Public Orders Minimum Quality Please

It starts to get really annoying to have to wait for someone in Trade Chat to respond to a crafting request. I don’t want to be bound to a city in hopes for some stranger to have time for my request. Just let me put up the order publicly so I can get on with the things I want to do. My entire m+ team has to wait for me right now. I just want to get this annoying process out of the way already.

And no, it’s not a “social aspect of the game” to be forced to interact with a complete stranger in one line of text, after which you can finally get on with your own business.

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If they implement this, you would be here complaining about people not finishing your rank 5 request with a 1 gold tip. I was also confused in the beginning of DF when you could’nt add minimum quality on public orders, but as a crafter I get it.
We are going to end up with people only setting 5 rank quality as a minimum and this is an issue for crafters like me who are struggling to keep up with full time wow players/crafters.
I do agree that there should be an easier way to communicate with other crafters other than trade chat, but that is was guilds and communitys are for, maybe join a crafter community and you can more easily find high level crafters that can make through personal orders.

3 Likes

since as you say you have a whole team waiting for you because you don’t tell someone from your team to make the item you want or it’s very simple if they have someone to help you make it. i.e. how do they have gear?
So we summarize that what you write is wrong because the right raider/mythicer belongs to a group that will help, now if you are in a group and it’s every man for himself then look to change the group if you want if you enjoy all the content

Worthwhile trade if you ask me
I say do it

I’m also a crafter, but I’m also a player and as a player I understand that anything less then the max tier on the first craft is just increased costs to get it to max tier later

The problem is blizzard thinking you need 5 quality levels for crafted equipment or thinking anyone would ever want a suboptimal variant of one and implementing being able to craft at star level 5 after investing timegated knowledge points into the right abilities. They really used 5 ways to describe “unbuyable” and “buyable” (had this criticism since DF too)

The only people who I can imagine don’t care about quality are people who do it for transmog.

1 Like

Don’t forget about PVP gear

I can’t think of many people who will do the craft for a 1 gold tip :stuck_out_tongue:

I always offer around 1000 to 5000, but I also use guild crafting more than public.

I think the minimum setting is a reasonable one, if I buy a product I expect it to be of the quality advertised.

O really? I see PVP players trying to give 1 silver tip alot, but I think it’s for recipies that will level your profession. I agree that for some items that will level your profession 3 levels that you can tip less, this is a bit off topic though. Why people won’t finish your PvP items is because the PvPers themselves sell the recipes for 10k gold on AH, then tip extremely low on orders. So the ROI on a recipe is hundreds of crafts so there’s no real incentive to craft for PvPers.

Plenty of PvP gear is being made with no real care for quality since the only reason to spend that much more gold on r3 materials is if it also acts as an initial ilvl boost for PvE. The ilvl stays the same regardless in PvP combat so may as well buy what’s cheapest to make it with.

From the standpoint of a crafter, at least from a DF perspective, then it’s obvious why public orders don’t allow for setting minimum quality. One can only get so far with a crafting profession before hitting the wall where the necsessary crafts to gain skill-ups require sparks. This is at least a bit better now with the NPC orders, though i do wish those NPC orders would track which epic quality items a player can make to have it be smoother, but being able to set minimum quality will still have an impact in this regard.

I also don’t find it all too hard to spam trade chat for a bit unless one really is playing on one dead server/faction, though being in a guild with anyone capable of crafting removes this barrier. Even when it comes to being on a dead faction then there still is the work-around of having an alt on the opposite faction for trade-chat purposes.

All this to say that the lack of a minimum setting is there to in theory make it easier for crafters to skill up between 70 and 100 while encouring some manner of social interaction. Usually i just tell people to add me to their friendlist if they think they’ll need future profession specific crafts so they can spot if i’m online or have an easy direction to send a work order if trade chat yiels no result.

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Then the obvious choice is to ignore those requests. People will always complain about something. I also flatly ignore any orders for 50 gold with no mats provded(the cost of mats alone is already 5k+ xD).
Right now I could put a crafting order with 50k gold+all r3 mats and some greedy gnome who cant even do it on r3, could just snipe it for free gold and I can’t do anything about it since the gnome hasn’t really broken any rules.

