Dear Blizzard Team,
I would like to propose a change to the Holy Paladin specialization by adding the Divine Storm ability. I believe this would improve both balance and gameplay diversity in PvE, especially in Mythic+. Below are the reasons why this change would be beneficial from both a lore and balance perspective.
1. The Two-Handed Weapon Issue
- Currently, Holy Paladin can craft a two-handed intellect weapon or obtain a Best-in-Slot two-handed weapon from a raid. However, if they equip it, they lose access to Shield of the Righteous.
- This makes two-handed weapons unviable in Mythic+, as it removes a key damage-dealing ability.
- Possible solutions:
- Add Divine Storm to Holy Paladin with damage equivalent to Shield of the Righteous, providing an alternative.
- Adjust the damage formula of Crusader Strike in Holy Paladin to scale based on weapon type. Currently, its damage does not increase when using a two-handed weapon, making it non-viable in M+.
2. Resource Efficiency in Crafting Two-Handed Weapons
- Generally, if a healer has the option to craft a two-handed weapon, they will choose it because crafting a two-handed weapon costs 60 Gilded Crest and 2 Spark, whereas crafting a one-handed weapon + off-hand costs 120 Gilded Crest and 2 Spark.
- This is a 60 Gilded Crest savings, allowing players to use a stronger weapon for a lower cost and utilize it in both raids and Mythic+.
- However, a Holy Paladin opting for a two-handed weapon to save resources ends up at a disadvantage, as it becomes useless in Mythic+ due to the inability to use Shield of the Righteous.
Conclusion
Adding Divine Storm or adjusting the Crusader Strike formula would allow Holy Paladin more build diversity, make two-handed weapons viable, and help them compete with other healers in Mythic+. This change would be logical from a lore perspective and would also help balance Holy Paladin’s damage profile.
Thank you for your time and consideration of this proposal.
Sincerely,
GreeD