you know if you are a bad player you should get a handicapp so the gap between a good player and a bad player is even bigger.
blizzard logic 101.
Maybe they watched F1 too much where the richest company that makes the best car will just buy the best driver while 90% of the competition only get a bicycle to compete =)
It’s because of different ilvl brackets in pve. There is normal, heroic, mythic and 15 lvls of m+. Gear is not just gear anymore so they “had” to do the same in pvp somehow. I personally think is stupid and agree with you but ffs, “doodoo”? What are you, 12?
well, not me. 205 ilvl pvp life! Which pretty much sucks balls. Gotta love it when you come back after a break to this. Let’s see what the rating changes to 2v2 are today.
lol, every answer u give here seems to intensify the problem. Carry is like boosting you know, and 220 ilvl gear for 2.1 etc is again rating gated issue…
There are definitely certain rating bottlenecks where it feels like it’s really hard to break through, because you need a small win-streak to hit 1600 or 2100 or whatever, but you frequently face off against players at those ratings who have better gear than yourself. So you move a bit back and forth just below those rating levels, until the stars eventually align and you get those wins needed to cross the magical line.
I mean, the nature of the rating system is to push everyone up, so given time and a stready win/loss ratio the 1599 rated player is likely to become a 1600 rated player. But in the given moment it can probably feel like there’s an invisible wall there, because there’s such a sharp item level divide between the two. But in terms of queueing, then you can also end up hitting 1600 by beating other teams who are hovering just below that rating - like yourself.
So yeah, I think it’s fine. The design definitely makes people very aware that some rating levels are more rewarding to reach than others, but I don’t think that’s a bad thing. Feels pretty good when you do eventually hit 1400 or 1600 or whatever.
Thats because youre fine with being 205. A similar ilvl as my druid that dinged 3 days ago.
I dont buy boosts either. But it feels quite disheartening to try and push for 2.1 atm. Fighting rank 1 glads 5-6 games in a row at 2k MMR when youre trying to climb feels really unfair.
Most legit players between 1.6 - 2.1 are 200-300 ratings lower than where they belong due to all the boost teams pushing them down.
And yes im talking about real r1 players. Guys who are 3000+ in 3v3…yet play at 2000 MMR in 2’s to “coach” lower rated players.