Prot paladin 12.1 changes

Starting off with :

  1. New Talent: Blessed Word – Word of Glory can no longer critically strike, but its healing is increased by your critical strike chance and 80% of its overhealing done to you instead shrouds you in Light, granting an absorb shield.

This talent seem like an indirect buff to Wog , so we will technicaly get a 35/40% healing buff on wog , to be fair i don’t see the overhealing being relevant , cause you wont use wog when you’re full hp and it will never overheal without the crit healing.

  1. Improved Ardent Defender has been redesigned – Now increases maximum HP by 20% while active and no longer cancels remaining duration if fatal damage is sustained.

This talent is worthless since ardent is very strong rn , doesn’t need the hp buff , wont make any difference , pointless to take , spellwarding is gonna be the way always.

  1. Sentinel duration increased to 20 seconds.

This is where people get confused , the talent base is 20 second flat , with righteous protector talent , its gonna be 12/13second and now with the removal of Sanctified Wrath , the duration got reduced , question marks ? yes.

  1. Consecration damage increased by 100%/Solace causes Consecration to heal you for 375% of damage it deals (was 300%).

This is a worthless talent still , currenly you do 5k dmg with concec over its full duration , so now its 10k , excluding crit procs , so the healing will be like less than 40k over 12 seconds with an hp pool for 700k , even with 80k which is like full crit procs , 12 second is like losing your hp 4/5 times and healing it back over that 12 seconds , the damage is always welcome tho.

So overall , prot paladin didn’t get tank buffs , his damage potential will be absurd now with the changes , it will get nerfed i feel like cause those are massive numbers with full crit build, but remember , we asked for tank paladin , not dps paladin again , everytime we go threw the same stuff , every expansion they do this.

Mastery hasn’t been touched , they could make a crit system with mastery , like crit block like prot warrior with a big block scaling to reach at least an above average block chance so you feel like you’re a shield user , but our dear blizzard look at prot paladin , open chatgpt , copy paste the changes , as much as this sound as a passive agressive sarcasm , i wouldn’t be surprised if they actualy work this bs with Ai.

Developers’ notes: With these changes we’re intending to reduce the opportunity cost associated with taking Sentinel and broadening the suite of defensive talent options. We’re also transferring some power out of strong cooldown windows and into baseline throughput, with the goal of reducing associated threat pain points and improving the feel of combat outside of cooldowns.

YES PROT DEF SUFFER FROM THREAT using sentinel , "broadening the suite of defensive talent options " , HABIBI you gave us a sentinel buff , and a nerf to it , there is no defensive “options” , there is only , “we want to make the class play around a cooldown” , if cooldown go down you go down , no we want tanky outside of cooldowns , just a bit , we don’t ask for 90% dr , just not damage spikes like a blood dk , its legit not fun , i can’t even use wog on other people anymore.

Conclusion : Remember this is my point of view , everyone is welcome to share his thoughts about this , no need to fight over opinions anymore , im gonna be civilized this time and respect everyones opinion , cause at this point , we need to go to blizzard HQ and get on our knees for them to make proper changes for the class.

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