P.s In before all gnomes starts mass reporting me. :rofl:

i don’t think you can put public order without any mats. Didn’t see in TWW.
In DF its mas massive problem ppl trying to get free items :smiley:

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Hmm should probably test it myself haha. The work orders I make, I always provide the mats as well so didn’t notice that they changed it. :rofl:

I think to some point they also want you to be able to perform or not be able to perform certain crafting orders based on your KP spending but otherwise I’d agree yeah, I hadn’t considered the pvp perspective of it (@cirvis too), but that would still imply that to some degree, public orders are trash for anything but pvp or transmog and while that is fine and works as is, I can’t believe that was blizzards original intention with it.

I know, it’s a risk everyone who puts up a public order takes. But you only do public if you don’t fully care about the quality outcome. I for an example make all my things “in house” with my alts, I never go public orders for my items, because I want control over the outcome. The thing I see can be improved on in the future is how crafters and buyers connects. The trade chat spam seem not so efficient, there must be a better way to connect people who want to buy and sell crafts. If this system would be efficient we could kill the public order system.

It is part of the social structure of the game, you do not like it is a different thing. People worked hard to get their professions all the way up, some are even still busy. By just opening up public orders to different qualities would hurt the people that play the game for professions. You can ofcourse also try to join a guild or a community and get it sorted there, or save previous crafters to your friendslist who you can reach out to.

That’s only true if the supply provided by each crafter is unlimited (able to craft max quality without using concentration).
In games with a similar concept there’s always some form of time gating involved depending on the player’s skill, the quality of the job (and some other things).
This would balance out the cost and the expectations of the buyers.
In comparison, the daily public craft limit -or whatever it’s currently at- is straight from the stone age.

Yes I agree.
I would like to see a system where it’s easier for people to make personal orders. Lets say instead of putting up a public order, there were a list of crafters that was enganged in the profession table at the moment, then you could pick from the list of available crafters and you could also send them direct messages instead of the messages in the work order that no one uses. Then there can be a discussion of tip in regards to quality at the same time of the work order being places. Then I think we don’t need public orders anymore. Also you know the craft will arrive instant because you have actualy communication with the person making the order.
When I come to think about it public orders are ok when there are no crafters available or on a half dead server?

I have 0/0 in every individual armor craft, but have 30/30 in the first tier ring and all three second tier rings (which then split off into individual pieces) and I can craft any up to atleast 619 at 5star with perfect mats, missives and without those new things you can add that improve the skill of your craft once.
The only KP you might need to invest some time into honestly is the KP from treasures,

I’m also not a very feverish player with a lot of time to invest in my professions but you underestimate just how much skill difference max quality reagents can give, you will likely be able to craft more 5stars at higher levels then you thought provided you get all max reagents. and invest in all rings leading up too individual armor pieces.

I imagine going for 630+ ilvl crafts you do need the individual armor piece rings filled but I doubt anyone’s asking for those through public orders to begin with.

i type lf crafter X and i get atleast 5 whispers in 1 minute.? am i missing something here?

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If you’re the non-dominant faction on a quiet server, it can be hard to get crafters or to find work.

I’d love to see minimum quality on public orders, not only because I have trust issues when creating orders, but also because I sometimes ignore public orders because [for whatever reason] I can’t do a 5* craft and I don’t know if the person will be happy with less than 5* (and people rarely put any comments in the orders). If it said MQ: 4* there would be no risk in making it at 4*.

Very interesting idea.

Sort of like a reverse auction

  1. You set the minimum quality
  2. You put a lowest price
  3. Set bidding and total times

Basically, while it is in bidding time, crafters can bid on your request. First crafter will set a price and all following crafter can bid, but only lower than that.

The bidding finishes when the bid time is up or if it has reached the price the requester has set. After the bidding is up, the order can only be cancelled (lose deposit) or placed and crafting time starts.

So people will be reluctant to set very low prices and the crafters will be in full control of the price. Market decides at how much the craft will end up at.