Huge list of changes - a lot of PvP talents being removed, quite a few overall changes for some classes, some new talents added.
Some nice changes imo like duel being removed but imo considering they did a “revamp” of PvP changes, aside from some new Feint talent (which in some ways is good but I’m not sure its a good thing to add to the game imo) for Rogues I think our PvP talents are now significantly worse than before they revamped them and for some reason they’ve still left some talents like dagger in the dark. They are also removing Outlaw’s two mandatory talents. IMo they have a tendency recently to remove some useful talents, add broken stuff and then remove the broken stuff leaving you worse off.
Some of the changes seem pretty insane too like monks getting CC immunity on celestial. Some CC is changing to not break on immediate damage (gouge, blind, polymorph, paralysis, imprison) which IMO is odd too. I wonder if they will stop some of these CCs from removing dots now or if they will just not break on trivial aoe damage.
to outright say in the patch notes " dk have good survivability"
was the best laugh i read in a while
quote from blizzard about DK
" Developers’ notes: Currently Frost and Unholy Death Knights are incredibly survivable often boasting lower death rates then tanks and far above any other specs in the game"
In pve that’s kinda correct. What bothers me is that they completely disregard pvp in that statement as usual…
Shaman also got the short end again. Set bonus is giga for pve and complete dog for pvp (unless totemic becomes meta, then it’s kinda fine, but still nothing in comparison).
Changes are so huge I haven’t thoroughly read it all no. Most things are going to be with PvE in mind I guess though. I did notice they nerfed druid cyclone by a second.
Rogues lost 3 mandatory and 1 top PvP talent, and added another high skill ceiling PvP talent instead.
Again, lost 4 top talents, got 1 questionable one. What is going on? No other changes at all btw - each Class got 10 paragraphs per spec, but Rogue has 3 lines flatly stating what was removed, without any dev.comments. Huh??
As if Rogue wasn’t unfriendly for beginners already. I don’t care about AWC level players that could make Rogue oppressive in certain comps (btw they abandoned it anyway, cuz the class is trash now). What about the rest 99% of people who just enjoy the class?
Losing so much without gaining anything and not getting any quality of life improvements or changes like other classes did is not ok.
It will be fine, don’t worry, I give you my word that no matter what happens, unless they decide to cancel PvP due to low participation, rogue will still remain as the undesputed best class in the entire game.
I understand your concerns, but there’s nothing to worry about.
To be honest, when I read this I almost choked on the water I just drank, but that’s my bad, shouldn’t be drinking water while reading forums.
edit: There is slight chance it will be disputed by mage.
The truth is that it would be good news if no rogues are seen in pvp for the first time in 20 years. I am very happy for the elimination of those talents.
i cannot believe mage is using a skillspell like temporal that was already nerfed to 60%, can be dispelled, can be countered by not doing dmg during that 6 seconds and often needs to be used to predict dmg
but havoc dh get ANOTHER brainless stun… that has no real counterplay.