…well, either that, or I’ve finally gone mad.
Long story short: over the course of the past several hours, I’ve meticulously mapped out every (accessible) room in the Endless Halls / Lucid Nightmare maze. I used a pen and paper to do this and double checked every single room to make sure it’s correct. The map works. It is consistent, everything is properly marked, and it can reliably take me anywhere 100% of the time. Yes, I’ve accounted for the teleport trap. Yes, I’ve accounted for the edge loop offset.
However, only 8 out of 10 objectives are present, and 4 rooms appear to be inaccessible.
Like I said, I used pen and paper to map, but I’ve gone ahead and recreated my map on this website:
https://nightswimmer.github.io/EndlessHalls/
Input:
#RWSSEESWSES$RW#YW$BSS$YEE$GSEEE#R
#RSSESWWSWWSWWNE#R
#RWWWN$GWW$YNN$BE#YE$RNWNENWNN#R
#RWWWN$GWW$YNN$BE#YE$RNWNENWWNNE#R
#RSSWNNE#R
#RWSEENNNNNEESSSSSESSWWSEE#R
#RWSEENESSSEEE#PN$PN&T
#RWSSEESWSES$RW#YW$BSEEESSEE#R
$RNWNENWWNEENNENESSSESSWWSEE#R
$RNWNENWWNEENNENWWWNNNNNNWWSSSSSWWNE#R
#YSSSSSSSWWSSSSWN$G
$GSENEENNENEESSWSWSSWWNE#R
Screenshot:
https://i.imgur.com/kzMb7jO.jpg
As you can see, rooms A8, C8, G4, H4 are inaccessible. My guess is that they would be accessible from the teleport trap room, but obviously this cannot be done.
I suppose in theory I could keep running into the teleport trap room until I get randomly teleported to the inaccessible part, but… yeah.
Moral of the story: if you’ve spent 10 hours in Endless Halls and still can’t find your way around, give it a rest because it’s probably bugged and placed objectives in inaccessible rooms. The map resets daily, so cross your fingers and come back tomorrow.
Now excuse me, I’ll be off crying in a corner somewhere.