PVP Gear Gating

Where is the logic in unlocking HIGHER ILVL GEAR for higher rated players ??

This isnt pvp…

Ppl at 1500, and alts, are basically just stuck cuz they aren’t going to consistently beat people 10+ ilvl then them…

You gave them ZERO CHANCE TO FIGHT…

Again…

This isnt pvp…

This is doodoo…

Doodoo bad logic bad design garbo thinking by garbo company…

Hire better managers and developers you doodoo company…

Every pvp player deserves a refund honestly

This is a disaster

Oh…wait…unless this was intentionally designed because you wana pump up the boosting business through gold you greedy pigs?

Not sure very sus at this point cuz doodoo logic…

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you know if you are a bad player you should get a handicapp so the gap between a good player and a bad player is even bigger.

blizzard logic 101.
Maybe they watched F1 too much where the richest company that makes the best car will just buy the best driver while 90% of the competition only get a bicycle to compete =)

It’s because of different ilvl brackets in pve. There is normal, heroic, mythic and 15 lvls of m+. Gear is not just gear anymore so they “had” to do the same in pvp somehow. I personally think is stupid and agree with you but ffs, “doodoo”? What are you, 12?

The 220 gear should have been 2.1 in my eyes and 226 2.4 currently people at 1400/1500 all have 220 ilvl

well, not me. 205 ilvl pvp life! Which pretty much sucks balls. Gotta love it when you come back after a break to this. Let’s see what the rating changes to 2v2 are today.

You probably started late and are now stuck against 220 players the only way to get out of that is find a 220 healer or mage who can carry you

lol, every answer u give here seems to intensify the problem. Carry is like boosting you know, and 220 ilvl gear for 2.1 etc is again rating gated issue…

You think it should be 220 gear for all? And 220 at 2.1 would be harder for a single persob to carry to I stead of 1800

raising the rating requirement would just enforce every nonglad player to pve again. worst possible solution

I’m not sure if I’d say there’s a problem.

There are definitely certain rating bottlenecks where it feels like it’s really hard to break through, because you need a small win-streak to hit 1600 or 2100 or whatever, but you frequently face off against players at those ratings who have better gear than yourself. So you move a bit back and forth just below those rating levels, until the stars eventually align and you get those wins needed to cross the magical line.

I mean, the nature of the rating system is to push everyone up, so given time and a stready win/loss ratio the 1599 rated player is likely to become a 1600 rated player. But in the given moment it can probably feel like there’s an invisible wall there, because there’s such a sharp item level divide between the two. But in terms of queueing, then you can also end up hitting 1600 by beating other teams who are hovering just below that rating - like yourself.

So yeah, I think it’s fine. The design definitely makes people very aware that some rating levels are more rewarding to reach than others, but I don’t think that’s a bad thing. Feels pretty good when you do eventually hit 1400 or 1600 or whatever. :slight_smile:

This is a perfect environment for boosters and Blizzard. Ppl will have no other choice than to buy boosts if they want to improve their (pvp) gear.

Ppl buy boosts for gold that they get from buying wow tokens. Blizzard makes more money!

People always have a choice, I refuse to buy a boost myself.

Thats because youre fine with being 205. A similar ilvl as my druid that dinged 3 days ago.

I dont buy boosts either. But it feels quite disheartening to try and push for 2.1 atm. Fighting rank 1 glads 5-6 games in a row at 2k MMR when youre trying to climb feels really unfair.

Most legit players between 1.6 - 2.1 are 200-300 ratings lower than where they belong due to all the boost teams pushing them down.

And yes im talking about real r1 players. Guys who are 3000+ in 3v3…yet play at 2000 MMR in 2’s to “coach” lower rated players.

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