PTR Spoiler/Discussion Thread (Part 3)

Fish. Only fish. Always fish.

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The influx of Fish in their shielded of waters should’ve sent their fish lovers into a frenzied craze… Especially with everything coming in from the evolved ocean.

A missed story beat, for sure! Esp. for the Anglers :weary:

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Its official now. Orcs get a go at Sabers now aswell…

And Night Elves at Wolves. We all assumed it was a 1 off… Now its a 2 off!

I just want the plain red tabard, man :pensive:

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Spoilers below.

In the latest Kirin Tor quest for .7…

https://www.wowhead.com/news/fate-of-the-kirin-tor-11-0-7-questline-playthrough-story-spoilers-349741

We learn there was no portals to Khaz Algar at all. People joined either through Dalaran’s Fall and via the Alliance and Horde fleets. Which explains why they struggled with the war and why we should not have Arathi and Earthen on the rest of Azeroth quite yet.

Kalecgos mentions that he’s been attempting to get to Khaz Algar ever since he first heard about Dalaran crashing, but the massive amounts of arcane energy released from the ruins of Dalaran are interfering with long-range teleportation - And maybe people have heard the message, but just have not been able to reach the continent. As we use Kalecgos’s bag of goods to search for supplies, Kalecgos checks in with Aethas.

It’s an amusing piece of information for roleplayers, not like this kind of ‘retcon’ can be anticipated.

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If only it stopped anyone from establishing portals there since day one… apparently it’s the Oribos case again, where OOC convenience is put above making sense IC. Or they just didn’t think it through initially.

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They did actually, it was hinted to in different manners:

  • The fleets arrived few weeks later hinting to being the sole form of travel to Khaz Algar. This is the biggest hint.
  • No quest sends us back to the old world for any reason.
  • No other reinforcements arrived on their own.
  • They didn’t add anything related to the other factions. Illidari/Harvest/Uncrowned didn’t reach outside of Khaz Algar and no new portals have been established.
  • They killed the only NPC mage who wanted to open a portal (and thus avoided the fact it wouldn’t work anyway, clever writing).
  • They hinted at Dalaran’s disturbance in the sea with the erratic teleporting crabs.
  • People were saying “The Aspects aren’t helping lol lazy”. This was why.

Some I am not sure of but were hints too:

  • There is no quest to open the portals like in BfA with Boralus.
  • They didn’t add Arathi and Earthen NPCs in the Old World (yet?).
  • Alliance/Horde Earthern distinction is made during the training session on the beach.

You also have some weird case like the trading post arriving for commerce, though it can perhaps be seen as some Gameplay/OOC requirement like the 20th anniversary than actual lore. You also have some goblins and some niffens, which I am not sure how they arrived, I can’t remember those quests.

All this is on top of my head, there’s probably a npc or a quest somewhere about heading back or allowing outsiders after the initial wave, I haven’t looked too hard into this.

While playing stranded is very fun to do IC, this information arrives too late, nearly everyone has already moved back and forth from Khaz Algar and there’s little point to be stuck in a sharded zone for RP.

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They did. Quite a lot of them too.

My favourite is the one who sank in Vashj’ir.

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I’m increasingly wary that they’re simply going to blend all the various different elves together and have them make peace with one another by making them all so exceptionally bland and ‘good’.

If they all hold the exact same views on everything, including darker and more volatile magic, then that erodes a lot of the charm for the Blood Elves and Void Elves in particular.

It also strikes me as odd for Warlocks and Demon Hunters to have played a necessary part in the destruction of Burning Legion, proving themselves loyal to their allies and even building up a tentative rapport with some of them along the way…only to once again fall back on ‘FEL BAD WAAAAAH’.

Obviously it’s a tad more complicated than that and there’s going to be individuals who are uncompromising in their stance but there’s ample room for nuance and it’s quite frankly weird to see such a lack of pragmatism at play.

It doesn’t really fit elsewhere, either, since the game vilifies anyone who dares to take the stance that the undead are abominations who should not exist in any way, shape or form but apparently we’ve reached a point where the Forsaken are treated with more integrity than those who - out of necessity to survive and understand how the Burning Legion operated - are treated with far more disdain.

The Blood Elves resonated with me deeply on the basis that they were dealt a terrible hand but pulled together and resorted to whatever means necessary in order to protect what was left of their people and homeland. It was very much a necessity and whilst it’s fine for them to have moved on from fel upon gaining some genuine breathing room, I think it does the race as a whole a disservice to treat it like one big mistake.

