I think Blizzard needs to give it a break from having villains who are 6-dimensional Mouse trap operators (the plot twist js they’re actually playing dominoes). Xalatath is an improvement from the Jailer, mind.
That is an extremely low bar though.
I do prefer stale air over anthrax, yes.
Honestly, the more interesting Warcraft Villains have been the ones who aren’t meant to be masterminds but rather instead having a fairly simple goal they want to accomplish and then just…tries to do that?
Not everything needs to be a grand machination in the shadows.
This.
Fyrakk was, IMO anyway, actually quite good for this. He was straightforward, maybe straying a little into cartoon villainy, but then again so did Starscream. In fact, kinda his closest parallel (well, ok, more competent than Starscream) and I don’t see that as a bad thing.
I think it’s a shame Raszageth was spent too soon, mind.
The idea is for each expansion from now on to have 3 raid tiers, each corresponding with major patch and lasting about 6 months. There also isn´t supposed to be a shorter 4th season like in Slands and DF as the WoW team now works on two expansions simultaneously and Midnight has already been worked on during DF (and it´s likely that they´ve already started working on Last Titan).
At the same time, there are meant to be smaller patches approximately every 2 months or so that bring in story updates and less grandiose content than new raid and zone. Realistically, these smaller patches (if .5 and .7 patch are combined) are comparable to non-raid major patches in the past, such as 4.1, 5.1 and 5.3, it´s just the nomenclature that has changed, with first non-tier raid of an expansion being the only real casualty of this new approach.
Of course, this is only the plan, something might still go wrong, but I wouldn´t be surprised if we got Midnight right at the beginning of spring 2026.
We need a Sundowner in WoW.
yeah thats me
You’re not that cool. Cool but not Sundowner cool.
I don’t aim to be, I’m just the Sundowner of WoW
No, the one on the surface around the Mourning Rise involving Korgran and Urtago
A bar so low Hermes Conrad could not limbo under it.
I’m feeling a bit annoyed at content creators who never cared about the story before suddenly saying it’s great now because Blizzard have said it’s a focus this time. I don’t believe they’re shills or anything, but they’re kind of just showing their ignorance.
I think the story is more competently told than Dragonflight, Shadowlands and BfA for the most part, but it’s still incredibly generic with very little in the way of interesting characterisation. I do not understand the hype at all.
Still plenty of neat side quests, though.
The cast of Metal Gear Rising were all 10/10, no notes.
Kids can be cruel, Jack!
“The Dark Heart is no mere trinket.”
Alleria: “I’m going to do what’s called a pro-gamer move.”
In all seriousness though, I find it a bit lame how fast that thing was taken out when it was supposedly a prototype-Demon Soul, only with Void instead of draconic and demonic powers. Deathwing laid waste to entire armies, landmasses and nearly an entire flight just by pointing the darn thing in the right direction. Power so great that he started to come apart from mere exposure to it.
Meanwhile the Dark Heart doesn’t seem to do all that much, except during the destruction of Dalaran and disabling Khadgar. Given to what trouble Iridikron went ( Vyranoth even mentioned "all this for a trinket of Neltharion’s) to get that thing empowered and ready… shame.
I’ll look out for that one, thanks!
Thanks for this, too!
Yeah this was my gripe with that cutscene as well. I know it’s probably just damaged rather than completely out of commission, but a prototype Demon Soul, infused with the power of Galakrond? Surely it would have stood a bit more of a chance than just an arrow?
But I digress, Blizzard writing does always go for the rule of cool and it was a cool cinematic. We all knew Khadgar wasn’t dead so needed a reason to bring him back.
A part of me wishes it was done a bit later though, perhaps in the next patch.
With it being done all within the same content patch/just like two weeks after launch made the opening ring a little hollow.
I don’t mind him coming back at all, and the cinematic is cool, I just think it was done a bit too quickly.
Yeah I agree with this. It was, what, two weeks after TWW launch that it came out?
I know I’m anti-timegating storyline but they could have done something better for the ‘conclusion’ of 11.0, and the Ansurek ending (compared to the Raszageth ending f.e.) was disappointing.
Absolutely.
Also, I really REALLY hope Blizzard simply don’t forget the Puppetmaster, and will allow us to kill him in a future patch.
Because that entire questline is some of the most horrific thing they’ve written in recent memory, and he absolutely needs to be stopped. Especially with the delve tease as well.
I’ve had that feeling with a great deal of Wow youtube channels I watch. Is this better? Marginally yes but I feel it’s really more or less the same but the overhyping about how better it is has been a little off-putting like I’m insane.
Can you imagine if we had a third of that cast awesomeness and depth into a raid boss or general antagonist? That’d be beyond great.