Pve players complaining about pvp gearing

I have seen many pve players complain recently that they have to pvp for gear and say that pvp gearing is too strong, some even think it should be nerfed and others say that mythic + should have a vendor just like pvp. This complaining is going to continue and I’m worried pvp gearing is going to get nerfed so This is why a pvp stat should be added or this cycle will just continue forever.

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Saw someone on twitter suggest that pve should reward conquest points, it’s been a while since I’ve seen such a stupid idea

And he’s a world 2nd raider too

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Agree and the fix is so simple yet Blizzard REFUSES to add resilience/pvp power back to PVP gear for some unknown reason.

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Blizzard wants people to play both pve and pvp tho. Adding a pvp stat would go against that philosophy.

Imo gearing as a whole right now is the best it has been pretty much ever

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It’s because the design goal is to encourage players to dip their toes in more than one aspect of the game. And evidently that is working, right?

If you have Resilience and PvP Power, then you effectively isolate PvP from the rest of the game. That might be in the interest of hardcore PvPers, but that is evidently not the path Blizzard wants to take.

So PvP gear is a problem for PvE-ers.

Let me see if the 215 ilvl dudes at 1400 rating agree…

Why? Why would they care what part of their content I like to play??? The fudge is this mentality?

They just need to separate it, no big deal.

Most PvP Players right now are at an average to 205-210 ilvl right now.

I am at 215 Ilvl by doing nothing but only PvP and Heroic raiding.

Compare it with mythic raider who already are 225 ilvl then you see what system is really unfair.

I am shocked that you can just sit a rating for the rest of the season and get free 226 gear whenever you cap conquest by doing wpvp.

I wish I could do the same with mythic raiding.

Eventually we all will be equal anyway but this problem will always exist at the start of a new season if they don’t fix it in the future

Gearing be like
U have no life and can play 24/7 - yes? Go M+ and raiding, no - play PvP. Casual M+ is dead, communities thats was alive in BFA nowdays are dead 1 message per 2-4 days to push 3-4 keys. Today is boom of PvP.

you are right it is working but i am not sure if its a good thing.
PvPer farm mythic+ and raids for gear even though they dont enjoy it. PvEer play arena for conquest parts even though they dont enjoy it. Both sides would prefere not to be forced to play the other content. its a lose lose situation but blizzard only see engagement numbers and think wow so many people like all of our content.

They should just implement a pvp stat as requested by absolutely everybody who enjoys pvp. Solves alot of problems instantly. Dragonslayers wont cry because the gear is useless to them

I don’t know…
Many years ago Blizzard did a presentation on business intelligence and they had this slide:

It’s old and likely outdated, but if we are to speak of audiences and preferences, then it’s interesting to look at.
And what can be concluded is that most people do most things, except when it comes to Arena. Few players do a lot of it, except those who do, they do it like crazy.
For the broader audience, a general design that reinforces an incentive to play a myriad of activities in the game is likely to harmonize quite well with their existing playstyle.
Arena is just weird.

But then, removing the template and not reimplementing a PvP-stat makes even less sense. I mean, you can’t force players to like Arena, so that is prob not the reason after all.

Then it is just done to force Arena players into other content. Which is an arguable way of designing the game imo.

thats right. but you can see casual pvper do not prefere to play arena in that picture.

i think because you can spam arena and you cant spam raids. I dont know how this was created in detail so its hard to analyse this slide…

I have the feeling people enjoy to play other content than their “main content” but they dont like to be forced to it to stay competetive.

2 months of PvP gear being somewhat good, yet PvP is being dominated by PvErs with +10-15 ilvls on PvPers, and we get posts like this:

It’s just so hypocritical. Whining about PvE gearing being worse than PvP gearing when PvE gear is literally dominating PvP.

Why were there no posts like this on WoWHead when PvP gearing was abyssmal for 2 whole expansions?

Just to answer the PvE complaints: No, the amount of PvP you have to do is essentially nothing (especially if you’re not good - at that point you can’t get good gear from PvP anyway).

And again, as everyone already knows, the real answer is PvP stats / PvP only ilvls. I just want to point out that there are some very outspoken content creators who were/are defending this system (over PvP stats / PvP only ilvls) and claiming it’d be “great” for PvPers, said player(s) are now wearing 60%+ PvE gear. Quite hypocritical. Not going to mention any names but I think you know who I’m talking about.

Well the model doesn’t say anything about whether people enjoy what they’re doing or not. But I suppose it’s natural to draw the conclusion that people do the things they enjoy.
My point was simply to say that most players do most things in the game to some degree or another. The forum tendency is to always present everyone as being strictly a PvPer or strictly a PvEer and always hating the category they don’t belong to. But I don’t think that reflects reality at all, or how players approach the game in general.

No, I can see that casual players do less Arena than the average. Which is understandable. Probably why Blizzard categorizes those players as the casual demography (for the sake of the presentation, that’s all it is. I’m sure they have more nuanced business intelligence internally).

It just shows what players do relative to the average and the 90th percentile.
So most players do less than the average Arena games of the whole population. But a few players do way more Arena than everyone else. That’s your small, tight-knit hardcore Arena community.
So Arena has a disparity in participation. Most players do a little bit of it, but a few players do an absolute crazy amount of it.

With the PvE activities it’s all a bit more evenly divided, and you don’t really have much disparity there at all.

So just from a design-perspective, if you were to look at how people play the game and what they seemingly do, it’s a bit counter-intuitive to then isolate the activities and design everything to be independent of each other. It makes more sense to reinforce the interconnectivity of it all.

As we talk about pvp gear being more powerful in pve…yes it can be for some specs, but that’s not on the players… especially the same players that ask for pvp stat or other methods to differentiate pvp/pve gearing. Maybe if pvers start asking the same they may listen to them.However pvp gear shouldn’t be worse at pvp than pve…

Another thing is… A pvp player may get 2 items a week…
A pve player, depends on the guild what trades can happen…surely,you can be unlucky…but you have way more chances to get more than 2…

Also…even if a pvp player stops at a higher rating just to get gear…he will have to play another bracket to farm rated honor for the vault so they can at least get an item and for the maximum potential of options you need some games in that other bracket…so you keep playing…still for maximum of 2 items.
And believe me… it’s not everyone at max potential reward rating… The hard majority is 1400-2k rating…so it’s not that pvp gives free the best gear or something.
In fact similarly with PvE most of us will go up to 213-220 at some point…as for at some point hc raid will get farmed…

So if mythic raiders have a problem that the best gear for some specs comes from pvp, do us favour and tell them to get us pvp stats…so both worlds can be happy.

Ps: I do believe that the best pvp players and best pve players do both pve and pvp …since you can maximize the potential loot faster…and you can have more chances/options in gear you really want.

They’re right in that pvp is extremely strong for gearing right now, and you’d be dumb not to do it

I think loot is fine as it is though

PvE players started to hit ilevel caps on their content, 210 from m+ if you were doing 14 or higher and 213 from HC raids ( 220 from last 2 bosess).

Only way for them to get beter gear are:

  • count of weekly RNG for good loot from Vault
  • become Mythic raider
  • do PvP

Geting 1,8k in PvP give you beter loot then all PvE content exept of Vault and Mythic raiding, and give you acces to all item slots not just thouse few that first bosses drop what is realiti of progress fore 95% of players

So yea from PvE pov unless you are hardcore raider PvP gearing is superior

All that will do is make people who only want to PVP quit the game. Same as I did in BFA