PTR Spoiler/Discussion Thread (Part 4)

Why doesn’t Blizzard just turn Beastmaster into the melee spec of hunters?
I am still adamant that I think hunter should be 100% ranged class, but if we insist it has to have a melee spec because a nostalgic group of developers, then fair enough.

But then let’s make it thematically and mechanically unique. Throwing bombs in your own face as you are in melee is just an awful spec design, unless you are trying to simulate a suicide bomber.

The good news is that you barely need to change anything about BM to make it work as a melee spec. Just swap barbed shot into a melee version of itself, cobra shot into raptor strike, multi shot is already getting changed, and you are like 80% there already.

Hell, you could remove harpoon and instead make flanking strike into a charge-like ability that makes you -and your pets- all leap at the target and root them in place briefly. No more issues with pet pathing.

Since hunter is a fairly squishy melee class and you’d probably want them to be a bit more tanky, add a passive that so long as you and your pet are within x yards of one another, you share part of the damage and/or reduce eachothers damage taken. You could even bring back aspect of the monkey to give you an evasion like effect, though fortitude of the bear from the endurance pet tree already gives you a battlemaster trinket (kind of).

Bam, that’s it! Then you just build the talent tree around that, with very minimal changes needed. You could even add aspect of the eagle so you still can do all your damage briefly from range, though I don’t think that this is honestly necessary.

Meanwhile you could turn survival into the bleed, explosive and poison spec it used to be, one that spams frequent different shots to wear their enemy down, while MM focuses on single but powerful shots. Now all the specs have clear, unique styles to them and you never need to rework them again.

Thanks for coming to my tedtalk

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The upper echelons of Silvermoon have supposedly been a venomous and manipulative lot, even when Anasterian was still king. So it is nice to see some of that shine through, whether by blatant corruption and blackmail, or simply by exploiting the lower class of the Row.

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Please do not besmirch by my original character (do not steal)

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At the end of the Day, the dissonance between that warlock blackmail quest and the Murder Row dungeon storyline is wild as hell. Feels on par with previous instances of quest devs not communicating about each other’s ideaa.

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Because of its reputation as the game’s auto-pilot spec.
Beastmaster pets do enough damage and draw enough aggro away from the Beastmaster that auto-attacking alone is enough to make up for 60% of the Beastmaster’s optimal DPS and they don’t need to worry about avoiding damage in standard open world content.
Add in a rudimentary rotation and remembering to heal their pet and that’s 90% of the Beastmaster’s optimal DPS and they don’t need worry about getting damaged at all in open world content.
Playing a Beastmaster optimally just fills in that last 10% of optimal DPS, which a lot of casual players consider unnecessary. The point is, basically since the inception of the game, Beastmaster has been the go-to autopilot spec for casual players who don’t want to worry about playing the game properly.

Make them melee and suddenly they need to worry about maintaining uptime, suddenly they need to worry about avoiding AoE spells centred on the target or on their pet and suddenly the gameplay is a lot more intense and nowhere near as casual as it once was for the players who just want to autopilot.

I honestly agree with you, but the Beastmaster player base who exclusively play the spec precisely because of the ease of gameplay would be very grumpy about suddenly having to focus on the game more.

I also love the new bomberman aesthetic for Survival so don’t you dare take that away from me.

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https://wow.zamimg.com/uploads/screenshots/normal/1246267.jpg

Possible new Elise Starseeker model?

Or an obsessive NERD for them.

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That’s not her, it’s a housing NPC.

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To back this up, if somebody turned BM from ‘lol easy mode’ into ‘now you have to focus haha’ I’d eat that persons liver.

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Damnit :sob: blizz please let that druid diva dress accordingly

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Stand-outs for me:

https://wow.zamimg.com/uploads/screenshots/normal/1246243.jpg

Jesus Christ, what an abomination.

https://wow.zamimg.com/uploads/screenshots/normal/1246261.jpg

I’m sure I’ll get used to them with time but right now, these cows fall into the uncanny valley for me.

https://wow.zamimg.com/uploads/screenshots/normal/1246280.jpg

Mildly interested in the domanaar lore and why we haven’t seen them until this point.

https://wow.zamimg.com/uploads/screenshots/normal/1246342.jpg

Sorry, this requires a lot more work to look like anything other than a rotten tree to me.

https://wow.zamimg.com/uploads/screenshots/normal/1246343.jpg

Also some mild interest in the lore behind these ‘gnarldin.’ Uncorrupted cousins on the djaradin who never delved too deep and fell for elemental or Old God corruption?

The fem amanis are… something. I appreciate they’ve made them less Orc like but the faces look so -weird-. Maybe it’ll look better animated and in game but that image itself… it’s something.

Are the Ruutani just very distant cousins of the Botaani or an offshoot? Pah, no point speculating for now.

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My guess is “completely unrelated.”

It’s likely just that the same magic that made plant/fungus versions of everything else under the sun in Harandar also made plant/fungus people.

Another missed opportunity then.

How so? They’re from different planets. Better they’re not related.

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Mag’har scenario. Final teleportation showed a variety of Draenor native species having been caught into that spell including the Botaani. Sparkle some Azeroth-whatever Mcguffin and you could explain them or just simple journeying there + evolutionary pressure due to World Tree radiation.

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While Blizzard should have done SOMETHING, LITERALLY ANYTHING with the tertiary antagonists of Draenor fleeing into the Barrens, I think teleporting the Botaani into the centre of Azeroth to serve as a big threat would’ve been pretty silly.

It’s better to just accept the Lightbloom as the 2.0 version of WoD’s Primals.

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Why not have the botaani be the instigators of the Lightbloom in their efforts to adapt to the environment

Would have been a pretty cool development other than the “the light poisoned the plants” which you’d think would have come up pretty frequently in Outland with the naaru being present for 30 years.

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I’ve a theory that after TLT, they’re probably going to give WoW a huge soft-reboot, including an Old World revamp. That’d be a good opportunity to reintroduce the Saberon and Botani. My evidence for this is how many assets they’ve up-rezzed for the Housing Zones, including flora and environment textures they could easily re-use for such purposes.

Botaani reaching Azeroth and experiencing a nature that doesn’t seem to have an unbridled hunger for all things mortal or fauna would put them in a funny situation of “Wait, the flora here is… Thankful to the fleshlings for having consistantly protected it with their lives?” alongside having the numerous world trees roots that could easily serve as objects of worship in lieu of the Genesaur. Ruutani would be the heretics and friendly ones while Botaani remain those who want to turn Azeroth into Draenor.

Now I wanna see it. :face_exhaling:

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