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Those were already present, the Niffen town predates Loamm in Zaralek Caverns too iirc!

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Despite their usefulness as living weapons, none of both types’ faults were removed over time. A demon can break free if the summoner loses control, fel is still fel, draining all life around just with its presence, and no demon hunter has ever stopped being a walking bomb literally and figuratively. It’s the sad part of dabbling in dubious magics, all you can hope for is being tolerated as long as convenience of having you around outweighs the side-effects. And you aren’t wrong in how hypocritical it is either. The point is that while the undead have both the Forsaken as a society and the Ebon Blade as the way to practice necromancy away from the people, there is no such weight behind the fel users except for the Burning Legion. We don’t have warlocks or Illidari actually being among the figures of power, standing up for the hypocricy towards such types… probably because there is no society that allows it even in theory.

I’ll be honest, I will accept any lore tidbit with even a hint of conflict or disagreement at this point over the overwhelming toxic positivity that permeates almost every aspect of the player factions and both their internal and external politics.
I salute the NB Warlocks who will take this into account rather than have a meltie over being discriminated.

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It’s gonna be me. I am awake, and I’mma do it.

“But this doesn’t make any sense!!”
Night Elves: “First time?” hangman.gif

-Is chased away by the pitchfork mob-

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My concern is that a lot of role-play has been conducted over time that has followed the trajectory of starting out with uncompromising loathing towards certain playable races and classes only to shift that stance little by little over time.

Many of my own characters followed such a trajectory and exactly how far along they are varies - some became more pragmatic and willing to turn a blind eye out of necessity whereas others even built up firm friendships.

It’s not so much the existence of characters that push back against darker forms of magic that bothers me so much as it being a rather lazy ‘reset’ that doesn’t take into account the more realistic trajectory.

Anyone who has a character who participated in the campaign against the Lich King would realistically have worked alongside Death Knights whether they liked it or not. Equally, anyone who spent any time on the Broken Isles fighting against the Burning Legion would have fought alongside Warlocks and Demon Hunters - again, whether they liked it or not.

Any Warlock or Demon Hunter that demands or expects overwhelming love and affection is foolish, certainly, though the other side of that coin is that it is also foolish to expect every Warlock and Demon Hunter to be overwhelmingly despised, hated and ridiculed.

It just strikes me as missed potential and a step backwards when it would be by no means difficult to make a point of embracing more nuance and showing more divided stances.

For the record is this related to Thalyssra and Suramar’s stance? Because that’s rather isolated and does not reflect the views of any other Horde race or faction.
Unless there was some other lore tidbit about how others echo the same sentiment.

If it’s truly isolated it’s not too big a deal. The Nightborne saw firsthand - twice - how bargains with the Burning Legion led to ruin and the destruction of Elven dominance over much of Azeroth.

My concern is that this stance will be projected on the Blood Elves as an excuse to once again sneer at Kael’thas - who was done particularly dirty - and ignore the elephant in the room that is fel being a necessity to ensure that the Blood Elves were able to make the transition from very nearly being wiped out entirely to ensuring that their people and homeland continued to exist despite all odds and the treachery of their supposed allies.

With Thalryssa being married to Lor’themar, hopefully the latter doesn’t just concede everything to her.

I guess I should also point out that I would very much have preferred this uncompromising ‘never forgive, never forget’ stance to be shown by elements of the Horde and Alliance towards the other but I suppose that’d be beating a dead horse at this point. Still, I do think they’ve written themselves into a corner on many fronts…

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Yeah this I find as an adequate reason why Thalyssra and the Nightborne are strict on the topic. It was a warlock that almost turned them into Legion slaves after all.

I’m fairly sure it’s an isolated musing from the book and only relevant to Suramar. Not that Warlocks are meant to be trusted or widely accepted everywhere else, but I find this as a good, nuanced addition to at least one race that’s justified in their discrimination, unlike the Blood Elves if they ever reach the same stance.

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I wonder if Alodi’s model will get pointy ears.

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Doubt it, also doubt if Arator will get half elf ears.

Arator is Past Content.

As we well know, that no longer exists, and so cannot be updated.
Bow to the New Shiny, for that is all that matters :upside_down_face:

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