers me is that it was a primary stat and they removed it without explaining their doing.

Again this is your perspective, maybe you are one that lets minor things slide under the radar, I usually don’t if its a small thing, but I firmly believe that this is not a small thing.

This is a perspective point of view, you clearly have a different perspective on the matter so we will never agree. The only thing we can do is to agree to disagree.

Next OP will bring up an article from the 17th century as proof the earth is flat.

Good stuff.